Is weapons 2.0 and old conquest system still happening?

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DeeShinyGoat
64 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
This is something that was mentioned about 2-3 months ago. Yet it hasn't materialised or been mentioned once lately. Is weapons patch 2.0 happening? And are they going back to the system where whoever holds the majority of the flags freezes the increase of points for the enemy team? In the past, the enemy team would bleed tickets as your tickets freeze, unless your teammates get killed. I heard that they wanted to go with the old concept but move the ticket count upwards.

I'd really appreciate an update!

Comments

  • Jayremie570
    1631 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    I hope so. I've been patiently waiting both those changes.

    I've been telling myself it'll drop with turning tides.
  • SFSeventh
    266 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    It's safe to assume that it will drop with the TT DLC.
    If not well ... maybe next year xD
  • DeeShinyGoat
    64 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    Well, I damn hope so. Its a shame that the game will be 60% into its lifecycle by the time they'll make truly gameplay changing changes that will improve the game.
  • QHUNK9000
    307 postsMember, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Im hoping for it to come with TT as well. Support is so much more fun to play on CTE than in main-game.
  • Jayremie570
    1631 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    It'll happen. It's just with incursions going down I'm sure they wanna get it right, at the right time.

    I would imagine they'll release the weapon patch with incursions.
  • MarxistDictator
    4811 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited November 2017
    https://www.reddit.com/r/battlefield_one/comments/7c8bjn/to_all_who_played_cte_with_the_new_ttk_changes/

    Its getting good press (aside from people who didn't play it who whine about muh scout) so hopefully it's coming to the game.

    Some dice dev already said a while back if it is implemented the MG 14/17 (the one gun that goes from insane to completely bonkers) will have a different damage model.

    As for changed conquest who knows, as far as I'm aware the old scoring is still in the CTE and they've been pretty hush about it which usually means it went on the backburner.
  • Ferdinand_J_Foch
    3192 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    Yes, they definitely need to rebalance the MG14 for this new TTK system. In the vanilla game, using the MG14 somewhat feels like cheating, but in the CTE, it felt like an actual minigun when using its bipod, so it most definitely felt like cheating.

    My best ever game (CQ on St. Quentin Scar, with a KD of 56/10) was done using the MG14 Suppressive, and I have quite a few service stars with both MG14 variants, so I can tell that it will be far too powerful if changes to it are not made.

    The RSC is also receiving an increase of its 2-shot-kill-range, up to 70m. This gun is already insane in hardcore, and it'll be better than pretty much any bolt-action rifle with the new TTK. I mean, a one-shot-kill up to 70m, as well as the ability to heal yourself and revive people? Who would pass up such a thing?

    The Autoloading 8 is also receiving a huge buff; it will 3-shot-kill from up to 70m. One of the best guns in the game is about to get even better. I'd pretty much say that the Autoloading 8 and the RSC are the only SLRs worth a damn in the CTE as of now.

    There is also talk about rebalancing the Medic class further to better suit the new TTK. Many people in the CTE agree that Medics are in a bit of an awkward state right now, so I assume more work will be done. Changing the fire rates of Medic rifles has been completely ruled out, so DICE will have to resort to more than nominal accuracy changes.

    Shotguns are also much, much more consistent now. More people will try out shotguns other than the Model 10-A, since that is pretty much the only reliable one-shot-kill shotgun right now.

    My beloved Chauchat is also getting an increase to its 3-shot-kill range, so if this TTK change drops as is, I won't mourn the Medic class that much, because my main class, the Support, will be significantly better. Maybe that Bl1tzTurk fellow might have a leg to stand on when this patch drops, eh?
  • Dogwoggle11
    2669 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member

    There is also talk about rebalancing the Medic class further to better suit the new TTK. Many people in the CTE agree that Medics are in a bit of an awkward state right now, so I assume more work will be done. Changing the fire rates of Medic rifles has been completely ruled out, so DICE will have to resort to more than nominal accuracy changes.

    I certainly hope so, because something should be done about it. There are few Medics left already on most matches, and how they are right now on CTE won't help a bit, as most people will realize that it will be so much better to play Assault or Support (or Scout, but only if they are going to stay far away).

  • MarxistDictator
    4811 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Because just having guns that are good everywhere isn't enough if they also don't outclass the close range specialist guns too. Muh medic. What's a class shooter again


    In that thread I posted two people whined about the medic with no justification as to why, should go to show the people who actually did play it and enjoyed the medic know he's not becoming obsolete any time soon.

    Though this was obvious from his gadgets alone
  • Dogwoggle11
    2669 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    I made my point, and I explained it. If you haven't got it by now, you never will.

    Keep crying about "wallhack flares" and "OP Scouts" man. It's clearly your thing.

    I'm done talking to a wall, so I will let you have the last word, if that (somehow) makes you happy. Make it count.
  • DeeShinyGoat
    64 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE Member
    edited November 2017
    The RSC is also receiving an increase of its 2-shot-kill-range, up to 70m. This gun is already insane in hardcore, and it'll be better than pretty much any bolt-action rifle with the new TTK. I mean, a one-shot-kill up to 70m, as well as the ability to heal yourself and revive people? Who would pass up such a thing?

    The Autoloading 8 is also receiving a huge buff; it will 3-shot-kill from up to 70m. One of the best guns in the game is about to get even better. I'd pretty much say that the Autoloading 8 and the RSC are the only SLRs worth a damn in the CTE as of now.

    There is also talk about rebalancing the Medic class further to better suit the new TTK. Many people in the CTE agree that Medics are in a bit of an awkward state right now, so I assume more work will be done. Changing the fire rates of Medic rifles has been completely ruled out, so DICE will have to resort to more than nominal accuracy changes.

