AA Guns are Totally Underpowered

Comments

  • Rattoner
    330 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    EmineNc33 said:
    they made Fixed AA useless, an entire clip into a plane doesnt drop them, they just heal up mid run and drop the payload.
    then we were given the AA weapon we had been asking for, then make it useless to the point that around 2 or 3 people only use it and planes are back to being the No.1 killer out there
    Agreed. AA is all but useless. If a plane decides to attack the AA 1v1, the AA will lose every time. All the pilot has to do is drop a bomb from an altitude that you cant even hit the plane from (happened to me a LOT tonight). I claimed hacking, pilot said he was not..if that is true, then dice needs to buff AA range and strength. 

    In a 1v1 head to head fight, an AA should NEVER lose to a plane. NEVER

    The proof in the pudding is how many kills pilots are getting each match, in the high 50's to 70's. AA are not getting that many kills.

    Secondly AA should be buffed against infantry and tanks. Tanks can 1 shot AA and the AA gunner can get 1 head shot. Why is AA so weak, its not IRL. 
  • ChickenTheTank
    834 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    EmineNc33 wrote: »
    they made Fixed AA useless, an entire clip into a plane doesnt drop them, they just heal up mid run and drop the payload.
    then we were given the AA weapon we had been asking for, then make it useless to the point that around 2 or 3 people only use it and planes are back to being the No.1 killer out there

    As someone who plays both on the ground, and in the air, I don't think stationary AA should be able to down a plane in one pass. It should do significant damage, and leave a full health plane limping away from the attack.

    Right now AA + 1 team mate in a plane or 1 team mate with a FF effectively downs planes, which seems ok to me.

    I think a better solution would be to somehow limit the planes ability to hit AA from so far away.
  • Kebasa
    28 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    EmineNc33 wrote: »
    they made Fixed AA useless, an entire clip into a plane doesnt drop them, they just heal up mid run and drop the payload.
    then we were given the AA weapon we had been asking for, then make it useless to the point that around 2 or 3 people only use it and planes are back to being the No.1 killer out there

    As someone who plays both on the ground, and in the air, I don't think stationary AA should be able to down a plane in one pass. It should do significant damage, and leave a full health plane limping away from the attack.

    Right now AA + 1 team mate in a plane or 1 team mate with a FF effectively downs planes, which seems ok to me.

    I think a better solution would be to somehow limit the planes ability to hit AA from so far away.

    Then why should a plane be allowed to destroy a tank in one pass? Pilot bias at its finest mimimimimimimimi
  • StealthAria
    576 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Planes are only as OP as you let them be.

    https://gamerdvr.com/gamer/luciferlion/video/84065748
    I proceed to shoot this guy down twice more at that objective, then he continues the rest of the round with his only deaths being me on AA guns, no one else spared so much as a single bullet on him.
    https://gamerdvr.com/gamer/luciferlion/video/84065780
    https://gamerdvr.com/gamer/luciferlion/video/84065807
    These two were almost back-to-back, these two pilots had been devastating my team the whole round because, you guessed it, no one ever bothered to even attempt to drive them off, let alone kill them.

    The skill of the pilot hardly matters either, just look at how far behind these guys are aiming when they take me down (ping is only ~40ms here btw)
    https://gamerdvr.com/gamer/luciferlion/video/84065856
  • Switchblade00007
    59 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    EmineNc33 wrote: »
    they made Fixed AA useless, an entire clip into a plane doesnt drop them, they just heal up mid run and drop the payload.
    then we were given the AA weapon we had been asking for, then make it useless to the point that around 2 or 3 people only use it and planes are back to being the No.1 killer out there

    As someone who plays both on the ground, and in the air, I don't think stationary AA should be able to down a plane in one pass. It should do significant damage, and leave a full health plane limping away from the attack.

    Right now AA + 1 team mate in a plane or 1 team mate with a FF effectively downs planes, which seems ok to me.

    I think a better solution would be to somehow limit the planes ability to hit AA from so far away.
    So a plane can swoop in on a AA gun and not worry about it being taken out by it? lol
    Does the AA gun have the ability to "Heal" during/after an attack?

