Assignments and Tides of War objectives are only one part of the problem.How it went from universally active assignments with zero performance issues to manually selected assignments that cause stuttering is beyond me. I just don't understand. I also remember people complaining about BF1's rotating manually selected medals and DICE still decided to double down on this concept for BFV's assignments. Why!?
Remember when people were complaining why we can only choose 4 assignments?Imagine the game with all active at the same time. Lagfest I tell you...
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