Gas Grenade Even more nerf needed ? [game changing]

«1345
wabbits
292 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
edited February 2017
the gas grenade are in my eyes stupid having two , i think we should only spawn with one , and resupply with one , because having support and small bags and crate you can resupply straight away, this causes for increased spam of gas grenades, i really think the timer was fine and its not the problem the problem is having potentially 64 gas grenades with instant resupply , OR resupply does not resupply gas grenades ., cheers ,
OR maybe we can have option in server amount of gas grenades 1 [ ] 2 [ ] and see how many change
Post edited by wabbits on

Comments

  • SuperiorByGender
    3239 postsMember, Battlefield 3, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    I think gas granades are hilarious in some situations. When you roll onto a flag in operations in a heavy tank, people start throwing gas at you like it will do anything. I laugh really hard when this happens.


    But back to the topic, you have some good points. I don't understand why they didn't keep BF4 nade system. They nerfed resupply from ammo crates and it helped the nade spam alot. It took like 2 minutes for granade to resupply back then. Also they could make it so that gs will get affected by wind. That would be interesting to see. When weather is clear, gas stays, when there is wind, or a storm like on empires edge, gas would become totaly useless.
  • Grimleyf
    14 postsMember, Battlefield 3, Battlefield, Battlefield 1, CTE Member
    I hate gas grenades, because they are grenades. The game could have, and should have, had gas deployed by mortar. That is how gas was delivered in the back end of the war by the British and Commonwealth units, using a specialist mortar called a Livens projector : https://en.wikipedia.org/wiki/Livens_Projector .
  • UsainskiSemperFi
    562 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    i don't understand the rage against gas granades, you all have a gas masks dudes! I use it often and almost got no kills with it, it! Be honest dudes, which granade you have most kills with? I bet isn't the gas granade!
  • wabbits
    292 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
    its not just the gas grenade in general it is a fine weapon but with Support class you can spam then constantly ie small ammo pouch lets you rearm gas straight away i think this needs to change And with support class i racked up loads of Assisted kills with Gas because the enemies cant aim at me
  • sweWhackamole
    217 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE Member
    i don't understand the rage against gas granades, you all have a gas masks dudes! I use it often and almost got no kills with it, it! Be honest dudes, which granade you have most kills with? I bet isn't the gas granade!

    You know if it werent for the fact that medics are forced to scope to kill anything, and the fact that grenade spam really screws up a medics gameplay, id say fine , keep playing with this dumb crap. BUT medics are at a huge disadvantage as it is with no close combat weapons that are really that effective. Gas takes away the ability to even scope so what is left for medics? spam firing and hoping the two or three shots u take unscoped manage to hit someone. I have no problem throwin on a gas mask in any other class, but this just tosses over medics.
  • Sechnaill
    992 postsMember, Battlefield, Battlefield 1 Member
    Frag grenades should cause more damage.
  • Philomaeus
    127 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1 Member
    Sechnaill wrote: »
    Frag grenades should cause more damage.


    Frag grenades deal more splash damage than any other Battlefield game already.

    Any more damage, and they'll instantly kill you 99% of the time.

    I only use frags or gas, and that's it.

    So I can personally attest to their lethality.

    I have no idea what you're thinking.
  • EzyPzyJapaneze
    451 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    edited February 2017
    I don't see a problem with the gas grenade in battlefield 1. It will eventually get a nerf in terms of duration when thrown, but the stuff like the gas leaking through walls and roofswon't ever be fixed unfortunately, that I think is the biggest issue, not the fact that you can deploy two gas grenades and resupply them quickly. People need to stop whining about the stuff that isn't game breaking and rather focus on stuff that actually is.
  • HUGOxxxxSTIGLITZ
    409 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE Member
    Gas grenades will receive a nerf..by lowering the gas stay time from 22 seconds to 15 seconds duration. Now, they just need to reduce the amount carried by one. Imagine every player had gas grenade equiped. That 64 gas grenades for one team...128 for both teams right now. I'd rather endure 64 gas grenades than 128 at one time. Seems like a legit fix to me.
  • wabbits
    292 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
    Gas grenades will receive a nerf..by lowering the gas stay time from 22 seconds to 15 seconds duration. Now, they just need to reduce the amount carried by one. Imagine every player had gas grenade equiped. That 64 gas grenades for one team...128 for both teams right now. I'd rather endure 64 gas grenades than 128 at one time. Seems like a legit fix to me.

    yes also resupply
  • EzyPzyJapaneze
    451 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    Gas grenades will receive a nerf..by lowering the gas stay time from 22 seconds to 15 seconds duration. Now, they just need to reduce the amount carried by one. Imagine every player had gas grenade equiped. That 64 gas grenades for one team...128 for both teams right now. I'd rather endure 64 gas grenades than 128 at one time. Seems like a legit fix to me.

