Striterax: A response. Please read. Civil Constructive Comments Only

Comments

  • Axlerod1
    1362 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    edited January 2017
    Again for the ignorant that refuses to read anything in this thread:

    my understanding is this, DICE took a minimalist approach to the server side for what ever reason. Mostly because they got behind and wanted to make the shareholders money and DICE needed the game to launch before Christmas. The original plan was to slowly add in features to the RSP. Obviously we all know this was a bad idea and yes the game should have been delayed 6 months. Now that EA has noticed as well as activision that sales are down, DICE is scrambling man power to get this ready before the Spring DLC patch. I guess the system was pretty bad and I am hearing DICE is revamping everything. It was asked why they did things this way and the response was it was either launch the game as is with RSP or not at all with RSP. The really sad part is, DICE did not get to even start on RSP until a few weeks before launch. Besides the down turn in AAA title game sales, there is the issue of all the money that was suppose to be brought in for RSP subscriptions. Guess what? DICE is not hitting the goals. Supposedly there is now a big concentrated effort at DICE to get the RSP up to pare for us again before Spring DLC. I was told via twitter it could come before then but no one at DICE is announcing any time tables other then what I already posted and has been announced.

    Battlefield 1's Next Custom Game Announced, Update Planned for February
    The first new Custom Game of 2017 is called Bleed Out.

    DICE has announced what's coming up for Battlefield 1 later this month and in February.
    In a blog post today, https://www.battlefield.com/news/article/the-road-ahead-jan-2017 DICE started off by revealing a new Custom Game, Bleed Out, will arrive on January 18. It's a version of Rush where downed soldiers die faster; also, there is no health regeneration. This is just the latest new Custom Game for Battlefield 1, as DICE has regularly released new ones since Battlefield 1's launch in October.

    Next month, February, a new update for Battlefield 1 will come out. DICE is saving specifics for later, but teased that it will contain "gameplay improvements" derived from its own testing and fan feedback. The studio previously discussed a series of features that could come to the game's rented servers, though it remains to be seen if these may be addressed in the February update.

    Battlefield 1 has already received substantial updates. They have added things like significant map changes, weapon and item balance changes, and a free DLC map called Giant's Shadow in March.
    Lastly, DICE reminded fans that Battlefield 1's They Shall Not Pass expansion is coming out in March. We know it will add four maps, but the studio has kept quiet on what else it introduces.

    http://www.gamespot.com/articles/battlefield-1s-next-custom-game-announced-update-p/1100-6446664/

    There you go, the next 3 months worth of updates.


    Again, DICE has mention on twitter to expect great things i February. There are suppose to be game play improvements. What? I am still unclear on. I would speculate some minor buffing and nerfing and hopefully things to make the game play smoother. If DICE is announcing it, then it is to be expected it will be fore everyone, PC, Xbox & PS. DICE has said they have made substantial improvements and many of us would say minor but that is all in the words and how they look at things and how we look at things.

    I know I would like to see more RSP ability because it is killing my clan and the clans that play with us (over 200 active). Not to mention the regular pubbers that like to join in. We need the ability to kick and ban players. Hacking is out of control. The worst I have seen since COD MW2. The hacks are free and no detection of using them. Fairfight is doing a good job of catching them but it is a slow process that seems to take a month to get rid of them and then the sanctions are not stiff enough.

    Another thing is the priority. DICE has admitted they got it backwards and the next update with show RSP servers first and not the DICE official servers.

    So yeah, it's all coming but at what cost? Most games have a shelf life of 3 to 6 months and then players stop and move on to something else and then get the next iteration of the game. The COD model. Release the game and announce what the next one will be in a year. Battlefield players tend to last longer but with the epic failures of BF Hardline and Star Wars Battlefront, DICE gamers are losing interest faster than ever. If t takes until March, the big question everyone needs to ask is not about RSP priority but who is left to play the game. My guys are already looking to move to ARMA 3.

    As far as RCON goes, everything has to be rewritten for BF1. DICE can not use procon and it's plugin's. They would have to pay and they would rather pay the employees to do it. Phogue does work for DICE but he is being very tight lipped about everything because he had to sign a None Disclosure Agreement. He does not visit the forums any more at PROCON and he does get on teamspeak from time to time to talk with his guys but they do not talk about the work he is doing. Yes there is some sort of rcon but we do not know how it was set up. I can not tell you that they can just add a simple plugin and puff it's done. My guess is they did not look that far. The took what they know from console games and gave us that set up. Simple and fast. Again my understanding is everything to do with RSP is being redone. To what capacity I do not know. We will all find out In March if not before then.

