We’ve added a short cool down between syringe uses and added the ability to ignore the cooldown if near an ammo
crate. Together a Medic and a Support can team up to quickly revive a large amount of soldiers. The cool down is minor,
and is intended to only prevent the near instant revive of several soldiers in a very short time. Reviving a single soldier is
unaffected. We feel this is a good balance to prevent “revive trains” from a single Medic, while not reducing the
usefulness of revive, with a bonus of additional teamplay.
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