Pretty much standard in 2020 in any non arcade shooter. It was a standard in Battlefield too untill you have killed a private servers. Since you are increasing a player count, I will not purcharse your game to play with a hundred of snipers on the server. Team deathmatch can be without limits, so those who "I hAvE pAid For a GaMe aNd I WiLL pLaY hOw I waNt To" can be separated from a player base which plays the objective in the objective based modes. If you have any doubts about it look at "Squad" - low budget indie game where your core player base has migrated.