Dice used spotting as a feature over the old Battlefields titles:
The Support class has a path that allows them to spot people their shooting, Snipers get many gadgets to spot from monocular (binocular if it is a 2 scopes, i thought it was 1) to the spotting flare, could be more. The monocular spots while you're looking at them and a short time after you stop using it. The flare is tricky to people coming from BF1, The range is lower plus i think you're meant to shoot it in the air and it spots on it's way down, hard to get the correct location.
There are also airplanes that get upgrades to spot (Could be more upgrade paths i have yet to check) BF1 might been seen as a icon mess with spotting, but in this, you die quick when you're spotted because of the lack of at most times. Like everyone trying to shoot the red icon the fastest.
Because you can revive a squad teammate they expect you to do just that, all the time, "You're in a fight, no revive me, i'm down". In a Battle royal game this works, you have one life, respawn game, not so much. It takes away from the medic class i think. The medic class is almost useless, It does revive faster, but the lack firepower plus knowing you will be shot at, screw that support class here i come. Just sit next to a medic station and you're golden. I also want to point out that there is no frag spam or random bombs going off that much anymore (good thing). With the cut back on frags and whatnot, why use a medic if each person in a squad can revive forever?
It feels like a part time job "Ammo / Medic / Build Here. I don't feel like anything i do in BFV is player created sandbox, It kind of feels like Medal of honor mixed with Battlefront 2 or a mix between the two with some Battlefield. I'm not saying it's bad, just saying it's different, not sure why they called it Battlefield.
I would have thought that Dice would have been able to understand people like to do stuff they want (Sandbox) and not to limit to their creativity. The building feature does help, but It's 100% dev placement before hand anyways (you can't build at the location you want). They created the lanes where people go, so they created building spots they thought people would need them. It's almost to the point where if you don't build you're doomed. Building feels like that one marketing tool Dice always added to a Battlefield titles, Levolution, Dreadnoughts, now bob the builder (Thanks fortnite).
A normal game of Battlefield on defend of Grand Operations is, "build, build, AA gets 10 kills, build, get shot while building, dead, revived from squad member, build". The next issue is the massive odd fog or haze on some maps during Grand Operations, You will be able to see just fine while not ads, zoom in with a 3x scope, fog /blinding light. Some of the core gameplay is here, like shooting down air units with cannons or rockets or jumping out to cap a flag (also notes every vehicle i noticed, has a delay from jumping in and out, even planes). Airplanes are fun to shoot the maps, but never really hard a good fight in the air yet.
Air units should land to repair, shouldn't they, Not sure how hard it would be to add landing pads, but come on. To my knowledge, you just use your ammo and fly to a ammo thing on the map to get more, get damaged, insta repair fly to ammo station, arcade vibes. It's fun to play, but feels added off, like no real role, could be called "More if better, so they added it"
This is not what everyone expected, It's not bad, it's not great, but better than BF1 (unless you like icon, upgrade less dreadnought field). The upgrade system is confusing, It will change the appearance of the weapon (good), but they're some very odd upgrade percs.
Why Dice couldn't have used attachments again?
They did state they used this new system because everyone used the same things in other titles ( they couldn't use BF1, it had none ), won't people do the same for this? Pictures this: someone playing asks "Hey (username here) what do you have set for your 3rd row down for your bla bla class mega rifle", (user name) O i'm using god mode with 3 points of being nerfed next week, cool thanks. It's nice to see the weapons change from upgrades, but some of these upgrades feel more mmo than fps. I can't even change my text based upgrades during a match, who thought of that one?. I can change the scope and skins, but can't change your text based weapon upgrades am i missing something?
There are times of fun to be had, some bugs like the attackers planes never spawning or the can't revive, but i'm sure it will get patched. Once the title gets more players, i'm sure it will be better, but how many will dislike it is really hard to know. I don't know a Battlefield i can come from that is like this at all, and i have played many of them. The cost of $15 is cheap to try with premier and let's hope the updates make it into a better game than it currently is.
Next thing people might hate me for asking, but hear me out, Would Battlefield be Battlefield if you had someone play 1942, and play BFV, no way. I bet they would be lost the first time they seen it, So it could be that time for it to change. i still remember when most titles didn't offer sprint, most people now expect it. I ask that Dice does a test a new open class system, over this current system of Medic, Support, Sniper, Assault. 2 weapons, 2 gadgets 1 tool 1 frag or whatever. It could even be different than what is out and use a weight system, the more you carry the slower you run. I just don't see why it would hurt the system so much if all the weapons hold the upgrades. Would this hurt Battlefield and if so, how?
Biggest issues are:
- Text based upgrade system
- Support spotting
- Spotting, like really Dice, you really that bad at video games?
- Aim Assist, okay i guess you are
- In vehicle repairing
- Can't change text based weapon upgrades while ingame, (massive issue)
- Squad revive system
- Not solo player friendly
- vehicles (tanks) lack power
- Shot in head makes massive sound, person who did this needs their ears checked
- Dev made pre determined building locations
- Taking a weapon from a downed person, but wanting to revive them
- odd effects like haze or fog
Dice i have to say you did okay with BFV so far, and hope that the support keeps coming, I also do hope that you devs be more open with talks in the forums over using some big shot streamer on YouTube or Twitch, sorry for the wall \o/.
- Being a support
- Ninja Star to the face
- Throwing back a frag, playing hot potato
- Bombing run
- Being able to roll on your back, flopping down
- Dynamite sticks to things! (fun things to be had with this)
- Killing a group of players because you're not spotted and on your back, (you look like a dead body)