Dice can you please buff grenade timers. I mean since guns now will shoot carrots, marshmallow, green peas and baby poop. I'd like to be able to use my grenade as primary. Thanks.
Good. The game is easy but frustrating to play because of all the cheap kills that result from the CoD4-like TTK. They need to stop catering to the lowest common denominator, i.e., the player who cannot control recoil and needs to rely on who-sees-whom-first to get cheap kills.
The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.
WHOO, that's great news! I'm all for a higher TTK. Really looking forward to seeing how this improves the gunplay. I can already see it increasing the skill gap by making headshots much more important.
Good. The game is easy but frustrating to play because of all the cheap kills that result from the CoD4-like TTK. They need to stop catering to the lowest common denominator, i.e., the player who cannot control recoil and needs to rely on who-sees-whom-first to get cheap kills.
The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.
The CoD series has always been fast TTK, which is exactly why it's so popular among the worst players in the world (especially console players who can't aim without aim assists), because the fast TTK ensures that even they get cheap kills from time to time.
Good. The game is easy but frustrating to play because of all the cheap kills that result from the CoD4-like TTK. They need to stop catering to the lowest common denominator, i.e., the player who cannot control recoil and needs to rely on who-sees-whom-first to get cheap kills.
The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.
The CoD series has always been fast TTK, which is exactly why it's so popular among the worst players in the world (especially console players who can't aim without aim assists), because the fast TTK ensures that even they get cheap kills from time to time.
Cod has a fast ttk because the netcode can handle it!
If they are increasing TTK, might aswell just stop playing then.
Has anyone stopped to ask the question that may be the only way to fix to TTD is related to the current TTK? Why doesn't everyone just give the new TTK a chance before making an uninformed opinion. Give DICE some air to breathe.
Good. The game is easy but frustrating to play because of all the cheap kills that result from the CoD4-like TTK. They need to stop catering to the lowest common denominator, i.e., the player who cannot control recoil and needs to rely on who-sees-whom-first to get cheap kills.
The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.
The CoD series has always been fast TTK, which is exactly why it's so popular among the worst players in the world (especially console players who can't aim without aim assists), because the fast TTK ensures that even they get cheap kills from time to time.
Cod has a fast ttk because the netcode can handle it!
CoD has a fast TTK because it's mostly played by cripples. It's no wonder the OP here is a console player who wants the game to "assist" him to get frags. Us PC players prefer to do the hard work ourselves through superior aim and recoil control.
If they are increasing TTK, might aswell just stop playing then.
Has anyone stopped to ask the question that may be the only way to fix to TTD is related to the current TTK?
I agree with this. I would surmise that the netcode is causing the issues and slowing down ttk will help with that.
That said, I like the current ttk.
I don't mind the current ttk and become accustomed to it but if this can fix the ttd and make weapon and class balance better it will be for the better. I doubt we are going to come remotely close to BF1 ttk 1.0 as some have been suggesting.
They did say they were going to involve the community in experiments regarding the TTK/TTD
Maybe this is how they're going about it: Having their new, "adjusted" TTK as a new server standard, but with the older, faster TTK on a separate server list.
They don't say that "these are for sure the changes we're going with, the TTK will be this, and will be written in stone"
Perhaps this is how they're going about TESTING the changes to get our feedback on it before making any steps towards what's the "official" new TTK
They did say they were going to involve the community in experiments regarding the TTK/TTD
Maybe this is how they're going about it: Having their new, "adjusted" TTK as a new server standard, but with the older, faster TTK on a separate server list.
They don't say that "these are for sure the changes we're going with, the TTK will be this, and will be written in stone"
Perhaps this is how they're going about TESTING the changes to get our feedback on it before making any steps towards what's the "official" new TTK
That is why I was saying that they should had spent October beta testing the game with us
I don't know if I'm in the minority but I got used to the TTD. Whatever they did in the last major update fixed something. Yes, TTD was still low but it wasn't infuriating anymore.
I don't know if I'm in the minority but I got used to the TTD. Whatever they did in the last major update fixed something. Yes, TTD was still low but it wasn't infuriating anymore.
Interesting, I honestly haven't noticed any real difference. Constantly being one tapped by pistols sucks or firing first with a smg and still dying to a pistol.
Comments
#NotMyTTK
The current TTK is closer to the previous BF titles. Increasing the TTK will move it closer to the TTK associated with the COD series.
No more "gimme" kills for you? Right now it's too much about who sees who first. That's not good gameplay.
"Gimme" kills? Nah, map knowledge, pre-aiming, and recoil control. Bullet sponges is not good gameplay.
The CoD series has always been fast TTK, which is exactly why it's so popular among the worst players in the world (especially console players who can't aim without aim assists), because the fast TTK ensures that even they get cheap kills from time to time.
Has anyone stopped to ask the question that may be the only way to fix to TTD is related to the current TTK? Why doesn't everyone just give the new TTK a chance before making an uninformed opinion. Give DICE some air to breathe.
CoD has a fast TTK because it's mostly played by cripples. It's no wonder the OP here is a console player who wants the game to "assist" him to get frags. Us PC players prefer to do the hard work ourselves through superior aim and recoil control.
That said, I like the current ttk.
I don't mind the current ttk and become accustomed to it but if this can fix the ttd and make weapon and class balance better it will be for the better. I doubt we are going to come remotely close to BF1 ttk 1.0 as some have been suggesting.
They did say they were going to involve the community in experiments regarding the TTK/TTD
Maybe this is how they're going about it: Having their new, "adjusted" TTK as a new server standard, but with the older, faster TTK on a separate server list.
They don't say that "these are for sure the changes we're going with, the TTK will be this, and will be written in stone"
Perhaps this is how they're going about TESTING the changes to get our feedback on it before making any steps towards what's the "official" new TTK
That is why I was saying that they should had spent October beta testing the game with us
Interesting, I honestly haven't noticed any real difference. Constantly being one tapped by pistols sucks or firing first with a smg and still dying to a pistol.