Bomber unnerf

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LukeLaPrade
1 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1 Member
The ju-88 bomber has been made completely useless and everything that counters it has been made to strong

All fighter planes need to be nerfed massively. And the mosquito planes as well

The defense of the plane, and the damage of the front guns on all fighter planes needs to be heavily reduced to balance for the nerfing done to the JU -88 bomber

The bombing community is suffering from the unfair abuse done to its planes.

Any fighter plane or any plane for that matter can take down the JU-88 bomber with complete ease. With little defense and terrible rear guns, we are like fish in a barrel

The spitfires defense and front gun damage need to be severely reduced.
As they are way to powerful and impossible to stop with the rear guns of a ju-88

And the JU-88 bomber needs to have a huge bump in rear gun damage and a huge bump in overall defense so that one sweep from a plane doesn’t devastate us

AA guns shoot entirely to far. It’s impossible to escape.

Please dice and EA. Unnerf the bombers

Or at least give us way more defense and much stronger rear guns.

And drop all other planes defense and front gun damage to compensate for how weak you have made the JU -88

Also either give us back the 32 40ks and the 1000kg together

Or get rid of the waiting to reload crap.

You didn’t have to severely reduce our bombing capabilities and slow down the rate at witch we can drop another pay load. Just do one or the other

Taking away half of our payload. Our ability to drop 1000kg and 40kgs, and increasing the spread of our drops has made it miserable for the ju-88 community

Please give us a reason to continue playing your game. This nerf of the ju-88 and the power and defense of all other planes is a deal breaker. It has taken all the fun and joy out of the Game. And we have had enough

Comments

  • KingRofty
    567 postsMember, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited January 2019
    Honestly , I would be super happy if the bombers totally disappear from BF V, as it ruined BF1 for me. Joined a game on Arras recently, and bomber pilot was already 46-1, whilst infantry player with most kills was on 20. Go figure.

