Dice, since you have hard time figuring out how to make plane combat work, I thought I would give a few useful tips that can help to improve current disaster that is BF5 air combat.
1: Improve turning consistency. Currently it feels like there is something holding your plane from turning. Like a rubber band. Its especially annoying on BF109 G-2 variant with "Automatic Leading Edge" specialization. Whenever you try using elevators, your planes instantly responds by pitching up, but gets pulled backs almost immediately. If you never flew planes but experienced rubber banding in any BF game, it feels exactly the same. That needs to be changed to improve flying experience and make dogfights more entertaining.
2: Allow us to use elevators when in 1st person free-look. For whatever reason, I can use the rudder, but not the elevator, yet both of them are binded to my keyboard. It would be extremely useful because good pilots often spend good amount of time in 1st person when picking out ground targets, but having no elevator control while in free-look is annoying.
And while we're on the subject of free-look, would it be possible to lock your 1st person view in a certain direction to re-gain full control of the aircraft. Lets say I turn my view to the left to look for ground targets, press a button to lock it in that position and re-gain full control of my aircraft. Then, when I got my target, I press a button again to restore back to my default position for attack.
Also, I know about decoupled plane look. Its more of a VR gimmick than anything else. Might work for people flying with flight stick too, but not for general users.
3: Bring back BF1 bombing sights, and add them to all planes that have bombs equipped. People have brought this topic multiple times only to be ignored. Bombing sights in BF5 are broken and often don't show you the current position of where you bombs are gonna land, making high altitude bombing impossible.
3rd person sights are awkward to use and they often overlap with your own plane. They're only good for dive bombing.
There is a ton of small adjustments that need to be dome to individual planes, but since we're doing baby steps with patches, those things should be done first.