    That's like saying a Bomb from a plane should NOT kill/destroy a AA gun, or the machine guns should not
    kill/destroy it either, just damage it enough to hurt it/you so you can quickly heal up (if it had the ability) and
    be ready to go again! smh
  • viper63x
    333 postsMember, Battlefield 4, Battlefield, Battlefield V Member
    just remove planes from the game, it causes to much problem.
  • ChickenTheTank
    834 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    Kebasa wrote: »
    (Quote)
    Then why should a plane be allowed to destroy a tank in one pass? Pilot bias at its finest mimimimimimimimi

    It shouldn't. I think that's BS too, because I also spawn in tanks. A good BF player plays many roles throughout the course of a game when assignments aren't getting in the way. I also think the current incendiary bombs are BS as well.

    I play anti- air when I'm in a plane. Dogfighting is more fun for me, but there's a lot of bug fixing and balancing that needs to occur in that space. Zeros DPS is insane with the HMG specialization compared to the Corsair. And hitreg is off by a couple ticks I'm pretty sure. With other planes, agnes the Type100, you really have to lead uppit shots right now
  • Rattoner
    330 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    edited December 2019
    Planes are only as OP as you let them be.

    https://gamerdvr.com/gamer/luciferlion/video/84065748
    I proceed to shoot this guy down twice more at that objective, then he continues the rest of the round with his only deaths being me on AA guns, no one else spared so much as a single bullet on him.
    https://gamerdvr.com/gamer/luciferlion/video/84065780
    https://gamerdvr.com/gamer/luciferlion/video/84065807
    These two were almost back-to-back, these two pilots had been devastating my team the whole round because, you guessed it, no one ever bothered to even attempt to drive them off, let alone kill them.

    The skill of the pilot hardly matters either, just look at how far behind these guys are aiming when they take me down (ping is only ~40ms here btw)
    https://gamerdvr.com/gamer/luciferlion/video/84065856
    In every one of your examples, the plane was already damaged. I have shot at planes as a support/engineer that were coming right down on my AA (not needing to lead the shots, taking skill out of the equation) and I could not kill them before my gun over heated. 

    Right now, a pilot can drop a bomb on the AA outside of the AA's range to shoot. That is not exactly "balanced" 
  • Terminator000001
    822 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    Rattoner wrote: »
    (Quote)
    In every one of your examples, the plane was already damaged. I have shot at planes as a support/engineer that were coming right down on my AA (not needing to lead the shots, taking skill out of the equation) and I could not kill them before my gun over heated. 

    Right now, a pilot can drop a bomb on the AA outside of the AA's range to shoot. That is not exactly "balanced" 

    Blame Dice for adding the 3rd person marker for the pacific planes. Nobody asked for that.
  • StealthAria
    576 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited December 2019
    @LOLGotYerTags
    Yo! Forums are eating posts again.  Getting rather annoying that they're eating more than half my posts as of late.
    Yeah, if you'd kindly approve either of the posts that would be great.
  • StealthAria
    576 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited December 2019
    Rattoner said:
    Planes are only as OP as you let them be.

    https://gamerdvr.com/gamer/luciferlion/video/84065748
    I proceed to shoot this guy down twice more at that objective, then he continues the rest of the round with his only deaths being me on AA guns, no one else spared so much as a single bullet on him.
    https://gamerdvr.com/gamer/luciferlion/video/84065780
    https://gamerdvr.com/gamer/luciferlion/video/84065807
    These two were almost back-to-back, these two pilots had been devastating my team the whole round because, you guessed it, no one ever bothered to even attempt to drive them off, let alone kill them.

    The skill of the pilot hardly matters either, just look at how far behind these guys are aiming when they take me down (ping is only ~40ms here btw)
    https://gamerdvr.com/gamer/luciferlion/video/84065856
    In every one of your examples, the plane was already damaged. I have shot at planes as a support/engineer that were coming right down on my AA (not needing to lead the shots, taking skill out of the equation) and I could not kill them before my gun over heated. 

