Why are class proficiency assignments for clothing camos not created equal?
The Assault Proficiency III assignment is complete any 1 task, while the Support III one is complete all tasks. I'm sure there are more discrepancies, but I'm working on these simultaneously and thought it was weird I didn't unlock the Support camos after completing 2/3 assignments in one match. I also thought it was weird how grindy Support III became. All the others were super simple.
Why is it not surprising that this kind of stuff has slipped through the cracks for this long?