99% of you will have no idea what these are. 98% of you will not care after having explained them to you. But for you 2% here you go:
Material modifiers are the weapon modifiers that say "tiger 88mm will do 1.1x damage vs a Churchill and 1.6x damage vs a Staghound." Pretty simply right? Right. Well you may be familiar with Symthic.com and all the weapons stats they have there. The handheld weapon stats can be easily retrieved from the game files and the same is true for the vehicle weapon stats too. However vehicle weapons have an extra layer of complexity - The Material Modifiers. These AREN'T visible in the game files. Since the developers haven't divulged these we can't provide detailed vehicle weapon stat info and the community stays in the dark leading to speculation and hyperbole that doesn't help anyone. Since the material modifiers are just that modifiers, they aren't some super secret code that can't be divulged. The devs have been mum on this thus far but I think it would be a really low cost/high return move in terms of community goodwill to release those so we can get a better picture of vehicle weapon stats.
Some of you may be familiar with the stats I've compiled here:
My goal is to flesh out everything so you know exactly how much damage each shell does to each vehicle but I can't do that without those modifiers and to get them I need your help. There's no ulterior motive here (not trying to make money off a spreadsheet lol) just trying to fill a big gap in the community. If you can help keep this discussion in the forefront by chiming in your support from time to time = much appreciated. If you can tweet the devs at @JaqubAjmal
even more appreciated. If you have compromising material of the devs I can use as blackmail material - I'll take it....er I mean that's going too far, but thanks!