    Get on the ground, equip a rifle, and earn your kills.
  • SirBobdk
    5318 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited January 2019
    No. Bombers are fine. In order to use the bomber you need a fighter to protect you. Thats how it should be. Solo bombers should be sitting ducks.
    But i agree that the ju88 could take a few more hits before going down. More like the me109 against the belheim.
    Fighters kill bombers and bombers kill ground. We dont want a game with bombers going on huge killstreak, why the reload also are fine. Ju88 was super easy mode. Now it takes some skill and teamwork to use.
  • Cropulus
    299 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    No more back to where the bombers were right before the nerf. They ruined the game for the rest. Towns and hiding places got shredded, the game was only fun for the bombers. I had enough of that!
  • Hawxxeye
    7748 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    Fighters kill bombers and bombers kill ground.
    The 8 LMGs on the spitfire VA fighter kill ground very nicely too.
    .
    Having used all types of planes in BFV I find that the bomb reload timer is the biggest offender among the problems of the planepoclypse patch.
    As you said the bombers should have some dependency to fighters, but at least their offesnive capabilities should not be as bad either then or there is no reason not to fly only fighters and live longer while harrasing both air and ground (in the absence of a good AA tank)
  • SirBobdk
    5318 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    Hawxxeye wrote: »
    Fighters kill bombers and bombers kill ground.
    The 8 LMGs on the spitfire VA fighter kill ground very nicely too.
    .
    Having used all types of planes in BFV I find that the bomb reload timer is the biggest offender among the problems of the planepoclypse patch.
    As you said the bombers should have some dependency to fighters, but at least their offesnive capabilities should not be as bad either then or there is no reason not to fly only fighters and live longer while harrasing both air and ground (in the absence of a good AA tank)
    I do agree and I'm beginning to be good with mg against infantry even with the me109, but no where the amount compared to being in a bomber.
    But fighters in the air on both sides means less attack on ground due to dogfighting.
    Worse case scenario is bombers on both sides. That's just infantry farming.
    I think The Belheim is perfect. It have a good defense with the 360 gunner and can take a lot of hits. The Ju88 should be more of the same. But if so then it also should have 8+2 bombs and not 12+4 bombs. The ju88 is the most deadly bomber but it comes with a high risk and have to depend on a fighter escort.
    Rearm delay is a good thing even if we can discuss the time. Right now I'm fine with the 30 sec. It means you have to learn to use the MG and not just bombs while waiting for rearm if you want more kills.
  • Hawxxeye
    7748 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    edited January 2019
    Hawxxeye wrote: »
    Fighters kill bombers and bombers kill ground.
    The 8 LMGs on the spitfire VA fighter kill ground very nicely too.
    .
    Having used all types of planes in BFV I find that the bomb reload timer is the biggest offender among the problems of the planepoclypse patch.
    As you said the bombers should have some dependency to fighters, but at least their offesnive capabilities should not be as bad either then or there is no reason not to fly only fighters and live longer while harrasing both air and ground (in the absence of a good AA tank)
    I do agree and I'm beginning to be good with mg against infantry even with the me109, but no where the amount compared to being in a bomber.
    But fighters in the air on both sides means less attack on ground due to dogfighting.
    Worse case scenario is bombers on both sides. That's just infantry farming.
    I think The Belheim is perfect. It have a good defense with the 360 gunner and can take a lot of hits. The Ju88 should be more of the same. But if so then it also should have 8+2 bombs and not 12+4 bombs. The ju88 is the most deadly bomber but it comes with a high risk and have to depend on a fighter escort.
    Rearm delay is a good thing even if we can discuss the time. Right now I'm fine with the 30 sec. It means you have to learn to use the MG and not just bombs while waiting for rearm if you want more kills.
    imho there should be a rearm/cooldown timer that starts from the time you drop the bombs, not from the time that you reload. Otherwise the time between the bombs/rockets is further extended.
    I also do not consider the bomber MGs even remotely viable vs infantry with the current splash. Only the mosquitto has decent MGs yet it feels outgunned by the VA fighter...
    .
    I wish the mosquitoes had the option of the Molins "6-pounder Class M" cannon
  • Vinicarioca
    230 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    Battlefield is a infantry and vehicles game.

    I'm not a pilot, just play infantry and tank...

    Well, i know they nerfed the planes and some people saying the nerf was very heavy...

    But last night a bomber in another team had 45 -1 in breaktrough... and almost win the game alone (destroying all our fortifications and disrupting our defense)... i don't know if it needs a buff.
  • SirBobdk
    5318 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited January 2019
    @Hawxxeye wrote
    imho there should be a rearm/cooldown timer that starts from the time you drop the bombs, not from the time that you reload.
    Great idea. That would make more sense.
    @Vinicarioca
    But last night a bomber in another team had 45 -1 in breaktrough... and almost win the game alone (destroying all our fortifications and disrupting our defense)... i don't know if it needs a buff.
    That can only mean lack of fighters. Really my point. Bombers are really deadly if let alone, why they should come with high risk if there's fighters in the air.
    BF1 attack planes were a joke against fighters. Now its more balances but still a long way from perfect.
  • Hawxxeye
    7748 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    Battlefield is a infantry and vehicles game.

    I'm not a pilot, just play infantry and tank...

    Well, i know they nerfed the planes and some people saying the nerf was very heavy...

    But last night a bomber in another team had 45 -1 in breaktrough... and almost win the game alone (destroying all our fortifications and disrupting our defense)... i don't know if it needs a buff.
    This sounds more like an issue of the defenders not being given planes/AA tank slots or just plain ignoring the bomber.
    The VA spitfire can make the sky unfliable for the german team and the BF 109 with the rockets can crack any British bomber if it successfully hits them
  • TheSacar
    1005 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    @LukeLaPrade I can't tell if you are really serious.

