tamatem13 wrote: »
Short answer: thumbs up.
I think Dice has a great game on their hands here, given they fix the bugs, buff/nerf where required, and fix balancing (I am sure they will do all that over time).
From my limited play time...
- gunplay (slightly to quick ttd tbh),,
- graphics (love me some of those tanks... Panzer me to heaven baby!),
- maps (in general),
- attrition forcing ppl to teamwork,
- no 3d spotting.
My beef with them:
- cannot team swap (if I want to be on attacking team, let me choose),
- war stories are mainly weaker than bf1. Besides, we surely need more than just 1 more war story (German one to come)... A lot of us like campaigns (not only MP).
- Map sector boundries need limitation for opposite teams (defenders or attackers get to spawn locations on some maps).
- adding conquest assult in Grand operations ..for me is a no no!
ExoskeIett wrote: »
I enjoyed Battlefield 1 way longer than V, the game became boring after ~80 hours of playtime - BF5 was frustrating on the second day already. It has too many bugs, things been changed that ruined the gameplay alot (such as these bad revives atm), the guns are pretty much exact same as they were in Battlefield 1 on release, some totaly broken, some useless and in a few months all of them are paintball guns anyways.
Im happy it was in the premiere access so i had the chance to test it long enough, once the "wow graphics" feeling vanished and the game shows its true face.
I dont want to say that Battlefield 1 was good, no, it actually was terrible - but it was better than V thats for sure.
But im frankly pissed about that this game has the exact same bugs, as previous frostbite titles once again. 1 HP Bug from Battlefield 3 is back here, the Instantkill all bullets in one datapacket bug from Alpha is back in and the list is just so endless, id need some tips on how to enjoy battlefield 5 right now - im literally playing some walking to death simulator or sth and while i sit in the spawnscreen im playing a game on my phone in the meanwhile, its unenjoyable atm and highly frustrating.
The revive functionality right now is one of those things that ruins at minimum 50% of the entire game, nobody is going for a revive because of this long ... animation, a simple siringe with a cooldown and a 1 click back alive button wouldve been way better.
Also not to mention the entire user interface, it is a mess, like the first introduction of windows 8 where everyone complained on how to be this bad in designing it... exact same here - sometimes im asking myself if developers become degenerated beeings that can no longer explain in words, while throwing nonsense blinky blinky icons that nobody understands everywhere.
When ive opened the common rose i was literally thinking "what caveman on moon did try to express what it does".
Sammy_SUN1 wrote: »
Worst BF ever. They wanted to ride the PubG wave and made the atrition system. Everyone hated it in the beta, so they made a little softer. As a result of that plus TTK plus long death animation and bleeding, everyone tends to stay alive more...how? hiding...camping. And saying it s not camping it s tactical strategy. Too bad. Offensive assault player, like myself, it s not possible. As soon as u go in the open to a flag u get shot from 15 angles. Even tanks camp on hills at edges of map. Great job Dice. Amazing game.
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