Multiplayer almost literally unplayable + exacerbating the death of this game

xSlemhix
261 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
edited February 4
So I have had this game since at least early 2015 when it was still decently populated on PC and then after graduation and getting a job, I chose to step away from the game for just a few years and adjust my attention to life, occasionally coming back once in a while.

Even after so many years it is understandable the player base would start to dwindle as they majority may choose to move over to newer titles but as of recently despite being lesser players, the amount of full servers are still decent on the global scale. Unfortunately after a few years couple with my work schedule, when I got back to playing the game all the servers in my country (Australia) are largely empty which surprised me considering it was only a year or two ago they were quite teeming with five or six full 64 player servers for different maps, rotations and game modes. Being left with no choice, I decided to go off and play on the populated OOR/International servers else where around the world (it was 12:00 Midnight in Australia where I was and it was morning on the other side of the world, notably Europe, Russia & North America. And this was my experience:

-Auto-Kicked for High ping (~200+)-

-Auto-Kicked for High ping (~200+)-

-Auto-Kicked for High ping (~200+)-

-Auto-Kicked for High ping (~200+)-

-Auto-Kicked for High ping (~200+)-

-Auto-Kicked for High ping (~200+)-

-Auto-Kicked for High ping (~200+)-

-Auto-Kicked for High ping (~200+)-

Jesus christ I can't still believe that people still have this uninformed conservative mindset that having high ping gives you some sort of advantage, especially in a game engine as complex as Frostbite 4, this crap shouldn't happen. Nothing travels faster than the speed of light - information travelling across vast spans of land and ocean included. A Person's actions with the lowest ping (eg. 30) will register much earlier by the server closest to them than a person who is from the other half of the world with 250+ ping. Modern day lag compensation (as far as BF4 is concerned) are purely visual - Back in the day in older games, people with higher ping in hitscan games are forced LEAD their targets a significant distant to register a hit (Halo CE, Counter Strike 1.6). In Battlefield 4 and newer titles, you no longer have to lead to the lag compensator: If you directly aim and fire at a moving target and land a hit - it will display a hit-marker or kill but due to the high ping, only the kill (eg. the killfeed) will register that you killed a guy 0.3 seconds later compared to near instantly on low ping. The high ping player won't have to make a monstrous lead more than he or she should like in much older games. In conclusion, people who claim that high ping (200+) gives players an advantage are equal to people who claim vaccines cause autism - in this case, they are trying to make up excuses for why they are not crap at the game. If an advantage WAS provided for playing with high ping vs against a player of low ping, you would see 95% of a multiplayer game's population move over to play on International servers (should server browser be available) so that they would consistently get ping registering into the 200 margin, but that's obviously not true, unless said high ping players are not given a choice on what populated servers they can choose to play in.

The servers left in BF4 which are actually populated are Call-of-Duty maps with infantry only in small maps Team Death match which has nothing to do with the full Battlefield experience I originally paid for ($40 premium tax when I first got the game back when it was extremely populated even in my country. The rest of the existing servers which are not those are located internationally with ping and region locks, making the 95% largely unplayable - I'm basically permanently banned from those servers even though I am not, in a technical standpoint that is. I tried ping masks and it only works a minority of servers - the rest use Ping Enforcer which strikes down ping masks too. And people wonder why the population of BF4 (and similar multiplayer-heavy games with ping enforcement) die so quickly. Right now, we shouldn't have the luxury of region/ping rocks since the population is low now - to get a decently full server you would have to pool as much players from everywhere around the world to fill it up - that aint happening if you auto-kick ban 85% of them. I currently also own BF1, as well as a few other games both paid and F2P which have server browsers and auto-matchmaker which the server masters are not given the ability to ping/region lock, thank god for that. But like so many other players, I paid my full fare for this game, and I should be given every right as a consumer to access the content as advertised by the developer/publisher as far as I'm not doing anything which violated the producer's Terms of Service (which I haven't)

