This was initially a reply post that I was going to make under the new announcement for the Return of Squad Conquest, before I got carried away lol.
Lame... Welcome to the 'Live Service' model. Where we intend to recycle game modes each week giving the illusion of 'adding' content regularly to meet our empty promise of constant upgrades to the game. Release 'new' modes such as 'squad conquest, rush, grind' etc for 'limited time' swapping them out each week in a desperate attempt to keep people engaged. We are fully aware that we dropped the ball by not adding a substantial amount of new 'maps' which the player base has REPEATEDLY requested, which would actually keep players interested in the game. Because, you know, that's what they keep asking for...
Live service is just a cop out for EA/DICE to cut production costs and attempt to keep players engaged in their game for the same amount of time that players would have remained interested, had they released DLC. The idea being to then milk them through micro-transactions.
Here's a tip from a regular purchaser of FPS games for you so called AAA game studios on why I buy these games. Of course I am speaking strictly for myself here.
1. I purchase these games for the SOLE reason of playing MULTIPLAYER. I like the unpredictable nature of going up against random gamer's. I love the chaos that ensues, that is what makes it exciting for me. I also like playing with or against my friends.
2. Because of this, I have no interest in fighting bots with a predictable AI. You know, because once you complete it, subsequent playing becomes rather boring and meaningless because you know where the bots will spawn, in what order, where to go, what the threats are etc.
3. I also have no interest in a 'Practice Range'.
4. I also have no interest in Battle Royale games. Yes i have tried Firestorm numerous times, and it played exactly the way I thought it would. Ohh, not to mention the 300m/s ping i had every game.
5. I absolutely loathe small maps, that don't allow flanking routes, which inevitably leads to one team becoming 'spawn trapped'. I stopped buying CoD for this ONE single reason alone- think 3 lanes, no real vertical progression or flanking routes, 2 players camp each lane, trapping you in the spawn and end up killing you before your character even loads in from the spawn screen each time you die (Nuketown is a prime example) Garbage game play. It's not fun at all. It's just a race to see which team can activate it first, and once you're in there you wont get out. I like battlefield because this scenario is less prevalent.
6. I have absolutely NO interest in purchasing micro-transactions for real money. NONE< ZERO< ZILCH. Mostly because they are always over priced IMO. Ohh, i might just spend $20 on a supposedly 'rare' or 'EPIC' outfit instead of having a pizza delivered for dinner, or buying a couple of beers. If the price was $2, I might think, 'hey why not' and be more inclined to make multiple purchases but 20 bucks for a digital shirt? C'mon, at least try to be realistic. In today's world $20 is a big ask for something that has absolutely no use what so ever other than to appear slightly digitally different from another random player.
7. Copy paste of weapons used in previous games along with slight modifications to existing equipment (think adding front cannon to bomber) does not necessarily equate to 'new' content IMO.
What I am getting at here is that yes, there has been a lot of content added to BF5. Arguably, most of it should have been included on release as we would expect in a 'full game' release. In turn this would negate the fact that they have actually 'added' content. It's all an illusion. Now don't get me wrong, this doesn't mean that I think game studios shouldn't include things like campaign modes, or co-op modes (I think it was a bad move for CoD to not include campaign but charge the same price for games that previously featured it). But I think they should focus mainly on having an awesome multiplayer experience with regular map updates, and those other modes should take a back seat. Like an added bonus that compliments the multiplayer aspect.
Also it peeves me that most of the time new maps get added, aren't implemented with the intention of having it incorporated into all game modes when it is released. That should be a given, as it multiplies the available options for people who prefer say Frontlines over conquest (think Panzerstorm initially only available for conquest mode). It's like they are shooting themselves in the foot by limiting it by game mode. 'Wow, I can't wait to play the new map.. Ohh it's only available for conquest'.. = No new map for people who prefer to play Frontlines, Breakthrough, Grand Ops etc.
For me Firestorm should have been a stand alone game of its own release. If DICE thought that it would be successful enough to warrant production, then it should have been able to stand on its own. We all know it was mainly developed by another studio, however I am sure that it still would have tied up resources which would have been taken away from the main game, which IMO is why BF5 has suffered in regards to further map development. They obviously aren't going to keep funding more maps on BF5 whilst still awaiting a return on their hefty Firestorm investment. This is where the 'Live Service' comes into play, to keep the main users of BF5 somewhat interested in hanging around so they can be milked through micro-transactions.
As i mentioned earlier I was an avid player of the CoD franchise and devoutly pre-ordered and purchased every CoD game for years, but out of the last 6 installments I have only bought 2, BLOPS3 and Infinite Warfare. I had somewhat enjoyed BLOPS3, but wasn't a huge fan of the wall running super jumping mechanics, the small map 3 lane format or the constant spawn traps. But I bought the next installment partly because I was bored of the last one and looking for some new excitement and also because I was hoping that they would improve on the flaws of the predecessor. I learnt my lesson then. Infinite Warfare was only played for 2hrs before deciding I was done with the whole franchise for good and returned it. I refuse to digitally download any games, as it is practically impossible to get a refund for garbage games like FO76 in all its bug ridden glory, unless you can return a physical copy to a store (also not buying Elder Scrolls installment after that garbage). No doubt digital downloads being the only way to obtain games will be forced on us in the coming years as the next step in keeping company profits.
It seems to me, that these days the gaming industry is all about providing less content, largely under developed, full of bugs or broken mechanics for the same price as previous versions and then expecting to make ever larger profits than its predecessors... After 30yrs of gaming, I am now MUCH LESS inclined to pre-order or buy ANY games on release than ever, especially after the crap state of games coming out in the last few years. We are consumers, we want value for money, and an enjoyable experience. We don't like being deceived, milked and fed pi$$ poor excuses. A mildly interesting game that is well developed will still make millions.
To ALL gaming studios and publishers- Stop pushing out under developed, poorly implemented games that rely on being over hyped and the players love for its predecessors to make money. All you do is sour the gaming community. It's not hard to understand why profits are dropping when we the consumer have been burnt so many times over the years. Many of us are now waiting till after release to see actual gameplay instead of the flashy cinematics that are normally used to get us hooked, or independent reviews on performance, bug issues and whether promises or claims are being kept etc, before buying.
And why is it that I get the feeling this 'Live Service' is nothing more than a ploy for them to justify their new super expensive DLC/subscription content in the next installment of Battlefield? Because they 'tried' and 'failed' with the Live service and we all complained... FWIW I thought they had got it right with their 'Premium friends' option in BF1 that allowed friends of players that had bought the DLC's to play those maps with them. Even with this most of my team mates still bought it, when only one of us actually had to pay for it.
What does the community think? Do you think Live Service was a success or an illusion? Do you buy Battlefield or other franchises religiously? Is your purchase more for multiplayer, Campaign or Firestorm? Do you feel burned by the state of games being released in general over the last few years?