    I would also like to add that this was started back on June 1, 2016. https://forums.battlefield.com/en-us/discussion/28636/bf1-servers-thread-for-discussion-of-server-rentals-and-settings/p1
  • CrashCA
    983 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    I have to agree with @Axlerod1 on this one. Too many people are reading thread topics, clicking and posting without reading the content. The information is here, you just have to do a little work and read. Quite a few of us including Axle, NetRngr, Pitbruiser etc have done all the hard work digging through other outlets like Twitter and Reddit.

    Having the gall to ask us to do more work reposting links that are already in the thread and in other threads is ridiculous.

    And easy enough of search any thread.
  • Px-Progdogg
    442 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE Member
    edited January 2017
    Axlerod1 wrote: »

    Battlefield 1's Next Custom Game Announced, Update Planned for February
    The first new Custom Game of 2017 is called Bleed Out.

    DICE has announced what's coming up for Battlefield 1 later this month and in February.
    In a blog post today, https://www.battlefield.com/news/article/the-road-ahead-jan-2017 DICE started off by revealing a new Custom Game, Bleed Out, will arrive on January 18. It's a version of Rush where downed soldiers die faster; also, there is no health regeneration. This is just the latest new Custom Game for Battlefield 1, as DICE has regularly released new ones since Battlefield 1's launch in October.

    Next month, February, a new update for Battlefield 1 will come out. DICE is saving specifics for later, but teased that it will contain "gameplay improvements" derived from its own testing and fan feedback. The studio previously discussed a series of features that could come to the game's rented servers, though it remains to be seen if these may be addressed in the February update.

    Battlefield 1 has already received substantial updates. They have added things like significant map changes, weapon and item balance changes, and a free DLC map called Giant's Shadow in March.
    Lastly, DICE reminded fans that Battlefield 1's They Shall Not Pass expansion is coming out in March. We know it will add four maps, but the studio has kept quiet on what else it introduces.

    http://www.gamespot.com/articles/battlefield-1s-next-custom-game-announced-update-p/1100-6446664/

    There you go, the next 3 months worth of updates.


    While I do hope you are right @Axlerod1, I don't have hope that RSP features will arrive with the Feb/March updates based on how this whole thing has played out. Every time DICE have been vague about RSP thus far, consumers have been disappointed. Remember the whole braddock escapades? "I have started a list of all of your questions and they will be answered as soon as we can" - None of them got answered, instead we got "Updates" that amounted to nothing but non-information, things like "You will be able to change the name", "You will be able to change maps", You wont be able to use RSP to butter your toast". They were vague for a reason, imo RSP didn't exist at that point so confirming anything was impossible, yet they still managed to bait a lot of members of the community into purchasing the game and the Alpha RSP.

    You will notice that no dates have been confirmed for ANY features of RSP

    "The studio previously discussed a series of features that could come to the game's rented servers, though it remains to be seen if these may be addressed in the February update."

    Every official post I have seen about RSP has a similar disclaimer to the above, that is there for a reason, so when/if they fail to produce they can say "Hang on, we said it might not be ready by then". It has been a staple of every news-release about RSP since it was announced.

    Just my two cents. I do hope I eat my words, but I haven't thus far.
  • Axlerod1
    1362 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    I to hope what they have said is right. I remember that list all to well. I had it up to 145 questions.

    While I don't agree with the way dice did this. I actually said the game should have been delayed 6 months. The communications from DICE was deplorable. While I still believe the DEVs should be making more comments in the battlefield sections, at least we now know they are communicating.

    If you missed it last week, Ali actually ran a server for testing. He posted the password on twitter to join in. Yes you had to enter a password to a password protected server. He also go booted from the server. 2 features we currently do not have.

    Nothing has been mentioned on the balancer or if we can move players to balance. I really want those. I would also like admin messages to show my TS3 address. No word yet on that. This game is also in need to a word filter. I just love auto banning racist little trolls. Oh wait, I don't have to, the filter does it for me.

