Well done Dice. You managed to impress and infuriate at the same time. I'm glad that this terrible idea has been scarped, but I'm also angry AF because its too little too late.
An entire year and huge amounts of resources were spent developing this mode. Maps, unique weapons, unique classes and other things are now gone. Can you even imagine what good those devs could've done have they been assigned to fixing/developing the main game? Its another example or atrocious management within EA_Dice. They simply have no idea what to do with their own game. Lets make wacky WW2, no lets make WW2 BR, no lets make competitive WW2 game, no lets use multiplayer maps and develop coop that nobody will play.
People around here like to blame devs for not fixing the game. But now I think its very clear that devs have nothing to do with it. They're simply understaffed. Instead of having a large team working on a base game, they have a swarm of small teams working on something that is totally irrelevant for the game. And it looks like Dice's managers finally caught up with this mistake. I really hope that they will stop splitting people into small squads to do something that makes no sense and instead put everyone into developing actual content like maps, vehicles and weapons.