This Week in Battlefield V

Dice what's with all the snipers??

2

Comments

  • LOLGotYerTags
    13063 postsMember, Moderator, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Moderator
    Just because the game allows for reduced player game modes doesn't mean there's actually any servers running them. In a way, it'd be quite refreshing to play "Conquest Small" again, coming from PS3 to PC.

    Again, If you read my post above, You can filter by player counts AND if you click on the actual server browser where it says "PLAYERS" you will see either an arrow pointing up, Or an arrow pointing down, Clicking that will sort the servers by player count.

    Which means you will find a 32 player server showing 32/32(6) for example where 6 are in queue waiting.
  • xBCxSEALxTEAMx6
    1436 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    edited August 2017
    Just because the game allows for reduced player game modes doesn't mean there's actually any servers running them. In a way, it'd be quite refreshing to play "Conquest Small" again, coming from PS3 to PC.

    Again, If you read my post above, You can filter by player counts AND if you click on the actual server browser where it says "PLAYERS" you will see either an arrow pointing up, Or an arrow pointing down, Clicking that will sort the servers by player count.

    Which means you will find a 32 player server showing 32/32(6) for example where 6 are in queue waiting.

    Right, that's on the PC, not on the consoles, but as that fellla said, it would probably even on PC help to put that into Quickmatch.

    I mean BF for me, was last gen on consoles, i think only 24 players, and we just didn't see nearly as many of these grievances.

    In fact many of things, at least imo, that can help the game tremendously,, are already in the settings. So, these requests aren't impractical (like ie; eliminating snipers), but just adding new modes out there for folks to see..
  • MegaloDorian
    910 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    Again, If you read my post above, You can filter by player counts AND if you click on the actual server browser where it says "PLAYERS" you will see either an arrow pointing up, Or an arrow pointing down, Clicking that will sort the servers by player count.

    Which means you will find a 32 player server showing 32/32(6) for example where 6 are in queue waiting.

    I know how to use the server browser, bud. I've been selecting "no open slots" (full game) and reduced player options (everything under 64 players) ever since the game's release. I have yet see even one Conquest server on PC that isn't Conquest 64. They simply don't exist.
  • LOLGotYerTags
    13063 postsMember, Moderator, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Moderator
    I know how to use the server browser, bud. I've been selecting "no open slots" (full game) and reduced player options (everything under 64 players) ever since the game's release. I have yet see even one Conquest server on PC that isn't Conquest 64. They simply don't exist.

    I never said you didn't know how to use the browser, but surely if I'm able to find servers on each player count surely you could too?

    If not, It is just unfortunate that people renting servers in your region just so happens to prefer the more larger slot servers, It's not a fault of DICE or EA for the lack of servers that are being rented with lower player counts ( 24 / 32 / 48 etc )
  • xBCxSEALxTEAMx6
    1436 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    edited August 2017
    I know how to use the server browser, bud. I've been selecting "no open slots" (full game) and reduced player options (everything under 64 players) ever since the game's release. I have yet see even one Conquest server on PC that isn't Conquest 64. They simply don't exist.

    I never said you didn't know how to use the browser, but surely if I'm able to find servers on each player count surely you could too?

    If not, It is just unfortunate that people renting servers in your region just so happens to prefer the more larger slot servers, It's not a fault of DICE or EA for the lack of servers that are being rented with lower player counts ( 24 / 32 / 48 etc )

    Well, you're talking to us folks who know how to use the server browser, even in depth. But do you think many players as a whole, don't use the server browser at all, and just join Quick Matches, based in what's on the main menu?

    Maybe PC is different, but i have both Xbox and PS4, and i can probably count on my one hand of my friends who use the server browser. They just go into what they see.

    I mentioned Back to Basics to them, which is in the 'Custom Games' section, and they never even knew that existed lol. When i let them know, they played it.

    So having things out forward in Quick Match (rather than say, "Tips from Jackfrags") taking up well needed room on the front page, with more game options may help get folks into more games.

    So, i don't think at all people prefer bigger games as a whole, if only for the fact that's all they feel is available.
  • xBCxSEALxTEAMx6
    1436 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    You have to have them out there. You can't hide them in the server browser. I would think most folks by far don't even use the server browser (on consoles), and just go by what's in front of them, on Quick Match.

