Lord_Tedlicious wrote: »
1. Too many distractions on screen while playing , the scaling of the UI needs to be adjusted, all the info on the screen playing at 1080p at default UI scale looks to large, also the rewards etc flashes and distracts during gameplay.
jambi208 wrote: »
The bleeding out period is a little too long, there should be a quicker option.
theONEFORCE wrote: »
I'm wondering how much of this beta hate hype is just confirmation bias. Pretty much anyone I know that put a decent amount of time into the beta and adjusted to the game really likes it, save the plentiful bugs. Once I adjusted, I found the core gunplay and movement mechanics great. With some tweaks to attrition it can be even better. Going back to BF1, after playing BFV, is actually kind of frustrating and I found myself raging much more. The grenade spam and everything else spam is really hard to deal with in that game after seeing what it can be like without it. In BFV, if I died, generally it was because I made a mistake, missed a shot, didn't take cover etc. BF1 in comparison seems like a random death generator and I don't even die that much. BF1 is an easier game to succeed in but you die from the stupidest stuff. Its a game where people throw grenades before they even fire their weapons.
SirSpectacle wrote: »
If this is what it takes to avoid a repeat of the BF4 release, I support the decision 100%
danmotoxx wrote: »
Today, we’re announcing that Battlefield V will have a new launch date – November 20, 2018. We wanted to give you a little bit of insight into how we arrived at this new date. Read more on Battlefield.com here.
Tell us your thoughts here. We're listening!
Turbo_Nozomix wrote: »
When jumping out of the plane, I'd like to be able to choose when to deploy the parachute. Having it auto-deploy is too on-rails and hand-holding.
Unless it's historically accurate that those chutes would deploy the instant someone jumped out of the plane.
Blackidus wrote: »
The weponds progression tree needs to be removed and replaced by actual attachments or excangable parts like BF4. This system feels like the card uppgrades from Battlefront 2 and dont belong in a Battlefield game. Uppgrades and attachments need drawbacks as well.
Even Battlefield 1´s variant system is better than this.
The UI and menus needs a lot of work as well but i think there is a lot of good feedback about that allready in these forums.
Other than this i´m really loving the game, gameplay is a refreshing change. I´s just those other things surrounding the gameplay that needs a lot of work.
thbloodroar wrote: »
Please bring back the spotting system. I feel like it can be a bit difficult to distinguish who is friend or foe.
For planes, PLEASE make them fly more quickly. I feel it is so disappointing to see P51’s or Stuka’s fly at a snail’s pace. In addition, *PLEASE* get rid of that ammo replenish system for planes. It really ruins the experience and fluidity of dog fights and can feel extremely cumbersome.
HARDG0RE wrote: »
I hope its delayed due to you making the following adjustments:
1. No women fought alongside men in ww2, especially with metal arms - remove that crap
2. Planes magically spawn in the air - Add airfields and aircraft carrier's for fighter aircraft to take off from.
3. Bring back the theme track from Battlefield 1942 and 1943 - its more authentic
4. Bring back Wake Island and Iwo Jima from 1943.
If Dice is struggling to deliver authenticity, i would suggest watching Band of Bros.
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