    it's possible, but I have never seen something like that on any of my 300 hours of playtime. You're exaggerating quite a lot.
  • HUGOxxxxSTIGLITZ
    409 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE Member
    Well, that's the crates. Obviously they take longer to resupply. Then you have the ammo pouches, instant re-supply with 1- 2 bags. So, they will need to recode the ammo bags as well for resupply time. Honestly, I don't think the resupply time is in the interest for DICE to recode. Just drop number of gas grenades by 1. Better than nothing..right?
  • EzyPzyJapaneze
    451 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    Well, that's the crates. Obviously they take longer to resupply. Then you have the ammo pouches, instant re-supply with 1- 2 bags. So, they will need to recode the ammo bags as well for resupply time. Honestly, I don't think the resupply time is in the interest for DICE to recode. Just drop number of gas grenades by 1. Better than nothing..right?

    No, not really, the ammo crates have been buffed significantly (they completely broke it imo) with the latest patch that they ressuply instantly, the same as the ammo pouches.
  • HUGOxxxxSTIGLITZ
    409 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE Member
    Well, that's the crates. Obviously they take longer to resupply. Then you have the ammo pouches, instant re-supply with 1- 2 bags. So, they will need to recode the ammo bags as well for resupply time. Honestly, I don't think the resupply time is in the interest for DICE to recode. Just drop number of gas grenades by 1. Better than nothing..right?

    No, not really, the ammo crates have been buffed significantly (they completely broke it imo) with the latest patch that they ressuply instantly, the same as the ammo pouches.

    I'd have to disagree. It takes forever for AT Rockets to resupply with crates. Ammo pouches, I get instant resupplied with them either thrown at me or pick up on the ground. I can go 0/0 AT rockets then get 1/3 (full resupply) with ammo pouches. Ammo crates...resupply every 10 seconds for AT Rockets. I have dedicated Support class friends whom I play online with frequently and they all carry pouches if they are not using mortars.
  • EzyPzyJapaneze
    451 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    Well, that's the crates. Obviously they take longer to resupply. Then you have the ammo pouches, instant re-supply with 1- 2 bags. So, they will need to recode the ammo bags as well for resupply time. Honestly, I don't think the resupply time is in the interest for DICE to recode. Just drop number of gas grenades by 1. Better than nothing..right?

    No, not really, the ammo crates have been buffed significantly (they completely broke it imo) with the latest patch that they ressuply instantly, the same as the ammo pouches.

    I'd have to disagree. It takes forever for AT Rockets to resupply with crates. Ammo pouches, I get instant resupplied with them either thrown at me or pick up on the ground. I can go 0/0 AT rockets then get 1/3 (full resupply) with ammo pouches. Ammo crates...resupply every 10 seconds for AT Rockets. I have dedicated Support class friends whom I play online with frequently and they all carry pouches if they are not using mortars.

    but we are not talking about at nades, do we?
  • HUGOxxxxSTIGLITZ
    409 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE Member
    Well, that's the crates. Obviously they take longer to resupply. Then you have the ammo pouches, instant re-supply with 1- 2 bags. So, they will need to recode the ammo bags as well for resupply time. Honestly, I don't think the resupply time is in the interest for DICE to recode. Just drop number of gas grenades by 1. Better than nothing..right?

    No, not really, the ammo crates have been buffed significantly (they completely broke it imo) with the latest patch that they ressuply instantly, the same as the ammo pouches.

    I'd have to disagree. It takes forever for AT Rockets to resupply with crates. Ammo pouches, I get instant resupplied with them either thrown at me or pick up on the ground. I can go 0/0 AT rockets then get 1/3 (full resupply) with ammo pouches. Ammo crates...resupply every 10 seconds for AT Rockets. I have dedicated Support class friends whom I play online with frequently and they all carry pouches if they are not using mortars.

    but we are not talking about at nades, do we?

    Ammo crates taker longer to resupply than that ammo pouches. Period. You have a FASTER chance of getting resupplied two of your gas grenades from pouches than crates. Why is this hard to understand? So, if you are all talking about increasing the duration of resupply of grenades, it will affect the rate of resupply of every other grenade as well. The code is targeted for resupply of verything else.

    Crates:
    Bullets/shells are fastest roughly around 1-2 seconds per resupply tick.
    Gadget 1/2 slots (that consume type of ammunition) = 10-15 seconds for ONE round.
    Grenades = approximately 15-20 seconds for 1 resupply

    Ammo pouches:
    Bullets/shells = Instant full resupply
    Gadgets 1/2 slots that consume type of ammunition) = instant
    Grenades = approximately 5 seconds for each (10 seconds total for your two gas grenades)

    DICE would have to increase crate resupply rate of "gas grenades" to 30 seconds and increase ammo pouches to 20 seconds. Don't you think if gas grenades were the only grenade singled out players would use another type of grenade that takes 1/2 the resupply time to keep spamming them?? I would. Besides, increasing/decreasing resupply time "may" affect other resupply time of other items. Have you concidered that? What if you have 2 or 3 or 4 ammo pouches next to you...now your talking more of a instant resupply of gas grenades. See the domino effect? Get my point?