    I am giving the game until March on a wait and see. Like I have mentioned before, my group is so disappointed in the game currently, we put back up our BF4 server. It has calmed quite a few of us down from some of the stuff we see in BF1 currently.

    Also worth mentioning, DICE supposedly put more bodies into the RSP development. Truly I am expecting big things and he has to be done by March at the latest. Games die out drastically after this point. DLC is not enough without server to support it and server needs clans for that.

    Again like I mentioned before, this game released with 6 months of work left. I have my fingers crossed but I am not going to hold my breathe. I expect to know more in a few weeks.
  • Rev0verDrive
    6722 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    @NetRngr OT... I might hop in tonight and play a few.
  • NetRngr
    567 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Axlerod1 wrote: »
    Our clan has seen a rapid drop off. Without clan events and the ability to control a server, there is no sense of community. Disappointing that DICE made this great game and this one horrible mistake is dramatically dropping player numbers on PC.

    We sort of gave up on it and fired the BF4 server up. I must say, we had a blast tonight. You guys might try that and come back in March.

    Also fired up and ARMA III server as well which was surprisingly easy to pick up. Played for the first time yesterday and took about 15 min to get the hang of it. Been having fun in both.
  • NetRngr
    567 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    @NetRngr OT... I might hop in tonight and play a few.

    More than welcome anytime REV.
  • WarCriminal_954
    636 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    if anything related to the RSP is coming out in that patch, they should just come out and say it rather than leave it to speculation...

  • Axlerod1
    1362 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    edited January 2017
    if anything related to the RSP is coming out in that patch, they should just come out and say it rather than leave it to speculation...

    Ali did say. Go read it for yourself on twitter.
    Way to show your ignorance.

    Please reread this whole thread an catch up before posting.

  • Pitbruiser
    136 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    For everyone's sake here, I hope EA/DICE does something meaningful by March.

    I've been minimizing my time on this forum, since I've grown tired of EA moving the goal post. In my view, they want us to keep playing, but they don't want us to win.

    Don't be surprised to see the goal post move further by March.

    Cheers!
  • Shtaff
    64 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    if in march , battlelog, rsp with kick ban etc... are not in a update for new dlc i wan't buy premium like Hardline, WAKE up DICE an EA !!!!
  • NetRngr
    567 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    I will go so far as to say that if some meaningful progress, and not just window dressing , have not been accomplished by March I am pretty much done with BF1 possibly any future BF titles until they prove themselves.
    I'm having way too much fun in BF4 and ARMA to wait much longer.
    Im willing to give them till march simply because I like the game itself and while many will disagree Ali has been very forthcoming about what's being done you just cant expect to hear about it here which is why we post the updates here for you guys. Hell, I didn't even have a Twitter account or Reddit till this whole **** weather system came about. Yeah im old, cranky and then newfangled interweb tubes trigger me.
  • NetRngr
    567 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Really f.e.c.al is filtered? WTF
  • Axlerod1
    1362 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    Grumpy Old Fart! LOL
  • FrayedSew
    76 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha Member
    edited January 2017
    I agree... everyone is waiting for the next big DLC/patch.

    It can be a great DLC, but if we don't have control of our server, I don't see our clan staying either.
    I like this game and I think our RSP needs as a community are pretty understandable, clear and overdue.

    EA/DICE please don't screw this up!
  • NetRngr
    567 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    I dont really fear for our clan. Honestly I have seen more folks on since we spun back up our BF4 server than I have in a long time. I do fear for our clans acceptance of any future tiles though. Pretty sure that damage is done and at a minimum its going to be a wait and see how the first few months shake out before even thinking about it.
  • Axlerod1
    1362 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    Clans are only as good as the next PC title. BF1 really proved that for a lot of the older clans with BF1. Some bought it and regretted it and yet others did not.
    Our group had over 200 that bought and played BF4. There were maybe 25 that got BF1. We are a hardcore mode group but with all the issues in BF1 that group of 25 even got split.

    Like Netrngr said, we got our BF4 server up and we got around 45 guys playing that. The others just got burnt out on BF4 and are playing ARMA 3, or the division, or Rainbow 6.

