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Battlefield V Sammel- und Diskussionsthread
Kommentare
https://www.battlefield-inside.de/2020/10/battlefield-v-update-community-games-neuen-elite-soldaten-november/
Untertänigst, Euer Pap(b)st!
Edit: Hat sich erledigt. Habe den Kauf gewagt, und alles ist noch so wie es soll. Seltsamer Weise habe ich nach dem Kauf des Definitv updates 18.805 Ccs geugeschrieben bekommen, wie kömmt sich das denn?
Zumindest sollte es widersprüchliche Statistiken geben falls es das doch macht
und die sehen halt so aus:
Longest Time Alive 1220
Losses, total 232
nemesis_kills 1769
objective_armed 18
objective_destroyed 11
objective_disarmed 7
orders_completed 1447
Planes Destroyed 1
Ribbons > First Timer > r1ST001 - Combat Engineer Honors (first fortification constructed) 1
Persistent counter for ribbon> r1ST001 - Combat Engineer Honors (first fortification constructed) 1
Ribbons > First Timer > r1ST003 - Field Logistics Honors (Infantry) (Resupplied a teammate) 1
Persistent counter for ribbon> r1ST003 - Field Logistics Honors (Infantry) (Resupplied a teammate) 1
Ribbons > First Timer > r1ST004 - Operational Triage Honors (revived 1 teammate) 1
Persistent counter for ribbon> r1ST004 - Operational Triage Honors (revived 1 teammate) 1
Ribbons > First Timer > r1ST009 - Motorized Operations Honors (First kill from ground vehicle) 1
Persistent counter for ribbon> r1ST009 - Motorized Operations Honors (First kill from ground vehicle) 1
Player rank 66
Assault Rank 10
Medic Rank 20
Recon Rank 14
Support Rank 12
Rank in TidesofWar Chapter 1 17
Rank in TidesofWar Chapter 2 34
Rank in TidesofWar Chapter 3 10
Rank in TidesofWar Chapter 4 2
Rank in TidesofWar Chapter 5 16
Rank in TidesofWar Chapter 6 17
Churchill - Mark VII Rank 1
Panzer 38 - Base Rank 1
Staghound - AT Rank 2
Tiger I - Base Rank 2
AR Gustloff Full Auto Prototype Rank 9
AR Sturmgewehr 44 (MP44) Rank 1
LMG SIG KE7 Rank 8
SG Browning Auto-5 Rank 2
SLR Luger Rifle Rank 8
SMG Sten Gun Rank 2
SMG Suomi KP/-31 Rank 10
SMG Nambu Type 2A Rank 10
SR Gewehr M95/30 Rank 4
SR SMLE No4 Rank 5
Ribbons > Capture Points > rCAP001 - Superior Operational Service (Cap 1 Obj) 5
Persistent counter for ribbon> rCAP001 - Superior Operational Service (Cap 1 Obj) 1
Ribbons > Capture Points > rCAP002 - Outstanding Operational Gallantry (2 Off Kills) 5
Persistent counter for ribbon> rCAP002 - Outstanding Operational Gallantry (2 Off Kills) 2
Ribbons > Capture Points > rCAP003 - Outstanding Field Gallantry (2 Def Kills) 4
Persistent counter for ribbon> rCAP003 - Outstanding Field Gallantry (2 Def Kills) 2
reinforcements_called_in 34
repairs 265
repairs_support 265
Global resupplies 1898
resupplies_medic 1705
resupplies_support 177
retreat_successful 3
retreaters_killed 14
Global revives 1694
revives_medic 1629
Global revives received 789
Persistent counter for ribbon> rCAP003 - Outstanding Field Gallantry (2 Def Kills) 3
Ribbons > Fortifications > rFOR003 - Combat Engineer Commendation (5 fort) 1
Persistent counter for ribbon> rFOR003 - Combat Engineer Commendation (5 fort) 5
Ribbons > Kills / Weapon Proficiency > rKIL001 - Superior Service In Reconnaissance (3 Recon kills and/or 3 running headshot kills) 5
Persistent counter for ribbon> rKIL001 - Superior Service In Reconnaissance (3 Recon kills and/or 3 running headshot kills) 6
Ribbons > Kills / Weapon Proficiency > rKIL002 - Outstanding Marksmanship (5 headshot kills) 4
