Honestly? I didn't like switching to TTK2.0 BUT I kept grinding to unlock the stuff of ToW... Now we're back again to TTK1.0 and I'm getting tired of this back and forth... Adjusting to "new" TTK again, being more cautious again... I saw my KD rise during TTK2.0 and over a few games today it dropped straigth down again. Some might tell me to get good at the game, well I don't have the motivation to grind through a respawn-simulator. I have my moments where I do good but I'm not consistent.
I am back to AC: Odyssey now and will just play a few games of BFV to unlock the weekly stuff.
The only thing I regret is that I've bought a digital copy and therefore cannot sell my game to someone else. Luckily I'm not a poor chap so it doesn't really matter either.
I haven't even put it on yet, being i'm at work. But i can imagine. I'll try Panzerstorm and stick with that, and even that may have been ruined by now.
For all of those who don't like TTK 1.0. Please understand that your frustration might be coming not because TTK is to fast, but because there are bugs which make you feel due in a second (tdm, netcode, damage sticking). Also the kill cam doesn't work - you often do not understand who killed you and how. Lastly, you can't remove the learning curve factor. Bf has always been a tougher game than most of the triple aaa shooters. But once you learn, it becomes highly rewarding. Do not get frustrated. Put in the hours. And do play balanced modes such as conquest.
For all of those who don't like TTK 1.0. Please understand that your frustration might be coming not because TTK is to fast, but because there are bugs which make you feel due in a second (tdm, netcode, damage sticking). Also the kill cam doesn't work - you often do not understand who killed you and how. Lastly, you can't remove the learning curve factor. Bf has always been a tougher game than most of the triple aaa shooters. But once you learn, it becomes highly rewarding. Do not get frustrated. Put in the hours. And do play balanced modes such as conquest.
Completely agree. But BFV has the highest learning curve of any BF game yet (I've played most). I felt better with 2.0, my k/d rose, but now I'll be back to 0/7, 1/5 type games. In BF1 I averaged 8k per game with a 2+k/d, probably average 3k per game here.....it's just a grind.
You should add visibility. I get melted by players 100+ meters away I can't even see. There are so many changes that need to be addressed, apart from ttk.
Honestly? I didn't like switching to TTK2.0 BUT I kept grinding to unlock the stuff of ToW... Now we're back again to TTK1.0 and I'm getting tired of this back and forth... Adjusting to "new" TTK again, being more cautious again... I saw my KD rise during TTK2.0 and over a few games today it dropped straigth down again. Some might tell me to get good at the game, well I don't have the motivation to grind through a respawn-simulator. I have my moments where I do good but I'm not consistent.
I am back to AC: Odyssey now and will just play a few games of BFV to unlock the weekly stuff.
The only thing I regret is that I've bought a digital copy and therefore cannot sell my game to someone else. Luckily I'm not a poor chap so it doesn't really matter either.
Weird. My K/D shot straight back up when they reverted the changes.
With the longer TTK the most common thing that happened was me wasting a clip to kill an enemy only to have him run behind cover and me get killed from somewhere else while I reload.
Original TTK is better in every way.
Comments
hehe
I am back to AC: Odyssey now and will just play a few games of BFV to unlock the weekly stuff.
The only thing I regret is that I've bought a digital copy and therefore cannot sell my game to someone else. Luckily I'm not a poor chap so it doesn't really matter either.
There were literally 3 viable guns in 2.0 (1-5, 1907, KE7). Now there are about a dozen. Your thread makes no sense.
Spot on, you can compete at a much wider range with many more weapons with the current TTK
I'll be honest, I dislike a lot of your posts (usually for the demeanor, not the content) but this one is really hard to disagree with.
The ttk change basically exposed all the pro players as trash, "1 more bullet to kill is to much for us" please revert it.
They should of left the Assualt class at TTK 2.0
I bet the next balance patch we will see a lot of the Assault weapons go back to or at least part of the way to the TTK 2.0
Hold up. So medics do have a viable gun????
Completely agree. But BFV has the highest learning curve of any BF game yet (I've played most). I felt better with 2.0, my k/d rose, but now I'll be back to 0/7, 1/5 type games. In BF1 I averaged 8k per game with a 2+k/d, probably average 3k per game here.....it's just a grind.
You should add visibility. I get melted by players 100+ meters away I can't even see. There are so many changes that need to be addressed, apart from ttk.
Maybe it's not the game that's trash. Maybe its the person playing it.
Weird. My K/D shot straight back up when they reverted the changes.
With the longer TTK the most common thing that happened was me wasting a clip to kill an enemy only to have him run behind cover and me get killed from somewhere else while I reload.
Original TTK is better in every way.