    That is what happens when a new game comes out but it is worse if it flops and we have to wait 3 more years for the next installment. Even then, we have to cross our fingers it won't be like this.
  • westyjoe
    99 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1 Member
    I think that having diversity in gaming options is good for clan. For example, we still have our BF4 server, an Insurgency server and now we have been enjoying the new Black Ops 3 unranked server. Our clan is small, but we have a dedicated group of players that have been keeping up the support. If BF1 ever gets a server program that is decent, we will probably get one (especially considering the money we all invested in the game), but until then, we will be in the other games. I don't think any of us has been in BF1 in over a month.
  • Madturnip
    415 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE Member
    Axlerod1 wrote: »
    Clans are only as good as the next PC title. BF1 really proved that for a lot of the older clans with BF1. Some bought it and regretted it and yet others did not.
    Our group had over 200 that bought and played BF4. There were maybe 25 that got BF1. We are a hardcore mode group but with all the issues in BF1 that group of 25 even got split.

    Like Netrngr said, we got our BF4 server up and we got around 45 guys playing that. The others just got burnt out on BF4 and are playing ARMA 3, or the division, or Rainbow 6.

    That is what happens when a new game comes out but it is worse if it flops and we have to wait 3 more years for the next installment. Even then, we have to cross our fingers it won't be like this.

    I would have to agree and disagree. A gaming community, or clan, is only as good as the leaders at the top who keep the wheels moving. Games can hurt the number of members you have, but your core players will always be there. Yes, BF1 and titles like it can hurt a community -- especially a new one. However, if you have been around a long time you know that clans have up years and down years. Unless you are one of those money pit groups where anyone can join, everyone thinks they are the boss, and no-one knows your name or even who you are or when you joined.
  • MadMaxandMACO
    553 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    NetRngr wrote: »
    Striterax wrote earlier:
    Hi,

    My name is Alexander Hassoon and I’m the Producer on the Rent-a-Server program in Battlefield 1. I wanted to take some time to talk to you about what we have in store for it in in the near future.

    Firstly, I need to cover some history! In previous Battlefield titles, Rent-a-Server was handled in-game on console by EA while PC was handled outside the game client by third-party providers. This setup gave PC server admins a large amount of control on the game server but often at the cost of the overall player experience. The console server admins had very little control, but the player experience was very similar to playing on official servers. We all remember how as a player you would end up on a server that did not allow certainly gameplay elements and you would be kicked or banned immediately by accidentally using one of the restricted items!

    So the challenge we set to ourselves at DICE was as follows - How can we increase admin control levels while not sacrificing the player experience?

    We started by implementing PC Rent-a-Server to the Battlefield 1 game client with the release of the Nov 15 patch. It was a very tough call to make but we felt it had to be done to offer a consistent experience for all players and allowed us control of the admin options there are.

    We added a lot of customization options that were not natively available in the game client before, features such as Class Restrictions, Weapon Class Restriction and Explosives Restrictions. Server admins in Battlefield 1 can now control all these options while the players won’t be punished for using them by mistake.

    So what does the future hold for the Rent-a-Server program in Battlefield 1?

    We will continue working on adding more features and tools as well as a bunch of other cool stuff which we aren’t quite ready to talk about just now.

    We see the Rent-a-Server program in Battlefield 1 very much as a live service that will evolve over time based on your feedback, so keep it coming as we hear you loud and clear.

    Sincerely
    Alexander “Striterax” Hassoon

    Striterax,
    Firstly let me say that we understand DICE / EAs desire to streamline the server offering for BF1. While we may not agree on its implementation it is understandable from a business and uniformity standpoint. I would simply like to address a few points regarding this.

    Point 1) I would argue that the differences between official servers and player run servers are EXACTLY what draws players to the rented servers. The ability to set those funky server settings is why may players, myself included, have never set foot in an official server in the Battlefield franchise. For me I find them exceedingly bland and lack depth as well as a solid community. In fact I joined a clan a few days ago specifically because of the group running the servers and the way they moderated it. DICE servers to be painfully honest draw the dregs of humanity. I routinely see derogatory, racist, ****, misogynist, etc etc text scroll by in every match I play to the point I hide chat, which is detrimental to play or in BF4 find a server who's admins will not stand for it.
    What you guys only hear is I was banned from X server for no good reason. You don't have access to the wall of scum usually associated with the banning. Im not going into team killing because that's usually not an outright ban just a kick. I know you are saying that the tools are under development but as a past admin I have to question the sanity of releasing this product without the basic moderation tools. To do so seems a huge mistake.

