Hi,
Just got the BFV beta today and I am not impressed. It feels a lot more like COD and not the Battlefield that I have loved and played for years.
A big part of my distaste I feel is because BFV has changed its spotting mechanics. Why the hell did this have to be changed. Now we have people just camping and sneaking up on each other. It genuinely sucks and takes fun away from the game.
I'll probably just stick with BF1 or find a new game if this very significant mechanics isn't fixed.
5
Comments
Spotting is the most contentious part for me too, because that was so vital to my play style. Probably to everyone's play style. It really was a key part of situational awareness. I'm willing to give it a chance, but if anything makes me lose interest in the game I think it'll be related to spotting and how it affects game play (or rather how the lack of it affects game play).
Funny experiment, and I recommend anyone try this, it's hysterical ... in the assault mode where people are charging up the hill to take the objective, sneak around behind them, and then charge up the hill with them, or sneak into their midst and stand beside a tree FACING THE OBJECTIVE as if you were one of the players on their team. Literally nobody notices, they'll run right by you, you can stand there for minutes at a time until a more veteran player sees you. I was standing at the bottom of that hill, and not far from it, in the middle of at least 10 enemy players, facing the same direction they were, using a spotting scope to light them all up and watching my team pop over the hill to take them out .. it was hysterical.
Oh look another one who can't play the game without their 3d spotting crutch
Hmmm..
Funnily enough you can still spot and even mark areas. Scout can use their binos to 3D spot without even needing to press a button and they just drown in points
It's definitely more challenging. I'm starting to pick up on it.
I'm not even sure what this means, spotting wheel ? I'm sure its just a name for something I'm already using, but I'm not sure what.
It gives campers an advantage, but it also gives PTFO players an advantage.
Hard core players have done it forever, so it has to be possible. I'm actually excited about that part, that it might make playing hard core easier once you get used to it. That was what I had the most trouble with when trying to play hardcore in BF 4.
You can't say you haven't spotted a ton in past BF games you're being kind of a hypocrite here saying that, I spotted a hell of a lot I would go as far as to say that I had more spotting medals than anyone in most matches I play in other BF games.
Oh man now I'm getting flashbacks of pushing campers off rooftops with my MAV...
I actually think spotting is fairly realistic.
I know how that sounds - what do you mean STOMP A GIRL ... there's no way a person would run around with a red triangle above their head in a real life war.
True ... but in a real life war, people would be yelling at each other, motioning to one another to watch out in a particular direction, looking around at each other and asking questions with hand signs to see where the enemy is, talking on the radio with one another, there would be a command structure, there would be intel, ... we have basically NONE of that in game. Sure, you can voice chat with your own squad, but that's nothing like what it would be like if you were literally in a war, standing shoulder to shoulder with people, and someone caught sight of someone running along a hedge row. Just seeing an enemy soldier somewhere would set off a chain reaction of people informing other people around them, their command, etc, that enemy had been seen ... and in that sense I think the spotting mechanic in a game like BF 1 does a pretty good job of simulating that kind of information. It's a way, with a simple button click, for us to simulate yelling out to everyone that he's "over there ...!" while pointing, calling the CO on the radio, people marking positions on maps, etc. It's a kind of short hand in game that has the same basic effect as all of that to provide situational awareness. In real life, troops that are seen by their opponents are reported, and once they've been spotted people often keep track of their movements, try to keep an eye on them, or engage them.
Think about how you feel now in the Beta, when you are standing there with 10 of your team mates around you and you see an enemy RIGHT THERE .. and you WISH you could just say HEY EVERYBODY HE IS RIGHT THERE SHOOT HIM, but there's just no way to do it, because spotting is now gone. In real life you'd call attention to the enemy and EVERYONE would look that way and see him. Spotting accomplishes that same end.
Even when you have a squad on voice communications (rare) that doesn't accomplish the same thing .. because you're like having to describe where the enemy is, he's over there! Beside the .. uhh ... I guess that's north, next to that little white fence, beside the tree. What tree. That tree over there . ... no not that tree, the other fence and tree. It's comedy to do on the voice thing what could EASILY be done in real life where you'd just motion in a particular direction and maybe whisper .. "over there" and everybody would easily know wtf you were talking about.
No one talks - i have never heard someone talk on BF4, or in the BF V beta. So spotting was an excellent way to tell others on the team that there were enemies in their vicinity. The spot tag did not last forever.
So spotting countered the issue that no one talks in squads or to each other.
To counter this, you have to sneak around, or camp - but then, the slow turning of the players means you cannot react to people coming up behind you.
What this does is make you camp in a corner without significant flank points, or run and gun.
Regards,
Shadders_X.
It's legitimately the reason that I will buy BF5. If they reintroduce it I won't pick it up unless hardcore is implemented properly.
2Lplay
Hard core is for scrubs. Real players join the actual army.
No wars currently worth dying for.
Have you ever played COD? It’s nothing like it.