Firestorm Player Count to 128?

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Comments

  • craign82
    223 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    Could this work?

    128 players 
    The whole map is split into 2 with a random line each time splitting it 50/50 with 64 players in each half.
    Both halves have a firestorm going on at the same time.
    As soon as the player numbers are down to 64, the splitting line is removed and the whole game opens up, within one firestorm.
    I assume this would reduce the stress on the game as its not 128 players all in the same area.

    Thoughts?
  • THE_EVO_COMMANDO
    104 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    If you had a whole map to drop on it would make ad huge difference. 
  • fail0r_x
    12 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    totally agree, 128 players and whole map.

  • Woodlbrad
    715 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Servers can barely handle 64.
  • ragnarok013
    3618 postsMember, Moderator, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Moderator
    Woodlbrad said:
    Servers can barely handle 64.
    Not only this but queue times for 64 have been long enough, does the OP actually want to drastically increase wait times?
  • xKusagamix
    1075 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Woodlbrad wrote: »
    Servers can barely handle 64.
    People' PC barely handle BFV good enough in the first place. Yet they require things that require even more hardware power.
  • fail0r_x
    12 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    edited May 2019
    Woodlbrad said:
    Servers can barely handle 64.
    Not only this but queue times for 64 have been long enough, does the OP actually want to drastically increase wait times?
    perhaps firestorm would get more popular with 128 players and the whole map, which would make the queue times faster.
  • THE_EVO_COMMANDO
    104 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    The Queue in America isn't slowed by a lack of players, its slowed by EA's horrible matchmaking
  • THE_EVO_COMMANDO
    104 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Forgot this existed
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