    I absolutely love these changes. I play medic mainly, and I don't get upset when I get outgunned in close range vs high rate of fire support and assault weapons. I used to play support 70% of the time, but then healing yourself just became a better option to fit my playstyle of assaulting and flanking.

    But when that happens in medium and long range (when I get outgunned), even though I am accurate, is BS. And I feel that yes, RSC will be the go to weapon for most skilled players. But most will still pass because it's not an easy weapon to master. But with the planned 50% reduction in spread and recoil for SLRs, it should be a lot easier to master. So I think that what we will see is medics really outclassing everyone in certain ranges, but standing no chance in CQ (given the damage boost for LMGs and ARs is still happening). Really want to see how this whole thing plays out.
  • Gforce81
    3666 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    I'm holding my breath. I'm not excited or on board for the TTK shift, but I'm reserving judgement for when the change happens and I can spend some time with it.

    We'll see I suppose.
  • bran1986
    5494 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    I made my point, and I explained it. If you haven't got it by now, you never will.

    Keep crying about "wallhack flares" and "OP Scouts" man. It's clearly your thing.

    I'm done talking to a wall, so I will let you have the last word, if that (somehow) makes you happy. Make it count.

    I mean it really isn't that hard to see the issues the medics are having with the ttk shift.
  • Dogwoggle11
    2669 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    Exactly, it really isn't. Playing mostly both Medic and Support, I'm quite concerned about it.
  • trip1ex
    4565 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    edited November 2017
    Think the stuff is in the limbo phase of being worked on and looked at.

    I didn't think Legacy Conquest added anything except much longer matches.

    And the TTK changes were a solution in search of a problem.
  • MarxistDictator
    4811 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    So what guns do you not get rolled by in CQB as it is that suddenly changes post change?

    The MP18? lol


    The rest of the meta support and assault guns beat medic already and are the only ones being used currently, so if you're able to play medic effectively now that shouldn't change later. Mountain out of a molehill.

    I'm going to continue topping boards in points and kills as medic because buffed guns are actually really good. Not outclassed literally at all besides like 10m CQB which are by no means the majority or even half the gunfights you get into most of the time depending on the map.

    And there's still medic guns with faster TTK than most new TTK weapons (Autoloading, RSC) so yeah just stop guys. And the auto revolver still has a better TTK than every single automatic gun except the M1912S Storm so use the tools or quit the moaning.
  • woll3
    677 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, BF1IncursionsAlpha Member
    trip1ex wrote: »
    Think the stuff is in the limbo phase of being worked on and looked at.

    Well, they wont find a solution as changing the ROF isnt possible, so if you decrease BTK by 1 on nearly all automatic weapons the obvious adjustment would be to raise the SLR ROF as raising damage isnt really an option besides extending range, not to mention that imo a decrease in moving spread is necessary as well considering the MG´s negative spread mechanics.

    And people apparently forget that the minimum damage changed as well, though that just means that damage shouldnt be tied to the cartridge like it is now, the Benet Mercie and BAR simply need different damage models.

  • Dogwoggle11
    2669 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    So what guns do you not get rolled by in CQB as it is that suddenly changes post change?

    The MP18? lol


    The rest of the meta support and assault guns beat medic already and are the only ones being used currently, so if you're able to play medic effectively now that shouldn't change later. Mountain out of a molehill.

    I'm going to continue topping boards in points and kills as medic because buffed guns are actually really good. Not outclassed literally at all besides like 10m CQB which are by no means the majority or even half the gunfights you get into most of the time depending on the map.

    And there's still medic guns with faster TTK than most new TTK weapons (Autoloading, RSC) so yeah just stop guys. And the auto revolver still has a better TTK than every single automatic gun except the M1912S Storm so use the tools or quit the moaning.

    So your argument is: "the Medic weapons already get outgunned by Assault's and Support's, so buffing the weapons of this classes won't make a difference".

    I will put you the same argument on another context: the "AA Rocket Gun" kills planes in 3 hits. But, because we want to lower the TTK, we will make it 2 hits to kill - and hey, it won't make a difference, because the AA Rocket Gun already destroys planes just fine as it is!
  • MarxistDictator
    4811 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    No, I'm saying that there's already an abundance of players succeeding with the medic class vs guns that can and do outgun in CQB (since that is the crux of your argument) so I don't really see how the meta is suddenly changing. Especially since medic gets some nice buffs and there's definitely table room for more. There is more to the game than just automatic weapon TTK and to discount the inherent advantage of being a medic is leaving too much out to suit your argument.

    But looking at your last paragraph that's your MO. Cool digs every line. Trash posting like usual.
  • bran1986
    5494 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    edited November 2017
    Here is the problem. Take a gun like the BAR, the BAR right now has a ttk that is extremely close to a bulk of medic cqb weapons inside 30 meters(Cei Rigott, m1907, Fedorov Avtomat). With the ttk shift, the BAR gets significantly stronger, while the medic cqb weapons stay exactly the same. The same could be said about the madsen and chauchat. You then have long range lmgs that will be equal to the best cqb weapons the medics have.

    Why would you want to use a mid range weapon like a Mondragon or Cei Rigotti when you can run around with a Browning that fires faster, holds 200 rounds, and is a hell of a lot easier to use? You have to remember when this whole thing was talked about, a ROF buff for medics was essential to the whole ttk change working, but since that isn't possible, medics are left in a very strange spot. They get weaker in cqb, and are weaker at mid range. There has been talk about more changes and tweaks, but we haven't seen anything new since September.
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