    So idk if that people prefer bigger matches at all, if only for the fact that's what they feel is available. You have to put the 32 players Conquest on Quick Match, and more will play them.
  • LOLGotYerTags
    13063 postsMember, Moderator, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Moderator
    It is what it is, The tools are there to filter game modes, player counts, damage values and so on.. It's up to you guys to go through the motions to filter what you want to play.

    Quickmatch is just to fire traffic into random servers.

    Once you guys have filtered your preferences in for mode and counts, save the filter so the next time you load BF1 you can simply select that saved filter and the browser will automatically refresh with your exact specifications :)

    Like with my screenshot, I have 2 filters saved, One that highlights all servers with 6 spaces or less and another listing active servers with spec mode enabled.
  • xBCxSEALxTEAMx6
    1436 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    edited August 2017
    It is what it is, The tools are there to filter game modes, player counts, damage values and so on.. It's up to you guys to go through the motions to filter what you want to play.

    Quickmatch is just to fire traffic into random servers.

    Once you guys have filtered your preferences in for mode and counts, save the filter so the next time you load BF1 you can simply select that saved filter and the browser will automatically refresh with your exact specifications :)

    Like with my screenshot, I have 2 filters saved, One that highlights all servers with 6 spaces or less and another listing active servers with spec mode enabled.

    Well that's what we need, to fire traffic into random servers on 32 player matches.

    But in so you understand, what you're talking about as it now , is NOT on console, but on PC. I would live to be willing to be in that qeue you were earlier speaking about in 32 player matches.

    Any word from DICE if we'll be bringing Player Count feature matches onto console ? Don't forget, we on console came from 24 player matches, and would like to see it here.
  • von_Campenstein
    6568 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    How many times have you been killed by a
    sniper any sniper rifle, now compare that to how many times you have been killed by any other class, see a big difference? No wonder you have been killed by snipers much more if you think about it they can damage you in almost every way if in a tank K bullets if running around sniped you if camping flare and so on you get the point there needs to be a limit on how many people can play as one class, thank you

    Don't go prone on flags.
  • Lady_Azure_Soul
    24 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    How many times have you been killed by a
    sniper any sniper rifle, now compare that to how many times you have been killed by any other class, see a big difference? No wonder you have been killed by snipers much more if you think about it they can damage you in almost every way if in a tank K bullets if running around sniped you if camping flare and so on you get the point there needs to be a limit on how many people can play as one class, thank you

    I tend to kill alot of snipers, and I am not a snipped so I am helping you lol. Assault tends to kill me the most.
  • Wikingjaeger
    85 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
    Isn't the Scout the least played class in bf1 if I recall corretly (less than 20%?).
    Sure once in a while I get capped in the head by Gewerh 98 but 95% of the time it is my own fault due to running (or god forbid) walking across the field and maybe shooting someone.

    Plan your moves, and I like to use combination of sprint, quick crouch/prone and continue. Once in a while pop behind a tree or a rock etc. It's hard for a sniper (especially when they use G98 or M1903) over a long long distance to hit a target that doesn't move in a predictable patch. And If you have a bipod on your weapon, use it. I've hunted my fair share of sniper with Selbstlader 1906 sniper and Huot.

    Even if class limits would be fun, I don't want to see them in the game, it should be then limits to all classes and when you play in 5 player squads would there be 2 medics or 2 supports? Then one assault and one scout. And that alone would be a elbow deep conversation towards no end or any satisfaction in sight.
  • Bossman1794
    1073 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    I think on many map and mode combinations there are way too many snipers. Seeing about 30-40% of the people playing one class on certain maps is really irritating because it dulls the action so much.
    I like Operations a lot and unfortunately some of the OPs are absolutely terrible as a result of this with Oil of Empires being the best example. Every stage of that OP is absolute sniper hell.
    It's not even that they actually kill me or do well (they rarely do), it's just that you can't get away from them and they're absolutely everywhere.

    Definitely my least favourite part of this game right now.
  • disposalist
    8605 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha Member
    It's been discussed elsewhere a lot. My distillation of some of the arguments: -

    - Scouts aren't the problem, snipers are. Restricting scout numbers is not a good thing. Restricting sniper rifles might be.

    - Scout is not the most used class. Statistically and historically, taking "time used" against "kills", scout rifles are the least effective. Snipers are not a problem because of how deadly they are - quite the opposite.