Persistent counter for ribbon> rKIL002 - Outstanding Marksmanship (5 headshot kills) 5
Ribbons > Kills / Weapon Proficiency > rKIL003 - Meritorious Covert Operations Gallantry (3 melee kills) 1
Ribbons > Kills / Weapon Proficiency > rKIL004 - Anti Materiel Commendation (kill 1 veh in match) 2
Persistent counter for ribbon> rKIL004 - Anti Materiel Commendation (kill 1 veh in match) 1
Ribbons > Medical Service > rMED001 - Order Of The Caduceus (revived 3, resupplied 5) 5
Persistent counter for ribbon> rMED001 - Order Of The Caduceus (revived 3, resupplied 5) 3
Persistent counter for ribbon> rMED001 - Order Of The Caduceus (revived 3, resupplied 5) 5
Ribbons > Medical Service > rMED002 - Field Surgery Merit (Revived 3 teammates) 5
Persistent counter for ribbon> rMED002 - Field Surgery Merit (Revived 3 teammates) 3
Ribbons > Medical Service > rMED003 - Operational Triage Merit (Resupplied 5) 4
Persistent counter for ribbon> rMED003 - Operational Triage Merit (Resupplied 5) 5
rank with/All Weapon Types 2285
rank with/Assault Rifles 152
rank with/Shotguns - 12g Automatic 3
rank with/Equipment 59
rank with/Equipment - Explosives 59
rank with/Bolt Action Rifles - Gewehr M95 67
....
....
time played with/Air Vehicles 585
time played with/Land Vehicles 13610
time played with/All Vehicles 14535
time played with/All Weapon Types 221670
time played with/Water Vehicles 340
time played with/Chassi - Churchill 1250
time played with/Chassi - Chi Nu (Type 97) 25
time played with/Chassi - Corsair (Pacific) 190
time played with/Chassi - Dinghy (Pacific) 130
time played with/Chassi - Higgins (Pacific) 210
time played with/Chassi - JU 88 115
time played with/Chassi - Kettenkrad 700
time played with/Chassi - Kubelwagen 1590
time played with/Chassi - Kurogane (Pacific) 145
time played with/Chassi - M3 Halftrack 2645
time played with/Chassi - Panzer IV 290
time played with/Chassi - Panzer 38(t) 580
time played with/Chassi - Sd. Kfz 251 2360
time played with/Chassi - M4 Sherman 180
time played with/Chassi - Staghound 750
time played with/Chassi - Stuka 90
time played with/Chassi - Tiger I 1785
time played with/Chassi - Universal Carrier 1095
time played with/Chassi - Valentine 110
time played with/Chassi -Willys Jeep (Pacific) 105
time played with/Gadget - All 25680
time played with/Gadget - Deployable 2940
time played with/Gadget - Deployable - Ammo 120
time played with/Gadget - Deployable - Ammo - Pouch 120
time played with/Gadget - Deployable - Dynamite 365
time played with/Gadget - Deployable - Dynamite - Sticky 365
time played with/Gadget - Deployable - First Aid 1270
time played with/Gadget - Deployable - First Aid - Pouch 1270
time played with/Gadget - Deployable - Mine 480
time played with/Gadget - Deployable - Mine - Anti Tank 480
time played with/Gadget - Deployable - Spawn Beacon 430
time played with/Gadget - Deployable - Tripwires 275
time played with/Gadget - Deployable - Tripwire - Frag 275
time played with/Gadget - Launchers 12990
time played with/Gadget - Launcher - Flare 1250
time played with/Gadget - Launcher - M2 Flamethrower 45
time played with/Gadget - Launcher - Grenade 10495
time played with/Gadget - Launcher - Grenade - Pistol 335
time played with/Gadget - Launcher - Grenade - Rifle 335
time played with/Gadget - Launcher - Grenade - Smoke 9825
time played with/Gadget - Launcher - Rocket 1200
time played with/Gadget - Launchers - Rocket - Panzerfaust 1200
time played with/Gadget - Tool 7810
time played with/Gadget - Tool - Spotting Scope 505
