HERE IS HOW TO DISABLE TAA IN BFV:
1. You must use the DX11 render pipeline.
2. You must set motion blur to 1%
3. WorldRender.LightTileCsPathEnable 0 in the console while in the map.
TAA will now be disabled. Texture filtering will be broken, textures will no longer align properly, texture lod will be broken, there will be severe texture shimmering, there will be flashing textures on certain maps, the game will be a mess.
On the bright side it will fix all problems with the jumping system, no more getting hung up on pebbles or anything else that is "jumpable". It will turn you into the Bruce Jenner of BFV.
EA broke every software design principle with BFV, it is forever broken. The foundation is rotten to the core. A hodge podge mess thrown together as nothing more than a quick cash grab.
Try for yourselves and have fun, I guess.