    Point 2) It seems that there is a push to blur the lines between consoles and PC gamers. There is a reason that PC titles that have console co-products have been segregated throughout the years. Servers are only a small piece of the bigger picture. Im not going into issues like Aim Assist vs Mouse and Keyboard etc, as they aren't germane to this discussion but sticking to the subject of the servers. PC titles have always had more granular controls simply because the user interface is more granular. Honestly I have yet to see how the two can be made into one universal server offering. This seems to be the direction the gaming industry is moving in and its disturbing as the two platforms will require differences not only to code but modes of operation.

    Point 3) Presets in the past iterations of the rental server program have addressed different modes of operation fairly uniformly. Hardcore for example: Server admins had control over specific variable sets and while there were some pretty messed up servers that were created some very fun servers were designed. Zombie servers, Sniper limited or sniper only depending on your particular preference and many more. This granularity is exactly what draws people to play BF3-4 and to remove this seems very short sighted. While Im sure you aren't seeing huge sales of BF4 I know 3 people who picked it up recently based on my recommendations alone. They also purchased BF1 based on similar recommendations.
    My big pet peeve at this point is how in HC instead of using a player health variable to determine a killshot weapon damage was boosted 200%. I fail to see how anyone thought this was a good idea. This simply makes half the weapons in BF1 overpowered and begs players to sit back and snipe from afar. 500+ m bodyshots are now one hit kills if ANY damage has been done to the target and with some rifles its a flat out kill. No one could have tested this and if they did the decision that this was a good thing makes the process look haphazard to say the least.
    Another issue is the lack of granularity in the turning on/off certain features. The HUD for instance. I'm not sure you are aware but when this is turned off in HC mode mortars become useless. In BF4 you had the PDA used to aim mortars. In BF1 HUD removal also takes away any and all aiming features of the mortar. Every shot is a max distance poke and hope shot. Likewise the removal of the ability to keep hitmarkers if desired has had an adverse effect. While I don't mind so much during land battles, as the effects are fairly evident, aerial battle and AA rely a lot on hit markers to denote hits as most are at distance. Its very difficult to judge proper leads etc without them. I guess what Im saying is as a former admin I think you had it right in previous versions and respectfully ask that you look at those server models and rethink how you approach configuration options.

    Point 4)The last one I promise. The inability to set minimum players needed to start dooms a server to not be seeded and languish not garnering any players. Our clan proved this by setting up a hard core server and joining. we sat there for hours and no one joined and the server could not be seen in the browser. We change the settings back to match the official DICE "easy mode" servers and it was full with a queue in less than 4 min. Couple that with the fact that if you change anything your server is labeled as custom and excluded from the quickmatch join leaves servers not running a preset to die.

    I hope you read this, honestly I do, and see that a lot of the ire you see on the forums is not done out of spitefulness. We are a very dedicated community that , despite the multitude of gripes you see on the forums there are countless others that outweigh them who fully enjoy your products and wish to continue to do so. In this gamers opinion the previous rental server products were done well and allowed the fanbase to make a game they love their own. It has drawn like minded people together who would normally never meet and forged bonds that last throughout years and multiple iterations of the game.
    While yes there are poor admins/server owners they are by far the minority. The community corrects itself and those servers never last very long. Every clan I have joined in my time playing Battlefield have run their own servers. The reason I have joined them remains constant. They had the power and controls to enforce acceptable behavior, they ran a well configured server, and provided a community that I wanted to be a part of. ALL of this relies on a properly functioning, granular rental server program and to be honest what we have is not it. In a perfect world DICE/EA would say you know give us the time and we will roll it back to what it was in BF4, granular control, allowances for third party apps such as RCON etc, and third party hosts (No offence but the same company hosting the rental servers that had all of their servers nuked into non existence due to DDoS attacks bothers me as if this happens none of the servers will be available) but I don't know if at this point that is a viable strategy however one old admin can hope.

    Thanks for all you do and please if you need input do not forget the community that truly enjoys the rental servers and ask we will be more than willing to offer any input that may be required.

    wow....
    Perfectly said
This discussion has been closed.