As far as BF4 is concerned since it is largely unplayable now, can I get at least a 50% refund for multiplayer? If not, here are some game update suggestions (which I doubt will happen considering DICE is done with this game 3 years ago)

1. Make everyone's ping hidden and registers as '-' on every server by default and the true ping value is only available to see for each player their own - for those servers with ping enforcers, this will result in everyone including the admin themselves ironically, being auto-kicked from the server and in order for them to re-gain access they would have to remove the ping/region lock. Its either everyone-can-enter-and-play or no-one-can-play whilst also still allowing admin to retain their other moderation abilities (eg. kick out hackers, glitchers etc.)
2. Make BF4 + Premium on the house for a limited time to fill up the multiplayer servers to revitalize this game.
Post edited by xSlemhix on

Comments

  • hudsonhack
    42 postsMember, Battlefield 4, Battlefield Member
    Oh yeah I remember paying those hundred dollars plus taxes. Why am I unable to play...?
  • xSlemhix
    261 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited February 5
    Exactly. Actually, I was wondering whether it would be feasible to sue DICE/EA on this game for multiplayer false advertisement since none of the game information or their game Terms of Service states that a majority of the multiplayer feature will be inaccessible prior, during or after release due to region/ping-lock - rendering 90% of the multiplayer PvP experience inaccessible for players in certain parts of the world?

    Is it possible to do the same against other game publishers/developers who allow server hosts to get away with this sort of thing and allowing the problem to grow to such an extent?
  • Pothead123450
    6 postsMember, Battlefield 3, Battlefield 4, Battlefield Member
    Wow do you really expect me to read all of that ??
    I played this 3 years ago this is obviously completely dead now
    And quite frankly after playing dod source again after 13 years all the battlefield games feel like akward slow-motion
  • xSlemhix
    261 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited February 5
    Wow do you really expect me to read all of that ??
    I played this 3 years ago this is obviously completely dead now
    And quite frankly after playing dod source again after 13 years all the battlefield games feel like akward slow-motion

    Although this game is going on 6 years old, it's far from dead considering there are still a healthy amount of full 64-player servers.

    The only issue is that none of them are in close or within my country (they are in Europe & North America) and I have no problem or issues compromising and choosing to join up in those servers over sees.

    The real problem actually begins when 85% of those overseas servers are region locked and would therefore instantly auto-kick you for having a high amount of ping out of no fault of your own of which you can't really do anything about.

    In essence, you are basically banned from those servers prior to stepping foot in it despite not technically having done anything wrong (eg. hacking, glitching, racism, harassment, T.o.S violations etc.)
  • xROLLIN_STON3x
    466 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    All servers on PC now are player owned, if they don't want high pingers/out of region players in them for a better experience there isn't a lot you can do really.
  • pinchylillobster
    961 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
    xSlemhix wrote: »
    Exactly. Actually, I was wondering whether it would be feasible to sue DICE/EA on this game for multiplayer false advertisement since none of the game information or their game Terms of Service states that a majority of the multiplayer feature will be inaccessible prior, during or after release due to region/ping-lock - rendering 90% of the multiplayer PvP experience inaccessible for players in certain parts of the world?

    Is it possible to do the same against other game publishers/developers who allow server hosts to get away with this sort of thing and allowing the problem to grow to such an extent?
    Official servers still exist, so you have a place to play even if every player owned server kicks you. I wouldn't wish the official server experience upon anyone but it's there as an option.

  • GUNNY1966
    658 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    Simple to fix but I guess you'd spend more time writing a book & we can see that hasn't got you anywhere!

    NOTE: AFTER COMPLETING EACH OF THE SCANS LISTED BELOW YOU MUST ALWAYS RUN A MANUAL WINDOWS UPDATE IN ORDER FOR THE REPAIRS TO BE INSTALLED/FIXES TO BE APPLIED!

    IN ORDER
    ( 1 ) Empty Your ORIGIN CACHE -
    How to clear your ORIGIN CACHE -
    https://help.ea.com/en-us/help/faq/clear-cache-to-fix-problems-with-your-games/

    ( 2 ) Assuming you have Windows 10?
    Type CMD "RIGHT CLICK on COMMAND PROMPT & select RUN AS ADMINISTRATOR, copy & paste in the individual command prompts.

