since the update and the reduction in damage caused by rockets on armour you may as well just get rid of planes. you can't have a decent dogfight anymore if there's a single Valentine or panzerflak they just anhialate you and takes far too many hits to destroy them.
All this encourages is for people to sit in spawn and constantly reload their vehicles. I'd say keep the power on the aa but increase the rocket damage power so at least pilots have a chance of hitting the aa vehicles. either this or have a planes only map like coral sea in by 1943 so at least us pilots can have a decent dogfight again.
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The p70 destroys tanks even with the quick repair being using while being hit with the barrage of rockets
Whats the point of starting another "dogfight" topic when you created this topic?
Pre-attack plans ; as found in a ton of war movies and in two modern-day 'real' wars ; always includes taking out the Enemy's anti-air capabilities first .
You may skip that first step if you like but be prepared to pay a very high cost for doing so .
Historically , Planes remove me from AA's only half the time .
The other half of the time it's due to the actions of some of those Missing Thirty-One , currently AWOL from your Team .
The original problem with AA was that the damage they dealt was not enough and the result was AA users were easily bombed or rocketed over and over again. People complained with good reason that AA wasn’t strong enough.
The range was never an issue. A fighter plane can still today absorb a ton of shots from AA especially if equipped with quick repair. This usually enables a fighter to turn around and avoid being destroyed.
Dice being Dice decided to increase the range which was a horrible decision now two MAA can lock down 2/3 of Panzerstorm with ease effectively making bomber planes useless aside from a suicide bombing run.
What they needed to do was increase the damage but also decrease the amount of shots that the AA can fire before overheating and leave the range alone.
If a plane flies over or near an objective with a manned SAA or if it flies over an area of the map where a MAA is it should run the risk of being shot down.
What’s happening now is because the 40mm and MAA are so effective, pilots are facing at least two players using AA at all times and the range is so ridiculous that pilots can do nothing but farm armor and infantry on their half of the map. Dogfighting only takes place if the enemy pilot is crazy enough to come on wrong side of the map.
I would never pay $15 for a paint job on a plane if I can’t even get near the halfway point of the map without being blasted by AA. It’s literally stupid ridiculous. The damage is still too low against fighters and the range is just stupid far like 300 meters to far.
And paint jobs should cost 500 boins not 1500 boins lol Dice I swear to God you people just don’t think at all. I’m pretty sure I paid $29.99 for BFV not long after release and you think I’m dumb enough to spend $15 on a paint job? You really think a couple cosmetics are worth half the amount as a full fledge AAA game?
You need to hire some people at Dice who actually think before implementing dumb ideas.
Very good and true post!
I m so sorry that pilots have just a little bit of trouble to go 100-0 now.
I really love how some pilots act like it s the end of the world.
Your right pilots shouldn’t be able to go 100 - 0 nor should tankers but that’s an issue that revolves around how easy it is to repair vehicles back to full health and utilize the quick repair perk. I strongly encourage you to try to fly planes on maps like Arras, Panzerstorm, Twisted Steel, Iwo Jima, Wake Island, etc. and see just how far the AA range is for yourself. You can’t understand it from the pilot’s perspective if you haven’t experienced it first hand. SAA and MAA should do more damage to fighters (because they are faster and more maneuverable) but also be subject to a range reduction and a faster overheat. That’s where the proper balance between AA and planes lies. AA it it’s current state can dominate far to large an area of a map. It literally makes ground farming infantry and armor easier to accomplish without fear of an enemy plane having a chance to destroy you if you have AA protection. That should be the exact opposite of what ground forces want.