    - PTFO scouts are valuable but difficult. Good snipers are valuable until you have more than a couple. Sniping is relatively easy and safe so attracts the noobs.

    - There aren't *often* a lot of snipers on a team, but it does happen and when it does it ruins the game for one or both sides.

    - No, players cannot zigzag and use cover *all* the time and random one-hit-kill body shots from afar is only fun for the sniper - very annoying for everyone else.

    - Camping is bad from any class, but worst with snipers. Other classes have a much higher chance of being near the objectives and at least providing you less chance of being aimed at.

    - It is not in the sniper's interest to even counter-snipe. It is much more lucrative to avoid the attention of other snipers and prey on the PTFOers. Snipers of opposing teams have even be seen camping together.

    - PTFO does not intrinsically suffer from having too many of the other classes like it does with snipers.

    - If your team is losing because of a lack of PTFO and you already have snipers, spawning as a sniper is selfish.

    - Just because you paid for the game doesn't mean you should play how you want any more than when you pay to enter a cinema you should use your phone.

    - It's a multi-player, cooperative, squad and team-based game. You are playing with other, real people. You should act accordingly.

    - Even TDM benefits greatly from team play, but conquest and other even more objective-based games require it to work.

    - DICE regularly promote PTFO (events, videos and even a skin with PTFO on it...) but then equip scouts with camping gear.

    DICE describe the Scout class in their main pages thusly: -

    "Like taking down enemies from far, far away? Play as... the Scout class!
    Scout/Recon: Scouts names do a pretty good job of describing what they do. These are your long-range specialist, able to take out enemies from afar with powerful sniper rifles. If you're the kind of player that likes finding a nice, safe hill to hide on and engage enemies from a few hundred meters away, the Scout is definitely for you. But they are instrumental for team play as well - the Scout class can use its range and Gadgets to provide reconnaissance to their team, too, surveying the area and calling out locations for their teammates."

    What they don't apparently understand is after having maybe two players "surveying the area" no more are needed and, anyway, snipers can't use flares from afar and never take the periscope. After a couple, any more spawning sniper is simply draining PTFO resources. Having a quarter+ of the team (seeing a third to a half is not unknown) ruins the game.

    In my not-so-humble opinion, the scout class is awesome, but "sniper" should have been a picked-up elite kit or at least a spawn-only kit like Cavalry.

    Scout class should have infantry rifles and carbines and maybe low-magnification rifles that *are not* perfectly accurate. The camping gear gadgets should be replaced with stuff that actually encourages "scouting" and not "camping". Current scout class makes it too easy and too tempting to camp.

    TL;DR: You cannot and should not *force* players to play in a way that helps the team, but DICE could (and do) make changes to further encourage team/squad/PTFO play and could make changes to stop certain situations counter to squad/team/PTFO play from occurring in the first place. Too many snipers on a team is just one of those things that DICE could change.

    This post might make it seem like I have rage-hate for snipers. I don't. A couple of good snipers are an asset. What I dislike is people camping in squad/team/PTFO-based games when their team is losing and needs the opposite. What is special about the sniper sub-class is it is *designed* to camp. More than half the gadgets and rifles of the scout class are *designed* with camping (or at least being nowhere near objectives) in mind. Also, after 'a few' snipers are in game, any more are a waste - there are only so many enemy to pick off and they all start keeping their heads down. Further, snipers don't fulfill the scout role of spotting - flares and periscopes give away their position and let others 'take' their kills.

    People have argued against all these points before, though and will now, no doubt.
  • DingoKillr
    3549 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    I disagree on a few
    - It is not in the sniper's interest to even counter-snipe. It is much more lucrative to avoid the attention of other snipers and prey on the PTFOers. Snipers of opposing teams have even be seen camping together.
    That the main reason I use sniper rifles is to counter snipe. At times I even PTFO to get better angles on snipers.
    - If your team is losing because of a lack of PTFO and you already have snipers, spawning as a sniper is selfish.
    That seriously depend on the map and the scenario. If you team is pinned and has to cross open ground but keeps getting picked off all the time then a few more counter-snipers is not a bad idea.
    In my not-so-humble opinion, the scout class is awesome, but "sniper" should have been a picked-up elite kit or at least a spawn-only kit like Cavalry.
    Would not help because DICE would make the class more powerful then current snipers, and then there would be whinging about OP just like they do about Cavalry/Elite.
  • XXxx_ABH_xxXX
    573 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    It's been discussed elsewhere a lot. My distillation of some of the arguments: -

    - Scouts aren't the problem, snipers are. Restricting scout numbers is not a good thing. Restricting sniper rifles might be.

