For several years I had been thinking about this.
Why are the video games for PC (at least the mainstream ones) making such leap in the performance requirements every on every new title in franchises.
Having to design more detailed graphics and program more visual effects has to be a significant expense and development time.
Why do they feel so dead set to take advantage of the latest and highest end hardware that almost nobody buys?
Are the CPU, GPU etc manufacturing companies paying them off to do those leaps in hardware so they can sell more of their insanely priced high end graphics cards etc?