I wanted to take a moment to write up a little review of sorts of the current state of RSP. I'm sure if anyone is reading this sub forum they're either A. also a customer already or B. want to know a little bit more about it before buying. Hopefully this serves as an unbiased look at what you're getting into.
Much like all of you I've been refreshing this sub forum nearly every day since it was opened in hopes of one day seeing a post that would detail who/how we could rent servers. I was hoping NFO would be listed among a few other old standby providers but as the release date came closer it became very obvious what was actually going to happen. The normal method we've all known for some time has been fully killed off and in game RSP has replaced it. This in and of itself isn't really a big deal provided that the same functionality was provided at launch however as of this typing its not. What we have at the moment is the ability to name the server, restart it (if its totally empty), set modes, set maps (up to 6 total), and change different rules.
You can set your server server to Hardcore or Fog of War however doing so will prevent you from being seen in the matchmaking pool so your server will likely not fill up if you do this. So with that you will likely not touch any rules so that you'll actually have people to play with. As far as in game admin controls go there are presently none outside of what I just detailed. Kick/Ban, player move, player balance, and a host of other features that normally would be there. I understand the desire to create an "even playing field" or trying to manage the experience so that everyone who plays gets the same experience across the board. In some cases I even like what is being billed here as nothing can ruin a game for you faster than being kicked for not following some esoteric ruleset that an admin put in place and flashed on the MOTD for half a second. It brings to mind the days of "no laming" and "bow before you duel" (Jedi Outcast days) and not following those rules would most definitely result in a ban despite the rules not being visible long enough to actually read.
But there are some very real and positive reasons for why you'd want the ability to kick, ban, and move a player. Cheating being one of the biggest reasons which you may not think is a big issue right now but I can say with some confidence it definitely is. Whether its the random hacker or just someone abusing various geometry glitches to gain an unfair advantage. (Clipping into the levels.) Or maybe its just a case of users being abusive to in game in the form of offensive chat. Now, this is an M rated game and harsh language is just going to be a thing people are going to have to be ok with. But people joining and just spouting crazy offensive and often times racist tirades for no other reason than to get a rise out of folks is just not something I like dealing with. The anonymity + the knowledge knowing that server operators can literally do nothing to stop them is creating a toxic environment.
All of this wouldn't really be that much of an issue if the cost wasn't so high. Now granted it is significantly cheaper than it would be if we were to use services like NFO and Gameservers. I paid for the maximum 180 day server rental which is currently going for $149.99. For that money you really don't get much outside of the ability to change the name of a server that may or may not fill up and you'll most likely find yourself using matchmaking anyway. All in all in its current state of RSP is such a poor value proposition and not recommendable to really anybody. I understand its very much a work in progress but then maybe they should have made RSP available as a free limited option until it was actually ready.
I sincerely hope that EA and DICE area actually reading these forums and seeing the concerns of their customers. I also hope improvements to how information is communicated to their customers are made as we shouldn't have to go digging through the developers Twitter profiles to get updates that the Community Manager should be making. Coming from a software development environment myself I understand how many hoops you have to jump through before you formally announce things to your customers but it makes everyone involved look very foolish when the developers themselves are just openly talking about it. But that's corporate for ya.
I'll close on this:
I can't recommend this program in its current state to anyone who was previously a server operator. The value proposition is just so poor and you gain very little from actually having a server compared to just running large groups and joining servers via matchmaking. And maybe that was the goal all along, who can say really. But I will continue to check this sub forum every week in hopes of seeing updates to RSP that improve it on all the points listed in this review. As a fan of DICE for many years and a person who has spent a lot of money running servers for DICE games over the years nothing would make me happier than to see this be turned around.