    Keep the gas grenade nerf to 15 seconds and decrease the amount carried. Much simpler than changing code to increase resupply time for one item. They would have to see the effects it has on other consumable items as well due to the change.
  • EzyPzyJapaneze
    451 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    Well, that's the crates. Obviously they take longer to resupply. Then you have the ammo pouches, instant re-supply with 1- 2 bags. So, they will need to recode the ammo bags as well for resupply time. Honestly, I don't think the resupply time is in the interest for DICE to recode. Just drop number of gas grenades by 1. Better than nothing..right?

    No, not really, the ammo crates have been buffed significantly (they completely broke it imo) with the latest patch that they ressuply instantly, the same as the ammo pouches.

    I'd have to disagree. It takes forever for AT Rockets to resupply with crates. Ammo pouches, I get instant resupplied with them either thrown at me or pick up on the ground. I can go 0/0 AT rockets then get 1/3 (full resupply) with ammo pouches. Ammo crates...resupply every 10 seconds for AT Rockets. I have dedicated Support class friends whom I play online with frequently and they all carry pouches if they are not using mortars.

    but we are not talking about at nades, do we?

    Ammo crates taker longer to resupply than that ammo pouches. Period. You have a FASTER chance of getting resupplied two of your gas grenades from pouches than crates. Why is this hard to understand? So, if you are all talking about increasing the duration of resupply of grenades, it will affect the rate of resupply of every other grenade as well. The code is targeted for resupply of verything else.

    Crates:
    Bullets/shells are fastest roughly around 1-2 seconds per resupply tick.
    Gadget 1/2 slots (that consume type of ammunition) = 10-15 seconds for ONE round.
    Grenades = approximately 15-20 seconds for 1 resupply

    Ammo pouches:
    Bullets/shells = Instant full resupply
    Gadgets 1/2 slots that consume type of ammunition) = instant
    Grenades = approximately 5 seconds for each (10 seconds total for your two gas grenades)

    DICE would have to increase crate resupply rate of "gas grenades" to 30 seconds and increase ammo pouches to 20 seconds. Don't you think if gas grenades were the only grenade singled out players would use another type of grenade that takes 1/2 the resupply time to keep spamming them?? I would. Besides, increasing/decreasing resupply time "may" affect other resupply time of other items. Have you concidered that? What if you have 2 or 3 or 4 ammo pouches next to you...now your talking more of a instant resupply of gas grenades. See the domino effect? Get my point?

    Keep the gas grenade nerf to 15 seconds and decrease the amount carried. Much simpler than changing code to increase resupply time for one item. They would have to see the effects it has on other consumable items as well due to the change.

    Because it's simply not true.

    I don't think you quite understand, the ammo crate was buffed so much with the latest patch, that it is borderline broken now, it does the exact same thing as ammo pouches, besides the quick resupplying of at nades or rocket gun ammo. But it has other more significant advantages over ammo pouches, you can basically deploy a second crate almost instantly after you deploy the first one and you can ressuply a small group of teammates and on top of it, it resupplies any kind of grenade, apart from the two big grenades that assault can have as one of the gadgets instantly, same as an ammo pouch.

    Gas grenade nerf is not needed imo. Instead of fixing that which is not broken, DICE needs to focus on things that blatantly are. What is needed is the fix for gas leaking through solid objects like walls, roofs and sometimes even being completely invisible. The duration nerf the gas grenades is getting in this months big update is just stupid. But I guess you gotta cater to the whiners it seems :(
  • PENTA-Nyte
    18 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE Member
    Grimleyf wrote: »
    I hate gas grenades, because they are grenades. The game could have, and should have, had gas deployed by mortar. That is how gas was delivered in the back end of the war by the British and Commonwealth units, using a specialist mortar called a Livens projector : https://en.wikipedia.org/wiki/Livens_Projector .

    I would love for this to become the norm. Having 2 gas 'grenades' is unrealistic--but that doesn't matter at this point since there's weapons which were only prototypes and never used on the battlefield which are in the game.

    I'd like it for balancing however, I'd love it if the gas operated like the smokes you fire from the mortar. You'd be able to choose between gas/smoke in the mortar.

    You should also only be able to spawn with one gas grenade, the mortar counters this however, so it's not terribly unbalanced. Gas grenade and gas in mortar can't be selected at the same time for example.

    Just my take on the issue.
  • ROTCrazytrain1
    524 postsMember, Battlefield 3, Battlefield 4, Battlefield, CTE Member
    hate them also
  • CPU_UK
    1098 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Whatever happens, can people please stop dropping the gas grenade onto their own position, all that does is hamstring your own team mates- if you want cover, throw in the direction of the enemy.
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