The hit detection still seems a little off. Especially when firing at close range with one-shot weapons, like the A10 Hunter shotgun and various sniper rifles. I am clearly hitting the enemy because a hit marker appears (even headshots), but should it really take 4 shots at close range with a shotgun, when you can use that same weapon at long distances and get a one-shot kill? There is no way I can get a headshot at close range with the shotgun (and I know its a headshot because of the color indicator, I have my headshots set to yellow), and have to shoot the enemy so many times, that by the 4th shot he finally turns around and is able to kill me first. I'm sorry, but that is just awful hit detection. I guess my gripe is with the inconsistencies in hit detection, not only with a shotgun, but with sniper rifles as well. If you can one-shot kill a person from a distance with a weapon, then you should also be able to one-shot kill them at close range, especially when the indicator shows you hit the enemy directly in the head and upper body.