    - Scout is not the most used class. Statistically and historically, taking "time used" against "kills", scout rifles are the least effective. Snipers are not a problem because of how deadly they are - quite the opposite.

    - PTFO scouts are valuable but difficult. Good snipers are valuable until you have more than a couple. Sniping is relatively easy and safe so attracts the noobs.

    - There aren't *often* a lot of snipers on a team, but it does happen and when it does it ruins the game for one or both sides.

    - No, players cannot zigzag and use cover *all* the time and random one-hit-kill body shots from afar is only fun for the sniper - very annoying for everyone else.

    - Camping is bad from any class, but worst with snipers. Other classes have a much higher chance of being near the objectives and at least providing you less chance of being aimed at.

    - It is not in the sniper's interest to even counter-snipe. It is much more lucrative to avoid the attention of other snipers and prey on the PTFOers. Snipers of opposing teams have even be seen camping together.

    - PTFO does not intrinsically suffer from having too many of the other classes like it does with snipers.

    - If your team is losing because of a lack of PTFO and you already have snipers, spawning as a sniper is selfish.

    - Just because you paid for the game doesn't mean you should play how you want any more than when you pay to enter a cinema you should use your phone.

    - It's a multi-player, cooperative, squad and team-based game. You are playing with other, real people. You should act accordingly.

    - Even TDM benefits greatly from team play, but conquest and other even more objective-based games require it to work.

    - DICE regularly promote PTFO (events, videos and even a skin with PTFO on it...) but then equip scouts with camping gear.

    DICE describe the Scout class in their main pages thusly: -

    "Like taking down enemies from far, far away? Play as... the Scout class!
    Scout/Recon: Scouts names do a pretty good job of describing what they do. These are your long-range specialist, able to take out enemies from afar with powerful sniper rifles. If you're the kind of player that likes finding a nice, safe hill to hide on and engage enemies from a few hundred meters away, the Scout is definitely for you. But they are instrumental for team play as well - the Scout class can use its range and Gadgets to provide reconnaissance to their team, too, surveying the area and calling out locations for their teammates."

    What they don't apparently understand is after having maybe two players "surveying the area" no more are needed and, anyway, snipers can't use flares from afar and never take the periscope. After a couple, any more spawning sniper is simply draining PTFO resources. Having a quarter+ of the team (seeing a third to a half is not unknown) ruins the game.

    In my not-so-humble opinion, the scout class is awesome, but "sniper" should have been a picked-up elite kit or at least a spawn-only kit like Cavalry.

    Scout class should have infantry rifles and carbines and maybe low-magnification rifles that *are not* perfectly accurate. The camping gear gadgets should be replaced with stuff that actually encourages "scouting" and not "camping". Current scout class makes it too easy and too tempting to camp.

    TL;DR: You cannot and should not *force* players to play in a way that helps the team, but DICE could (and do) make changes to further encourage team/squad/PTFO play and could make changes to stop certain situations counter to squad/team/PTFO play from occurring in the first place. Too many snipers on a team is just one of those things that DICE could change.

    This post might make it seem like I have rage-hate for snipers. I don't. A couple of good snipers are an asset. What I dislike is people camping in squad/team/PTFO-based games when their team is losing and needs the opposite. What is special about the sniper sub-class is it is *designed* to camp. More than half the gadgets and rifles of the scout class are *designed* with camping (or at least being nowhere near objectives) in mind. Also, after 'a few' snipers are in game, any more are a waste - there are only so many enemy to pick off and they all start keeping their heads down. Further, snipers don't fulfill the scout role of spotting - flares and periscopes give away their position and let others 'take' their kills.

    People have argued against all these points before, though and will now, no doubt.