time played with/Gadget - Throwable 1940
time played with/Gadget - Throwable - Grenade 1905
time played with/Gadget - Throwable - Grenade - Anti Tank 5
time played with/Gadget - Throwable - Grenade - Incendiary 420
time played with/Gadget - Throwable - Grenade - Frag 85
time played with/Gadget - Throwable - Grenade - Impact 25
time played with/Gadget - Throwable - Grenade - Smoke 1230
time played with/Gadget - Throwable - Grenade - Sticky 5
time played with/Gadget - Throwable - Throwing Blade 35
time played with/Gadget - Tool - Needles 3615
time played with/Gadget - Tools - Needles - Syringe 3615
time played with/Gadget - Tool - SquadLeaderRadio 300
time played with/Gadget - Tool - Toolbox 3390
time played with/Air Vehicles - Planes 585
time played with/Planes - Blenheim MK IF 90
time played with/Planes - Blenheim MK IF - Default 90
time played with/Planes - Transports - C47 100
time played with/Planes - Corsair F4U1A 100
time played with/Planes - Corsair F4U1A - Default 100
time played with/Planes - Corsair F4U1C 90
time played with/Planes - Corsair F4U1C - Default 90
time played with/Planes - JU 88A 115
time played with/Planes - JU 88A - Default 115
time played with/Planes - Stuka B-1 45
time played with/Planes - Stuka B-1 - Default 45
time played with/Planes - Stuka B-2 45
time played with/Planes - Stuka B-2 - Default 45
time played with/Planes - Transports 100
time played with/Stationary Weapons - 6 Pounder 35
time played with/Stationary Weapons - 40mm 35
time played with/Stationary Weapons - Type 10 5
time played with/Land Vehicles - Tanks 4970
time played with/Tanks - Chi-Nu (Type 97) 25
time played with/Tanks - Chi-Nu (Type 97) - Default 25
time played with/Tanks - The Churchill Crocodile 65
time played with/Tanks - Churchill Gun Carrier 60
time played with/Tanks - Churchill Gun Carrier - Default 60
time played with/Tanks - Churchill Mk VII 1125
time played with/Tanks - Churchill Mk VII - Default 1125
time played with/Tanks - Panzer IV 250
time played with/Tanks - Panzer IV - Default 250
time played with/Tanks - Panzer 38(t) 580
time played with/Tanks - Panzer 38(t) - Default 580
time played with/Tanks - M4 Sherman 180
time played with/Tanks - M4 Sherman - Default 180
time played with/Tanks - Staghound T17E1 750
time played with/Tanks - Staghound T17E1 - Default 750
time played with/Tanks - Sturmgeshutz IV 40
time played with/Tanks - Sturmgeshutz IV - Default 40
time played with/Tanks - Tiger I 1780
time played with/Tanks - Tiger I - Default 1780
time played with/Tanks - The Sturmtiger 5
time played with/Tanks - Valentine Mk VIII 110
time played with/Tanks - Valentine Mk VIII - Default 110
time played with/Water Vehicles - Transports - Dinghy 130
time played with/Water Vehicles - Transports - Higgins 210
time played with/Land Vehicles - Transports - Kettenkrad 700
time played with/Land Vehicles - Transports - Kubelwagen 1590
time played with/Land Vehicles - Transports - Kurogane 145
time played with/Land Vehicles - Transports - M3 Halftrack 2585
time played with/Land Vehicles - Transports - The Pakwagen 20
time played with/Land Vehicles - Transports - Sd. Kfz 251 Halftrack 2340
time played with/Land Vehicles - Transports - The T48 GMC 60
time played with/Land Vehicles - Transports - Universal Carrier 1095
time played with/Land Vehicles - Transports 8640
time played with/Land Vehicles - Transports - Willys Jeep 105
time played with/Water Vehicles - Transports 340
time played with/Assault Rifles 10380