    Use each of the following command lines IN ORDER to see if this resolves your issues!

    ( 3 ) Check Your SPECIFIC PING for Packet loss -
    ping 8.8.8.8

    ( 4 ) Empty your DNS resolver cache -
    ipconfig /flushdns

    ( 5 ) Scan your Operating System for errors -
    sfc /scannow

    ( 6 ) Check the health of your Operating System -
    DISM /Online /Cleanup-Image /CheckHealth

    ( 7 ) Scan the health of your Operating System -
    DISM /Online /Cleanup-Image /ScanHealth

    ( 8 ) Restores the Operating System ( NOT A SYSTEM RESTORE )
    DISM.exe /Online /Cleanup-image /Restorehealth

    NONE of the Command Prompts I have listed above will harm your system NOR will they RESTORE it to a previous version. These are VERY simple & can be accomplished by ANYONE! Hope This Has Helped Someone!

    "GOOD LUCK & BEST WISHES"
    GUNNY1966
    PC Users, If Your From The U.S. or Canada
    JOIN ME / US in TeamSpeak3
    LABEL: KILLEM & CHILLEM
    ADDRESS: 104.156.254.207:9144
    TeamSpeak3 Installation GUIDE:
    OR
    If Your NOT playing the game in TeamSpeak3 "YOUR MISSING OUT"
    NO PRO PLAYERS PLEASE!
  • DocCuda418
    138 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    High pingers cause issue in the game, game is far from dead. Its the policing of private servers to make the game more enjoyable that's keeping it alive. Its sad there are casualties in this but the game is six years old and your problems seem more related to the network, not the game. I feel your pain but if you are getting pings over 150 to everyone on earth that might host servers that is not EA or Dices fault. In fact their servers will accommodate you and still exist despite the games death in EAs eyes.

    If you are pinging 200+ I would rather not see you in the game, nothing personal.
  • xSlemhix
    261 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited February 25
    Official servers still exist, so you have a place to play.
    yeah but what's the point of joining those if they are all empty? This is a MULTIPLAYER game after all?

    In addition, this wouldn't be an issue if DICE introduced a 'vs CPU bots' option similar to Counter Strike so that even if the game is 20 years old and dead, people with the game at least could fight against bots to keep the game somewhat still useful in features. Unfortunately they did not.
    GUNNY1966 wrote: »
    -snip-
    There's nothing wrong with my PC, what are you on about?
    DocCuda418 wrote: »
    High pingers cause issue in the game, game is far from dead. Its the policing of private servers to make the game more enjoyable that's keeping it alive. Its sad there are casualties in this but the game is six years old and your problems seem more related to the network, not the game. I feel your pain but if you are getting pings over 150 to everyone on earth that might host servers that is not EA or Dices fault. In fact their servers will accommodate you and still exist despite the games death in EAs eyes.

    If you are pinging 200+ I would rather not see you in the game, nothing personal.

    High Pingers cause no issue to the game except for the player who has the high ping the first place - everyone who has lower ping has the advantage over them: The High Ping player's in-game actions, being so far away from the server the game is hosted, takes longer register to reach the server than a local player who lives within a closer proximity to where the server is hosted. A gunshot would take 0.3 seconds to register to the server on really high ping compared to 0.03 seconds from someone with lower ping should they fire at each other at the same time. One of the golden laws of physics state that NOTHING in the universe (at least as far as we currently know of) is faster than the speed of light, and I'm sure as hell a consumer-grade internet connections's transfer speed isn't faster than that.

    Not sure what type of education you've gotten, but if you don't understand even the basics of 3rd grade physics then I would rather not see you in game, nothing personal. Based on community experience, it's most likely you died in the game and are looking for excuses to shift the blame away from why you died. This phenomenon is very common.

    Concluding my statements, this should not be enough to warrant a ping/region lock kick ban.

