GG for all of you DICE programmers,
You've managed to make a game with a so fair matchmaking, that morons like me can play against the no life pro kids.
The game supposed to be fun, but instead of that it's so annoying, i would claim my money back, if i could.
But don't worry, don't do anything, just sit in the couch and count all the $ you collected, from this "art"......................
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Begginer players like me will just stop playing.
I suspected you might be a beginner. In that case you just need time to get used to the new mechanics and weapon handling just like in every other Battlefield title. BF5 is a bit more unforgiving than BF1 was.
Imagine in World of Warcraft lvl 120 players could play Battleground with lvl 1 players........
BF5 my first BF i've ever bought, and ever played, but i'm pretty sure it's the last.
I already regret for giving money for this garbage.
I’ve been in your shoes, except for me it was BF3. BF takes a bit to learn and you happened to pick the hardest on new players at least dating back to BFBC2. You can overcome to difficulties. You just have to put some time into the game. There are a few threads with lots of suggestions. Once you get the hang of it it can be lots of fun.
I’ve seen so many 300,400,500, and even 700-0 games it’s rediculous!!! I’ve been on both sides of those scores and it’s not fun on either. You’re either getting **** which is never any fun or you’re doing the **** and it’s boring.
No sir, in some cases it isn't coincidence. I'm seeing clans or platoons manipulate the system to get all their friends on one team including members of multiple platoons who are clearly working together as their squads contain members of both groups which probably means they're using the same VOIP service.
The result is a series of lopsided games with many players on the losing side bailing out of the server. IMO this is borderline stat-padding. The obvious solution is scrambling squads between rounds (while keeping squad members together) so the clan players don't own the server for as long as they are there. That DICE either can't figure this out or doesn't care (take your pick) is another sign that BFV is a bit of a bargain-basement project in some respects.
A data scientist could establish an algorithm in about one week to fix this, it's really not that hard in a game that has a billion stats available.
I played several rounds last night and changed servers a couple of times. It was laughable when you look at the scoreboard and you see one side stuffed with at least three different clans and almost everyone at level 50, while the other side had no clans, a random mix of levels, and just watching it for a few minutes you see people in frustration drop out, new ones drop in, then drop out quickly.
It gets to the point now where I'll enter a game, look at the scoreboard and if I see this sort of a problem I'll just leave again and try my luck elsewhere. After a few false starts I managed to find a good server that remained well balanced for a number of rounds. We didn't always win, but we all had fun and that's ultimately what the game is supposed to be about.
There's no metric to even out the teams perfectly.
But there are for sure some heuristics to make the balancing better.
1. First there's the level of the players. If in one team are all 50's and in the other not then its most likely unbalanced.
2. Then you see the clan-tags infront of the player names.
3. Origin knows pretty likely, how many hours you have played
4. Origin knows also K/D , at least of the current round. MOst likely even your overall K/D
I'm pretty sure, that using this information a decent balancing could be achieved.
You left out -
* Score per minute
* most played class for each player (too often one team will have far too many snipers or support MMG players and
then the get destroyed.
Want is the magic word.