    Right now, a pilot can drop a bomb on the AA outside of the AA's range to shoot. That is not exactly "balanced" 
    Just gonna point out, you clearly did not watch any of them.  In two of the clips I do over 100 damage to the plane, the one even having just flown back from the resupply, and in the third the pilot was also fired upon by a FF for partial damage after I wiped out most of the plane's health (though I still ended up finishing the plane off)

    So here you are, spouting claims that I didn't deal full damage to the planes because they were already damaged, that it's impossible to kill the plane before the gun overheats.  And yet, the very clips that you're commenting about are proof that you're wrong on both accounts.  Makes one wonder what else you're pulling out your bum.
  • CT1924
    1138 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    How about making aa guns a 2 shot kill on fighters, 4 on bombers, 3 on the mosquito?
  • CT1924
    1138 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    We need the skink! 4 Canadian Browning MMGs of sheer awesomeness. Primarily used on infantry because the Luftwaffe was gone by the time it reached France. Image result for skink tank
  • StealthAria
    576 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Rattoner said:
    Planes are only as OP as you let them be.

    https://gamerdvr.com/gamer/luciferlion/video/84065748
    I proceed to shoot this guy down twice more at that objective, then he continues the rest of the round with his only deaths being me on AA guns, no one else spared so much as a single bullet on him.
    https://gamerdvr.com/gamer/luciferlion/video/84065780
    https://gamerdvr.com/gamer/luciferlion/video/84065807
    These two were almost back-to-back, these two pilots had been devastating my team the whole round because, you guessed it, no one ever bothered to even attempt to drive them off, let alone kill them.

    The skill of the pilot hardly matters either, just look at how far behind these guys are aiming when they take me down (ping is only ~40ms here btw)
    https://gamerdvr.com/gamer/luciferlion/video/84065856
    In every one of your examples, the plane was already damaged. I have shot at planes as a support/engineer that were coming right down on my AA (not needing to lead the shots, taking skill out of the equation) and I could not kill them before my gun over heated. 

    Right now, a pilot can drop a bomb on the AA outside of the AA's range to shoot. That is not exactly "balanced" 
    Let's break it down again, since the forum ate my post, again.

    https://gamerdvr.com/gamer/luciferlion/video/84065748
    The damage scores as they roll by are 24, 60, 9, and then if you count the hits you'll see that there's another 12 damage hit in there that got lost somewhere for a total of 105 damage (damage score only ticks up 8 times but you can see and hear 9 clean hits)

    https://gamerdvr.com/gamer/luciferlion/video/84065780
     This one I deal totals of 24, 30, 19, and there's a FF volley that comes in during that second group of hits, in total I did 73 damage to the plane and the FF dealt ~57

    https://gamerdvr.com/gamer/luciferlion/video/84065807
    The totals here are 37, 49, 12, 7, all told that's 105 damage.


    Still want to insist they took damage before I took them down with the AA?
  • Rattoner
    330 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    Rattoner said:
    Planes are only as OP as you let them be.

    https://gamerdvr.com/gamer/luciferlion/video/84065748
    I proceed to shoot this guy down twice more at that objective, then he continues the rest of the round with his only deaths being me on AA guns, no one else spared so much as a single bullet on him.
    https://gamerdvr.com/gamer/luciferlion/video/84065780
    https://gamerdvr.com/gamer/luciferlion/video/84065807
    These two were almost back-to-back, these two pilots had been devastating my team the whole round because, you guessed it, no one ever bothered to even attempt to drive them off, let alone kill them.

    The skill of the pilot hardly matters either, just look at how far behind these guys are aiming when they take me down (ping is only ~40ms here btw)
    https://gamerdvr.com/gamer/luciferlion/video/84065856
    In every one of your examples, the plane was already damaged. I have shot at planes as a support/engineer that were coming right down on my AA (not needing to lead the shots, taking skill out of the equation) and I could not kill them before my gun over heated. 

    Right now, a pilot can drop a bomb on the AA outside of the AA's range to shoot. That is not exactly "balanced" 
    Just gonna point out, you clearly did not watch any of them.  In two of the clips I do over 100 damage to the plane, the one even having just flown back from the resupply, and in the third the pilot was also fired upon by a FF for partial damage after I wiped out most of the plane's health (though I still ended up finishing the plane off)

    So here you are, spouting claims that I didn't deal full damage to the planes because they were already damaged, that it's impossible to kill the plane before the gun overheats.  And yet, the very clips that you're commenting about are proof that you're wrong on both accounts.  Makes one wonder what else you're pulling out your bum.
    I did watch your videos, nothing I said was incorrect. 

