EA Play comes and goes, Firestorm isn't mentioned in the actual live show in any capacity, but after the show, the Dome is announced. Most fans are sufficiently let down but still hold out hope that more is to come - sadly, nothing ever does.
Chapter 4 introduces a game-breaking bug with looting which remains **in-game for A MONTH**. Most of the Firestorm community agree that this moment is the point where Firestorm really started to die, and the player base never recovered.
Thank you for reading, I know Firestorm isn't loved by everyone but I believe we can all agree we need to hold DICE to a higher standard than simply letting them cut off key selling points of their games without giving us an official explanation or apology.
Their approach to Firestorm has been cowardly, we have been given no statements on the future of the mode (whether that's good or bad), they have never given any reasoning as to why it can't simply be F2P, or why we can't have more regular free periods. Most will agree they're simply letting it fade into obscurity, but I don't think DICE should be able to just get away with that without criticism from the community.