    All server admins have the right to enforce their server but should only in accordance to what the DICE/EA/Battlefield 4 Terms of Service & Conditions prohibit.

    A player is clearly hacking or exploiting glitches in the game to gain an advantage? Go ahead and kick/ban him because the hacker glitcher clearly violated the DICE/EA T.o.S.

    What's this? A player is kicked for using 'x' weapon or 'x' attachment provided with the game or 'x' ping? What DICE/EA T.o.S rule did they violate?

    And people wonder why multiplayer games like these 'die' so quickly after a short amount of time. Having admins initiate moderation actions which are not in-line with the DICE/EA T.o.S does nothing but exacerbate it.



  • GUNNY1966
    658 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    xSlemhix wrote: »
    Official servers still exist, so you have a place to play.
    yeah but what's the point of joining those if they are all empty? This is a MULTIPLAYER game after all?

    In addition, this wouldn't be an issue if DICE introduced a 'vs CPU bots' option similar to Counter Strike so that even if the game is 20 years old and dead, people with the game at least could fight against bots to keep the game somewhat still useful in features. Unfortunately they did not.
    GUNNY1966 wrote: »
    -snip-
    There's nothing wrong with my PC, what are you on about?
    DocCuda418 wrote: »
    High pingers cause issue in the game, game is far from dead. Its the policing of private servers to make the game more enjoyable that's keeping it alive. Its sad there are casualties in this but the game is six years old and your problems seem more related to the network, not the game. I feel your pain but if you are getting pings over 150 to everyone on earth that might host servers that is not EA or Dices fault. In fact their servers will accommodate you and still exist despite the games death in EAs eyes.

    If you are pinging 200+ I would rather not see you in the game, nothing personal.

    High Pingers cause no issue to the game except for the player who has the high ping the first place - everyone who has lower ping has the advantage over them: The High Ping player's in-game actions, being so far away from the server the game is hosted, takes longer register to reach the server than a local player who lives within a closer proximity to where the server is hosted. A gunshot would take 0.3 seconds to register to the server on really high ping compared to 0.03 seconds from someone with lower ping should they fire at each other at the same time. One of the golden laws of physics state that NOTHING in the universe (at least as far as we currently know of) is faster than the speed of light, and I'm sure as hell a consumer-grade internet connections's transfer speed isn't faster than that.

    Not sure what type of education you've gotten, but if you don't understand even the basics of 3rd grade physics then I would rather not see you in game, nothing personal. Based on community experience, it's most likely you died in the game and are looking for excuses to shift the blame away from why you died. This phenomenon is very common.

    Concluding my statements, this should not be enough to warrant a ping/region lock kick ban.

    All server admins have the right to enforce their server but should only in accordance to what the DICE/EA/Battlefield 4 Terms of Service & Conditions prohibit.

    A player is clearly hacking or exploiting glitches in the game to gain an advantage? Go ahead and kick/ban him because the hacker glitcher clearly violated the DICE/EA T.o.S.

    What's this? A player is kicked for using 'x' weapon or 'x' attachment provided with the game or 'x' ping? What DICE/EA T.o.S rule did they violate?

    And people wonder why multiplayer games like these 'die' so quickly after a short amount of time. Having admins initiate moderation actions which are not in-line with the DICE/EA T.o.S does nothing but exacerbate it.



    I AWARD you the ID 10 T error AWARD for your lack of intelligence & unwillingness to resolve your issues! You have ZERO CLUES as to what you THINK you know & 100% volume for the Tear In Your Beer socialistic view! QUOTE: And people wonder why multiplayer games like these 'die' so quickly after a short amount of time. Having admins initiate moderation actions which are not in-line with the DICE/EA T.o.S does nothing but exacerbate it.UN QUOTE What does this have to do with your ping?
    Yeap, Your An ID 10 T Award winner!
  • Wessmyre
    75 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
    "High Pingers cause no issue to the game except for the player who has the high ping the first place"

    LOL wut? o.O
  • tempo_rarity
    871 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited February 27
    I think it wild that you're throwing giant paragraph punches around in here , where they don't really hold weight , so . . (in my best Burgess Meredith) :
    . . "Ya got grit kid and you're good with words and you look ready to use 'em , so what-cha gotta do is knock 'em back and make 'em think about-cha!
    Ya gotta go for the face kid 'cos image is their everything , get it? If their corner sees that intent in yer eyes they're gon-na throw the towel at-cha!" . .