    AA need help, planes are OP/unbalanced/over tuned...this is not even a debate. 
  • mf_shro0m
    2312 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    No they’re not. Two AA guns can destroy fighters. Yesterday on Pacific storm two AAs frustrated the three pilots on the other team so much two of them quit in less than 5 minutes
  • mf_shro0m
    2312 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    You can’t expect let alone demand one dude to be enough to completely neuter the other team’s airforce, that’s just ridiculous. If you think AAs are weak then do your part and go grab an FF.
    Literally all it takes is two or three people on AA duty and most pilots will ragequit. It really is that easy and that simple
  • jroggs
    1196 postsMember, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    EmineNc33 wrote: »
    they made Fixed AA useless, an entire clip into a plane doesnt drop them, they just heal up mid run and drop the payload.
    then we were given the AA weapon we had been asking for, then make it useless to the point that around 2 or 3 people only use it and planes are back to being the No.1 killer out there

    As someone who plays both on the ground, and in the air, I don't think stationary AA should be able to down a plane in one pass. It should do significant damage, and leave a full health plane limping away from the attack.

    Right now AA + 1 team mate in a plane or 1 team mate with a FF effectively downs planes, which seems ok to me.

    I think a better solution would be to somehow limit the planes ability to hit AA from so far away.
    Letting a plane fly off means you did nothing, whether it's with 100 health, 50 health, 10 health, or 1 health means nothing. The plane will just head off, restock and repair to full, and come back around. It's barely even an inconvenience, because planes have to keep flying around to restock anyway.

    Not that pilots need to worry too much. As soon as an SAA gunner tell the pilot that he's there, his fate is sealed. Because SAA can't even defend itself from a pilot that knows what they're doing.



    It's a joke.

    Yes, AA weapons need to be able to kill a plane in one pass, especially when protecting themselves against planes directly attacking them. But the 40mm Bofors is utterly worthless against a plane flying evasively due to its godawful muzzle velocity (the real gun fired 880-1020 m/s, while the in-game gun fires something like 350 m/s) and can't even kill a plane coming right at them. Sure, the pilot gets to feel like a champ. But how much fun is it for the ground player who never even had a chance to win?

    The Fliegerfaust is the same. You pretty much cannot hit a pilot flying evasively unless you're a mathematics genius on top of being a literal mind-reader (thanks again to horrendous but this time correct muzzle velocity), most hits do only a fraction of the potential damage, landing successive shots is nigh impossible due to the extremely slow reload time and limited ammo, and soloing a plane means you have shot down the biggest noob in the game and did your team a disservice by freeing up an aircraft for a more skilled enemy player.

    If you think planes should be able to survive a pass, then ground players should also be able to survive any single plane pass. Does that sound lame? Then one player using an anti-aircraft weapon should be able to compete on at least equal terms against one player using an aircraft.
  • jroggs
    1196 postsMember, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Planes are only as OP as you let them be.

    https://gamerdvr.com/gamer/luciferlion/video/84065748
    I proceed to shoot this guy down twice more at that objective, then he continues the rest of the round with his only deaths being me on AA guns, no one else spared so much as a single bullet on him.
    https://gamerdvr.com/gamer/luciferlion/video/84065780
    https://gamerdvr.com/gamer/luciferlion/video/84065807
    These two were almost back-to-back, these two pilots had been devastating my team the whole round because, you guessed it, no one ever bothered to even attempt to drive them off, let alone kill them.

    The skill of the pilot hardly matters either, just look at how far behind these guys are aiming when they take me down (ping is only ~40ms here btw)
    https://gamerdvr.com/gamer/luciferlion/video/84065856
    1. You did 93 damage. So it was a team effort. Might you have gotten the plane on your own? Maybe. But you didn't.

    2. You did 73 damage. So it was a team effort. Might you have gotten the plane on your own? Maybe. But you didn't.

    3. You did 100 damage. This one was all you, but it was against an absolutely awful pilot who neither flew evasively nor used his e-repair.

    So all these videos show is that AA guns can get kills as long as they get a bunch of help or go up against terrible players and nobody attacks the AA gunner. My video above shows what happens when that same AA gun goes up against a pilot that doesn't completely suck.
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