andyskins2 wrote: »
It would be good if there was a list of completed assignments instead of them just disappearing. Pretty sure I've completed a big one thibk it was called remeber the old days or somethibg along those lines. Said it was worth 15000 credits but I didn't seem to get any reward and there's currently no way of checking.
7Hellstroem wrote: »
Hi, I resently was very lucky in getting 4 head shot kills in one live in the capture area (gun: carabine a1-m1, task 6) .. however this is much to diffucult i would say. i was just very lucky because the guys didnt see me, because i was on a higher position. as well getting 10 head shot kills in one round in that area, seems very diffucult. in BF1 i did approx 1 head shot kill for 10 normal kills. if there are similar tasks maybe u can nerf them a little bit.
otherwise i found the special assigments (english and german paratrooper assigments) very cool... it takes longer to acheave but not so stressfull like 4 headshots in one life .. so maybe u can add more of them to the system additional to the more easy daily tasks.
RoddersaurusRex wrote: »
My name is Rodders and I’m a Game Designer here at DICE working on the Daily Orders and Assignments feature in BFV. In BFV we want to reward you for playing the objective, so we have Daily Orders which are short, easy tasks you can complete every day; and we have Special Assignments, medium to long challenges that should take some effort to complete.
We'd like to hear your thoughts on the Assignments. Which ones do you find frustrating? What could make them better? Is the risk worth the reward?
Looking forward to your feedback, suggestions, and constructive criticism and continuing this conversation.
Feradius wrote: »
About weapon mastery assignments tier 6, I've done all medic mastery assignments so i was thinking giving a little feedback.
It seems that requirement to those were little bit too high, like 10 kills in one life with hip firing while enemy is in objective area or 20 kills in a round same thing. If people are happy with requirements, at least numbers should tune down (5 kills one life, 10-15 kills one round or so) a bit at least to make it bit easier yet challenging, since both requirements are time-gated to one round. And before i forgot, one weapon didn't even had any hip-fire specialization talents so it made that even harder than other weapons.
EDIT: And i forgot almost, time was pretty tight in Conquest mode at least, usually tickets were like 50 or less before i got all required kills. Grand Operation either ended too quickly since count resets on each day or another team was too good to get through in objective area.
I really do hope that other classes weapon mastery tier 6 assignments aren't this frustrating to do because i cant control much where enemy is.
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