    Roughly translated : A well written letter-slash-petition(?) to literal higher-ups MIGHT result in 'Servers appearing where Sales are occurring' . . .
    It seems both 'fair' and how both sides could 'win' here , but , I'm not a boxer or a businessman , so what do I know . . .
    Still . . . . . . . THAT , was a wild swing right? :lol:

    You see?
    Here , It's more like entertainment :tongue:
  • DocCuda418
    138 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    xSlemhix wrote: »
    Official servers still exist, so you have a place to play.
    yeah but what's the point of joining those if they are all empty? This is a MULTIPLAYER game after all?

    In addition, this wouldn't be an issue if DICE introduced a 'vs CPU bots' option similar to Counter Strike so that even if the game is 20 years old and dead, people with the game at least could fight against bots to keep the game somewhat still useful in features. Unfortunately they did not.
    GUNNY1966 wrote: »
    -snip-
    There's nothing wrong with my PC, what are you on about?
    DocCuda418 wrote: »
    High pingers cause issue in the game, game is far from dead. Its the policing of private servers to make the game more enjoyable that's keeping it alive. Its sad there are casualties in this but the game is six years old and your problems seem more related to the network, not the game. I feel your pain but if you are getting pings over 150 to everyone on earth that might host servers that is not EA or Dices fault. In fact their servers will accommodate you and still exist despite the games death in EAs eyes.

    If you are pinging 200+ I would rather not see you in the game, nothing personal.

    High Pingers cause no issue to the game except for the player who has the high ping the first place - everyone who has lower ping has the advantage over them: The High Ping player's in-game actions, being so far away from the server the game is hosted, takes longer register to reach the server than a local player who lives within a closer proximity to where the server is hosted. A gunshot would take 0.3 seconds to register to the server on really high ping compared to 0.03 seconds from someone with lower ping should they fire at each other at the same time. One of the golden laws of physics state that NOTHING in the universe (at least as far as we currently know of) is faster than the speed of light, and I'm sure as hell a consumer-grade internet connections's transfer speed isn't faster than that.

    Not sure what type of education you've gotten, but if you don't understand even the basics of 3rd grade physics then I would rather not see you in game, nothing personal. Based on community experience, it's most likely you died in the game and are looking for excuses to shift the blame away from why you died. This phenomenon is very common.

    Concluding my statements, this should not be enough to warrant a ping/region lock kick ban.

    All server admins have the right to enforce their server but should only in accordance to what the DICE/EA/Battlefield 4 Terms of Service & Conditions prohibit.

    A player is clearly hacking or exploiting glitches in the game to gain an advantage? Go ahead and kick/ban him because the hacker glitcher clearly violated the DICE/EA T.o.S.

    What's this? A player is kicked for using 'x' weapon or 'x' attachment provided with the game or 'x' ping? What DICE/EA T.o.S rule did they violate?

    And people wonder why multiplayer games like these 'die' so quickly after a short amount of time. Having admins initiate moderation actions which are not in-line with the DICE/EA T.o.S does nothing but exacerbate it.



    I think you need to read up on netcode and get back to us. Maybe check the insults at the door.
  • Frogtooth
    567 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
    (in my best Burgess Meredith)
    When you hear "Burgess Meredith" you think "Rocky". I think "Penguin".

