This game has too many lag restrictions which majority affects the balancing system. How can you make a game balanced when the players outcome depend entirely on their ping staying under the threshold. Here's a list of things that needs to check with server before it takes affect.
Walking, running, crouching, going prone, aiming down sights in most vehicles, changing weapons, changing gun in vehicle, reloading(has to remain under ping threshold entire reload), vehicle self-repair(has to remain under ping threshold entire repair or it resets repair, and why does it do that if not only to favor players with lower pings and not actually skill), getting in vehicles, CHANGING THE VIEW IN VEHICLES?,WHY!?!?!
There's probably more but these are most major factors. How can a pilot or tanker use sights when it's constantly un-sighting and the view is rubbering back, forth, left and right. Was server-side a last defense against hackers that didn't work? I've never had a game leave such a bad taste in my mouth and feel like i was nothing else but a target for other players. I guess i should say thanks dice for turning me off your products, it was a good run.