DeathStalker131 wrote: »
I am totally one of those asking for Night Maps and proper War Maps (Community Maps would be fantastic too) but one of my biggest wishes is that we get some good old Battlefield maps that are huge, but is still split into different parts where close quarter fights are also possible. The biggest problem i have with the current BFV maps is that they are all so small and made in such a way that everyone is always at the same spots. i spend 70% of the matches getting instantly killed as i spawn, i miss the good old days where you could spawn and actually run/drive for a while before you got into action. Try to do that in BFV and you'll instantly get sniped across the map by either an actual sniper or a tank. Panzerstorm is a really big map which is great, but the problem is that its extremely open and flat. Most of the Battlefield 3 maps were fantastically put together with a lot of different areas, forests and buildings. The server was split up around the whole map and there was action around certain parts of the maps, you could actually move around there without instantly dying and there wasn't always 32vs32 in a tiny area. That is my whole perspective on this, the thing that makes a good Battlefield map is a big and detailed map with a bunch of varied areas and "hotspots" where both Infantry and Vehicle can fight without causing a massive clusterf**k of constant spawnkilling.
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