  • tempo_rarity
    871 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    ^ Yep
    Add in Burgess as the (spoiler censored) retired Air Force pilot J.G. Williams in an oldie called 'The Last Chase' and you've nailed it :tongue:
  • 0ld_yell0w
    403 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1 Member
    Rawhide and Laredo came to mind here ;)
  • xSlemhix
    261 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited March 2
    DocCuda418 wrote: »

    I think you need to read up on netcode and get back to us. Maybe check the insults at the door.
    Go fly in a jet whilst on 250+ Ping (any international server will do) and try not to get the screen to shake as if it has Parkinson and try to aim accurately to shoot a plane or any other target down, then get back to me. This phenomenon does not happen if one has low ping and/or experience little no no packet loss. What advantage do I get for having higher ping again? Do enlighten me.

    You probably got bested and died in a game and are looking for excuses as to why you lost the gunfight rather than looking at what you did wrong and what you should improve upon to make yourself better at the game.



  • Il-Scavenger-lI
    849 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha Member
    edited March 2
    Ping kicking is not in violation with EA's ToS, just to clear that up.
    Some EA Services may give you the option of playing on servers not owned or controlled by EA. EA does not control those services and is not responsible for your use of the EA Service on or through them. These third party services may subject you to additional or different terms and restrictions.
    Section 11 of the EA online ToS.
    .
    Neither does EA give any warranty on available servers.
    We do not guarantee that any EA Service, Content or Entitlement will be available at all times, in all locations, or at any given time or that we will continue to offer a particular EA Service, Content or Entitlements for any particular length of time. EA does not guarantee that EA Services can be accessed on all devices, by means of a specific Internet or connection provider, or in all geographic locations.
    Section 4 of the EA online ToS.
    .
    Ping is a much debated topic. My opinion on it is that is is annoying for both ends: players having to deal with OOR players and players from OOR places. Many OOR players don't have many other options then joining servers in more populated regions. This has been kind of an issue since launch but becomes more apparent now.
    Post edited by Il-Scavenger-lI on
  • ST1GUS
    2 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
    xSlemhix wrote: »
    DocCuda418 wrote: »

    I think you need to read up on netcode and get back to us. Maybe check the insults at the door.
    Go fly in a jet whilst on 250+ Ping (any international server will do) and try not to get the screen to shake as if it has Parkinson and try to aim accurately to shoot a plane or any other target down, then get back to me. This phenomenon does not happen if one has low ping and/or experience little no no packet loss. What advantage do I get for having higher ping again? Do enlighten me.

    You probably got bested and died in a game and are looking for excuses as to why you lost the gunfight rather than looking at what you did wrong and what you should improve upon to make yourself better at the game.



    Hi, from what I remember BF uses a hybrid position/hit detection system and not just server side only like a lot of games do, which means it uses not just the server for position/hit detection but also the client.
    Because of this the server waits for the packets from each client to arrive before making its decision on who is where and what direction they are shooting in, this seems to work fine up to about 120ms+ after that it seems to get a bit messed up and not register the 120ms+ player in the correct position, getting worse the higher the ping.
    so what happens is if we have a 20ms player shooting at a 200ms player, the 20ms player is shooting at where the server "thinks" the 200ms player is going to be in "x" amount of ms but gets it wrong! so the 20ms player could be (and usually is) shooting at a ghost, meanwhile the 200ms player is shooting back, but because the 20ms player is in a more updated position he is getting hit, ever get killed by that player that never looked like they even looked at you let alone fired at you? and you fired first with no effect? That's likely the reason why ;).
    So you can see why some server owners look at this as a possible exploit as it affects the majority of the server and not the high ping players.
    The jet stutters are also due to this, because of the speed of the jet and the high ping, the server is guessing where the jet is and then when it gets the real data puts the jet in the correct position on the client thereby causing stutter, the faster you go the worse it will get btw ;)

    This is a really really rough description btw, hope it helps ;)
  • NAVSPECWARCOM
    84 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1 Member
    xSlemhix wrote: »
    Although this game is going on 6 years old, it's far from dead considering there are still a healthy amount of full 64-player servers.

    Exactly. I play every night and the servers are pretty full. I play on US servers and I sort the server list by ping. The only time I have slow downs is when my DVR is recording 2 or more programs while I am playing.

    Other than that, BF4 is way better on it's worst day than BF5 is on its best day.

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