BFV is definitely a twitch shooter on PC due to how fast soldiers move. If you don't use a high mouse sensitivity you stand no chance tracking fast moving soldiers at close range.
Movement needs to be slowed down. It's just way too twitchy at close range. The fast player movement reminds me of Quake or Unreal Tournament.
Player movement has no weight to it. Players feel light as a feather in BFV and are able to accelerate from 0 to 100 instantly.
I don't know if it's the same way on consoles, but super fast player movement at close range is definitely another source of frustration that needs looking into.
Adding weight and inertia to player movement will also add immersion to the game. Making the gameplay feel better.