I am still trying to wrap my head around this game - what it is, what it will be. I want to continue coming on this forum and highlighting some of the things I'm seeing as an avid BF and WW2 fan - pointing out what I think is working so far and what remain huge concerns:
1. Squad and gunplay has never been better as far as I'm concerned. There's an increased cohesiveness not only with your squad, but with the entire team (for the most part) - usually regardless whether you are playing with friends or randos. The gun mechanics are heavy and satisfying, with what seems to be increased engagement distances (due to map design), making for some incredibly satisfying firefights and tactical situations.
2. Map variety is great so far - a good mix of large open, urban, and close quarters maps that keep the map rotation fresh and needing constant tactical adjustment.
3. UI is vastly improved over past titles, particularly within the Company and managing classes, weapons, customization, etc.
4. Squad reinforcements are a great asset, but hoping to see many more options (maybe map dependent) in future to really open up the tactical toolbox of a squad.
5. Vehicle variety is out to a great start, but again hoping we see these options expand (again, maybe map dependent) as vehicles really did define WW2.
1. Grand Operations is completely underwhelming, think about going back to what worked in BF1 and just adding a little WW2 flare to it (i.e. airborne, final stand) - it was the tangible progress with battalions/sectors/maps that made Operations feel so big. And in lieu of opening cinematics why wasn't actual WW2 footage from the battles used for context/setup?
2. Tides of War content remains unclear - I think most of the community would really like to see a more complete roadmap so we can remain faithful this game will be as big as advertised. Overture revealed these updates might not be as advertised - specifically a single mode map, an incomplete/marginally useful training range, and only a handful of new skins. I'm now skeptical of the next chapter, and the chapters after that. Will we get more complete content, and/or will there be other "mini-updates" between the main chapter pushes?
3. Training Range - it is clear this was an ambitious idea, and it is a welcomed return of a useful BF tool. However currently the training range is only marginally useful - this is mainly due to fact that we cannot utilize our guns/vehicles from the main game to get some true practice in. I don't think we need the full arsenal of weapons, but just be able to access the weapons/vehicles we have in our company and switch/modify as we would be able to in a multiplayer match - not too dissimilar to how it worked in BF4 (though it would be nice to have full access to both axis/allies vehicles as they could all be setup differently). And yes, would be nice to have a bit larger of a vehicle firing range.
4. Skins - My personal outrage during marketing for BFV was what appeared to be outrageously silly cosmetic character customization. Though it looks like this has for the most part been toned down for launch I remain concerned that it will start to rear its ugly head again. Crazy/cool customization of "legitimate" axis/allied uniform items is one thing, but going beyond that will not only ruin the feel/immersion of the game, but will also make it nearly impossible to tell who is who. Also concerned at the sloppy U.S. paratrooper skins that arrived for British use in Overture - why U.S. uniforms for Brits? And will we ever be able to customize tank/pilot characters? Will the armory ever fully open up to all available skins for purchase?
5. Battles - DICE keeps touting the "unknown" places of WW2. Okay so we go to some locations from 1940 (I probably would have done that as a DLC, but whatever) - does this mean the game is going to avoid the most famous battles? Will Tides of War go through the entire war? Again, goes back to a long term roadmap so we can at least prepare ourselves to be hugely disappointed or get really excited for what's coming.
aka [CBRA] SturmSabreSix