    This is pretty much it. I consider myself a decent Scout, I almost play it esclusively, I enjoy it deeply and more agresively each day that passes. And you nailed it. In everything.
  • disposalist
    8605 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha Member
    DingoKillr wrote: »
    I disagree on a few
    - It is not in the sniper's interest to even counter-snipe. It is much more lucrative to avoid the attention of other snipers and prey on the PTFOers. Snipers of opposing teams have even be seen camping together.
    That the main reason I use sniper rifles is to counter snipe. At times I even PTFO to get better angles on snipers.
    - If your team is losing because of a lack of PTFO and you already have snipers, spawning as a sniper is selfish.
    - That seriously depend on the map and the scenario. If you team is pinned and has to cross open ground but keeps getting picked off all the time then a few more counter-snipers is not a bad idea.
    In my not-so-humble opinion, the scout class is awesome, but "sniper" should have been a picked-up elite kit or at least a spawn-only kit like Cavalry.
    Would not help because DICE would make the class more powerful then current snipers, and then there would be whinging about OP just like they do about Cavalry/Elite.
    Counter-sniping is a good valid reason to snipe, yes, but it is still the start of a problem. You then see an escalating sniper arms-race where both have too many and both teams are having no fun because 1) They constantly get sniped 2) Neither have enough people to PTFO even if they make it to the objectives.
    Defenders have the advantage and everything grinds to a boring halt with everyone either hiding from snipers or doing the sniping. The game is reduced to something like 16 vs 16 and, on a large map, you get even more need to cross open ground and even more random frustrating snipe deaths.

    As for people "whinging about Cavalry/Elite" snipers, I'd much rather have that than sniper-glut-ruined games. Imagine if Cavalry/Sentry/Flametrooper *was* available to all like "sniper" is? Those abilities are ok *because* they are rare. Like sniper maybe should be.

    Meh, it's all been argued before and while DICE actively encourage sniper-camping on one hand and encourage PTFO with the other it's clear they don't consider it an issue at all.
  • JadedJunglist
    381 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    - Just because you paid for the game doesn't mean you should play how you want any more than when you pay to enter a cinema you should use your phone.

    while i understand the point you are trying to make here, the cinema also does not tell me to go see the movie i dont want to watch. all the complainers when it comes to scouts have no right to dictate what i play
    - Scouts aren't the problem, snipers are.
    - to many salty people the two are synonymous. been called a worthless sniper in private message and heard in squad chat to kick the sniper while i'm sitting 2nd on the scoreboard. while you and i agree there are differences, to many people both are one and the same

  • disposalist
    8605 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha Member
    - Just because you paid for the game doesn't mean you should play how you want any more than when you pay to enter a cinema you should use your phone.
    while i understand the point you are trying to make here, the cinema also does not tell me to go see the movie i dont want to watch. all the complainers when it comes to scouts have no right to dictate what i play
    - Scouts aren't the problem, snipers are.
    - to many salty people the two are synonymous. been called a worthless sniper in private message and heard in squad chat to kick the sniper while i'm sitting 2nd on the scoreboard. while you and i agree there are differences, to many people both are one and the same
    True, yes. The snipers are not always the biggest problem, but are often the most visible one. Either way, I do think it's still *a* problem when there are too many. A couple of good snipers is an asset. Adding 4 poor ones to that is pretty much just 4 less players PTFOing and that's what frustrates people with enough regularity for people just to get a downer on snipers as a whole.
  • DingoKillr
    3549 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    - Just because you paid for the game doesn't mean you should play how you want any more than when you pay to enter a cinema you should use your phone.
    while i understand the point you are trying to make here, the cinema also does not tell me to go see the movie i dont want to watch. all the complainers when it comes to scouts have no right to dictate what i play
    - Scouts aren't the problem, snipers are.
    - to many salty people the two are synonymous. been called a worthless sniper in private message and heard in squad chat to kick the sniper while i'm sitting 2nd on the scoreboard. while you and i agree there are differences, to many people both are one and the same
    True, yes. The snipers are not always the biggest problem, but are often the most visible one. Either way, I do think it's still *a* problem when there are too many. A couple of good snipers is an asset. Adding 4 poor ones to that is pretty much just 4 less players PTFOing and that's what frustrates people with enough regularity for people just to get a downer on snipers as a whole.
    Your arguing for more PTFO players, what is PTFO? It is not play the Flag it is play the objective.
    More bodies on a flag? You do know that once you reach a certain number on a flag it has no impact.
    Don't we have enough Assault players? I would hate to see maps like Empire edge where half the players are Assault running between flags without fear.
  • MKavanagh123
    22 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    Yes but see the thing is there is only few of assaults who run plus if they did it means the game could go faster and then get more kills and stuff while if most of the team is snipers you can capture one objective because if you try you'll get sniped
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