Mishkin37 wrote: »
I like the idea, and I think it would solve the problem of teammates not playing the objective. Those that ignore objectives in Conquest might play this mode instead. However, I see some problems with it.
- How would spawning work? With no objectives to spawn on, where do you spawn if your squad gets wiped? Spawning at the home base multiple times would get old very quickly.
- Would maps be full size or like 75%? I think that without objectives to direct the flow of battle, Conquest maps might be too big for this mode.
- As someone said earlier, wouldn't camping and sniping become even more prevalent? Since deaths would be at a premium, I wonder if people would take fewer chances just to prevent dying (e.g. they may be hesitant to run up and throw a limpet on a tank if they know that dying directly hurts the team).
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