time played with/Shotguns - 12g Automatic 950
time played with/LMG - Chauchat 110
time played with/Equipment 3110
time played with/Equipment - Explosives 3110
time played with/LMG - FG-42 40
time played with/Bolt Action Rifles - Gewehr M95/30 5715
time played with/Assault Rifles - Sturmgewehr 1-5 10160
time played with/Semi-Auto Rifles - Gewehr 1-5 55
time played with/Shotguns - Ithaca 37 25
time played with/Bolt Action Rifles - Kar 98K 20
time played with/LMG 12710
time played with/Self Loading Rifles - Selbstlader 1906 2405
time played withSelf Loading Rifles - Luger 6935
time played with/Melee 1940
time played with/Shotguns - M30 Drilling 70
time played with/Melee - Blades 1750
time played with/Machine Guns 264700
time played with/MMG - MG34 230
time played with/MMG - MG42 115
time played with/Melee - Tools - Hatchet 120
time played with/Melee - Blades - Katana 315
time played with/Melee - Blades - Kukri 95
time played with/Melee - Blades - M3S Elite Combat Daggar 195
time played with/MMG 345
time played with/Secondary - Pistols - Model 27 105
time played with/Melee - Tools - Pickaxe 25
time played with/Melee - Blades - Rusty EQW Survival Knife 915
time played with/Semi-Auto Rifles - Selbstlader 1916 20
time played with/Melee - Blades - Scout Knife M1916 230
time played with/Melee - Tools - Shovel 45
time played with/Melee - Tools 190
time played with/SMG - Nambu Type 2A 38725
time played with/Non-Stationary Weapons 92745
time played with/Secondary - Pistols 11035
time played with/Primary Weapons 298330
time played with/Rifles 32585
time played with/Self Loading Rifles - Model 8 105
time played with/Self Loading Rifles - RSC 1918 25
time played with/Semi-Auto Rifles 1705
time played with/Shotguns 1045
time played with/LMG - SIG KE7 12560
usw usw usw, das sind für diesen Teil von BF ca 1300 Zeilen bzw mittlerweile wohl mehr, das Dokument was ich habe ist schon etwas älter, ich erspar dir das mal ^^
Das Dokument als solches ist aber wohl unvollständig, die Dokumente von älteren BF Teilen haben 5000 und mehr Zeilen
Aber das zeigt halt, das es verschiedene Werte sind und eigentlich macht es keinen Sinn den Wert auf 0 zu setzen, nur weil ein anderer Wert von 1 auf 1 ersetzt wurde
Hier nochmal zei Auszüge aus BFH
Also ich würde behaupten das passiert nicht aber ich kann dir das nicht versprechen
ich vermute das es dann die Variable "Global Unlock Item X, ParamX " ist
und die hat halt nicht nur 0 und 1 als wert
Aber das sind Vermutungen und ich hab wie gesagt für BF1 auch keine so tolle Liste wie für z.b. BFH
EDIT:
Na dann ist ja gut ^^
Mitglied der "Aluhutbastelgruppe"
wir, eine Reihe alteingesessener Spieler, starten jetzt den Versuch, einen Custom-Server tagsüber/abends dauerhaft online zu halten. Wir spielen seit vielen Jahren beinahe ausschließlich Hardcore-Settings bzw. orientieren uns daran. Im Moment läuft folgende Konfiguration:
- 200% Schaden
- Friendly Fire
- keine Bolt Action Rifles
- keine AT Rifles
- keine Minimap/Map
- kein Autoheal
- keine 3rd Person
- keine Killcam
- Reload full Mags on
Die Rotation besteht im Moment aus Provence, Mercury, Twisted Steel, Wake Island, Devastation, Arras, Al Marj, Solomon Islands, Rotterdam und witd regelmäßig geändert.
Wir stehen für faires Gameplay, versuchen so gut es geht für Balance zu sorgen und kümmern uns um verhaltensauffällige Spieler.
Sucht im Server-Browser einfach nach ROPF, dann solltet ihr den Server finden.
Wir sehen uns auf dem Schlachtfeld.