Referring to this image for the upcoming new DLC weapons.
Parabellum MG14/17 Low WeightDestroy 2 planes with the Madsen MG trench
DICE, have you just lost your fricken minds?
Who on earth thought this was a realistic, fun or even remotely Support related task that should be implemented to unlock this new LMG?
This is ridiculous!
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Battlefield
You actually believe that an assignment of using a trench LMG to down planes is realistic, do you?
I don't mind a challenge, but at least have it both realistic to achieve (without cheating), part of the natural course of the game and... *gulp* maybe even related to the functional role we're playing?
This assignment just defies all logic on every level.
Really not looking forward to this..so many weapon I have to use that I never wanted to touch again plus yet again more in a round bs so gonna be threads forever about how they can't unlock it...
And now this kill other classes with this weapon? Really? "Kill 5 other scouts with k bullets"
Yeah whom ever it thinking these are a good idea needs to be checked nto sick bay; they aren't very well
Alot of people will never achieve that.
It should also reward the suppressive variant of the mg14 not the low weight
and i'd like to give a big round of applause to the person who came up with 50 Automatico Trench kills as a requirement. The 300 Hellriegel kills wasn't annoying enough lately, I really was hoping for something to send me over the edge.
i was hoping for this DLC to rekindle the love i had for the game initially, but i think it's gone for good. core problems still haven't been addressed, and it's clear by these requirements that DICE really doesn't get what people are asking for with more progression/unlocks. there just seems to be a lack of understanding between DICE and the player base.
At least that was achieveable in time by just playing with the gun. I dont tend to fire at planes when the more immediate danger is in front of me.
Totally agree with you. At least the Fedorov Avtomat variants unlock requirements aren't too bad. But the rest will just be tedious. Many won't even bother.
Let's hope these new weapons are going to be worth trying for at least.
Nothing says "fun" more then tedious assignments.
Maybe with madsen requirement people will understand how effective are lmg against plane and will stop complain against op plane.
P.s. 5 rocket gun kill in a round difficult? you serious? it's the most easy weapon to get kill of the game.
Expect even worse because you can only attempt it on conquest/operations on select maps and hope your team has crap pilots and no one is any good on the AA
We'll you've had all this time to try them; I don't get why the game has to force you for you to use them. It's a pain in the neck for those of us who've services starred everything. I know for a fact I never wanted to use any slr bar the Autoloading, 1906 and RSC after service staring everything but now I have to use those other slrs yet again to unlock new weapons. I don't know about you but I find that incredibly frustrating.
Would've been nice to see a weapon unlock totally by class actions (e.g. Heals and revives only to unlock an slr)
Yeah the plane kills may be dice trying to make aware that they are able to be killed with small arms fire but to make it only from the madsen trench not just any lmg; that is a pathetic joke.
Umm have you used the AT rocket gun? You need all 5 shots to dump into a tank, chances of being resupplied, chances of accutally getting the kill with the at rocket gun, chances of the tank not killing you first
You could argue 'use it on infantry' which yes you can but it's terribly inconsistent and same as above only it's another player not a tank.
No one is gonna like assault players come the dlc drop if these don't change. People hate the classes enough without making the unlock requirements of new weapons use the most annoying tactics of assault
(Name one person who likes getting killed by the at rocket gun especially on conquest as standard infantry no where near any armour)
yes i'm serious about it causing a lot of rocket spam. i wasn't saying it was hard. i'm more annoyed at what the requirements do to the overall gameplay experience.
a Madsen isn't going to down a plane unless it's already severely damaged or the pilot is a moron. what usually happens is you'll hit every bullet of your mag, the plane will fly away and repair. rinse and repeat.
these things aren't challenging, they're annoying. big difference between a grind and a challenge.
And I also see the AT mines are making a return.
May as well add "10 kills with the gas mask in a life".
But OP is right. The most egregious one by far is the airplane kills via Madsen. It will never happen. You'll never get enough rounds into one before they fly off to repair.
And the kills against a certain class. K bullets against snipers. I mean, why? That's not what k bullets are for. And 1903 experimental against medics. Makes zero sense.
That one, Is actually quite easy to do if you think about it.
Full tank with low health, Fire your AT Rocket Gun at the rear end.. BOOOM.. That's an easy 5-6 kills right there if it is the heavy tank fully laden.
As for the others.. meh
*edit*
A good tip actually, Is to keep a close eye on a tank that is moving towards their own AT mines.
If you spot a heavy tank and it is heading down a road with their own mines directly in front of it, Wait for it to get close enough to the AT mines and fire your rocket gun at the mines, The resulting explosion SHOULD make the task easier as 3x AT mines is easily enough to disable, If not outright destroy an enemy heavy tank.
And as it would be your AT rocket gun that sets off the explosion, you would be awarded the kills.