I throw nades at people and they blow up, but I get no kills or even hitmarkers. Sometimes these players scatter, other times they just sit there. I watch the nades blow up in their face or at their feet and wonder why they are still alive. Then they kill me fast.
I take careful aim, zero my sights if using a sniper rifle, and wait for opportune moments to shoot enemies and my bullets go through them. Then they get up and run away and take cover, other times I keep shooting them, my bullets going through their face, then they turn towards me, and kill me in one shot.
Lastly, I use sweeper gun as medic class and spam bullets at enemy at point blank, and I get no hitmarkers. Then I die.
Is there a reason for this? I look at average latency of player by pressing tab, and their connection is good, or very similar to mine. This has happened on servers where I have had 28-35 ping, or 90-110 ping.
Please help, I feel like devs are laughing by secretly adding coding that gives random players at random times dummy explosives or dummy rounds lol.
Emptied 21 round clip at a player who was prone and within 10 feet and I got zero hits, then he one shots me.
Is there a way to combat this?