There is a Trend happening and I don't know if it means Gaming is hurting or it's just how it is but most games that are releasing are already sliced in half in price or huge Discounts.
Just Cause 4 just launched and I can get it right now for $44 on Best Buy.
It's not just Battlefield that has had it's prices slashed. It's happening to all games.
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Way to much. And that's not even bad. January to May next Year is Bloated to the gills with games.
I just don't understand why developers want to release next to one another. It only hurts them in the long run.
When a whole bunch of games are released in the same window, people will generally choose just one and perhaps pick up the others in a sale. If your game turns out to be a buggy mess that's too similar to the last release, except without the 12 months of polish, bug-squashing and balancing, you're just going to go and get something else.
After the first week of Tides of War following the TTK fiasco, I finally gave up on BFV as the unlocks weren't working, TTD was still borked and a ton of other stuff yet to be addressed, I went back to Divinity: Original Sin 2 and started a new game with the updated version.
If publishers stopped making games designed around a low player churn rate and instead concentrated on quality gameplay, quality content and a solid, stable, bug-free (relatively) game engine, then they'd make money.
Fire the systems analysts and just hire some creative, skilled project managers instead.
.. Battlefield: V, Fallout: 76 , Just Cause 4 And to some extent BO4.. The sales figures on those titles are WAY below expectations (shareholders expectations).
There is a reason, for example why games as Red Dead Redemption 2 still are at full price more or less.
The whole "But others do it too"-argument doesn't hold up in this case imo (and what the data shows)
The reason they can slash prices is they really dont have to program the whole game anymore, texture objects, even the world don't need to be programmed the way it use to be. They can be placed on the plane. This is why there are so many bugs nowadays. No brain work involved, it is copy and paste code and objects. Then let the engine render the game. This is the problem with closed bata test, the game really does not get tested by true gamers. Lazy workers, after they realize the game is really that bad, the prices drop so the refund is lessor.
How do I know this, I moded maps in 42 and UT. We can see the out come of what I am talking about. Mines floating in air, bot with no rifle, textures out of place or not seeming right. These are all lazy workers that don't want to actually do the debugging process properly.
Fortnigt is a huge succes among kids. Try making a game that does better. Not gonna happen.
Well said. The success of RDR2 is a perfect example of this. Take two are as money oriented as any other publisher but at least they understand that giving their studios enough time to make polished, quality games is going to make them more money in the long run.
No they criticize the ongoing development of releasing half finished, bugged Games where vital content was taken out from the original game or is inside but hidden behind a paywall.
While the same companies want to lure costumers with some Premium or Abo modell into addiction.
Campaigns are either cinematic lazy experiences, or even gone from the fray, while at the same time, Genxers and Milennials are aging out of games that are being put out, that maybe a decade ago, were popular.
The only ones that do well, are Campaign games, many years in development, like Red Dead or GOW. The rest, kiddie crap, and the kiddies play Fortnite, as older gamers grown out of COD, and BF becoming a tryhard niche game, that caters to only a selective few players, as it does on PC.
Both systems "exclusives" are of the sci fi and fantasy genres. No war games, so if that's what you're into, you're up a creek on both systems.
That's just where gaming has become. The answer?
You need games that could reach out to a multitude. This game DOES have that potential, but new modes, like 32 player Conquest Casual, or Bot Modes, or servers with TTK cut in half, and in hindsight, a state of the art campaign like we saw in the BC days.
In the uk game sales have dipped drastically over the last few years.
The industry needs to raise its game because gamers aren’t prepared to throw money at broken games anymore
While RDR2s sales were successful and allow them to still charge full price for the game, Rockstar's publisher's stock price is falling like everyone else. Nearly every major AAA publishing company have stocks going in free fall, even those with highly successful and currently popular titles.
There is a negative trend happening in gaming, from an overall standpoint. It's definitely not just BF5 or other games that are flat out failures like FO76, etc.
Well, it's true, but if you look at these matters individually, you can see why. FO 76 was apparently broke out of the gate, and many other faux pas going on there. Red Dead, many complaints of a prehistoric control system of a decade ago.
My issue there, is there's too much walking, and just to "jog" you have to spam the A button, or press in other buttons. Where as, say like here on BF, jogging is 'default", like most every other game. It's very frustrating on Red Dead, and so that may have turned some folks (like me), off. It's not to say though it's a bad game.
As far as COD, again, like BF1, great with initial sales, but plummetted player base early on, that may affect their microtransactive plans (and maybe, portion too it). And Tomb Raider a played out series on a bad calendar, as is Just Cause.