    The 32 bombs were a bug and never intended. And going 1v1 with a bomber against a fighter should have you at a disadvantage. Why should a plane like the JU88 with its massive ground attack capabilities also be able to take fighters without support? It might take a few more hits, but beyond that the JU88 is fine.
    Fighters were already pretty much nerfed to a point where most people can't really do very good with them. In my opinion they could stay as they are with two exceptions: The splash on the Minengeschoss needs to be a tad higher vs ground targets and some of the specialization trees need improvements.
    .
    I do think that the bomb cool down timer could be lowered on all planes and bombers could instead need to fly through the resupply twice to reload fully, while a single fly through gets them half their bombs. That way, if you are accurate, you can drop a smaller payload more quickly rather than having to wait for the bombs while I shoot you down :-)
  • SirBobdk
    5318 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited January 2019
    @TheSacar wrote
    Fighters were already pretty much nerfed to a point where most people can't really do very good with them.
    True. It takes som practice to get used to them. I can go around 15-20 kills with the me109 and 20-25 with the Spitfire. Dependent on how much time I have to dogfight.
    The MG on both planes + bombs/rockets are quit effective once you learn to spot enemies on the ground. 1 st view + zoom is the way to go.
  • Zviko0
    1718 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    It just feels like JU-88 takes less hits because Spitfire's 8x.303 is so powerful. I'm not using VB variant but I'm sure it takes just as long to take down a JU-88 as it itakes BF 109 to take down a Blenheim. Although those .50 MGs aren't bad at all. You can take down a Blenheim pretty fast if you are right behind and wait till they start turning.

    8x.303 MGs needs nerfing, everything else is fine imo except, I'd like more ammo back for the MGs on fighters and reload on the bombs/rockets is a bit long.
  • SirBobdk
    5318 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    @Zviko0 wrote
    I'm not using VB variant but I'm sure it takes just as long to take down a JU-88 as it itakes BF 109 to take down a Blenheim.
    Your right, it does. I think the me109 is perfect and the Spitfire need a little nerf.
    Reload could be like @Hawxxeye says from you drop your bombs which i think is a good idea.
    But still physics / maneuverability and upgrade tree need a substantial review.
  • TheSacar
    1005 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    Zviko0 wrote: »
    It just feels like JU-88 takes less hits because Spitfire's 8x.303 is so powerful. I'm not using VB variant but I'm sure it takes just as long to take down a JU-88 as it itakes BF 109 to take down a Blenheim. Although those .50 MGs aren't bad at all. You can take down a Blenheim pretty fast if you are right behind and wait till they start turning.

    8x.303 MGs needs nerfing, everything else is fine imo except, I'd like more ammo back for the MGs on fighters and reload on the bombs/rockets is a bit long.

    I disagree on the 8x.303 needing a nerf. Like I said before, i can take down a bomber with my G6 almost as quickly as with the VA. The VA doesn't have a secondary MG which, combined with the comparatively low ammo count, balances out the slightly quicker time to kill. You need the same MG and ammo to go after ground targets, whereas in the G6 you have the standard front MG with 300 rounds plus another 150 Minengeschoss rounds and you can switch between them when overheated. And by direct comparison, the G6 has rockets which can drop a huge fraction of any bomber's hit points when aimed well.
    My experience with the VB is almost entirely pre-patch, as I find it (and mostly the missiles) pointless after the patch and the G2 I only pick when up against a real menace of a pilot when air radar and better turning speed become necessary. Both of these I find take longer to kill bombers though.
    .
    I don't have much experience flying bombers though. Can't stand the slow, sluggish things. Never could.
  • SirBobdk
    5318 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    @TheSacar wrote
    You need the same MG and ammo to go after ground targets, whereas in the G6 you have the standard front MG with 300 rounds plus another 150 Minengeschoss rounds and you can switch between them when overheated
    Agree, but the G6 don't have rader which imo is a must if your dogfighting.
  • Sou1__0062
    166 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    reload bomb cooldown is ¯\_(ツ)_/¯ joke right now lol.
  • TheSacar
    1005 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    @TheSacar wrote
    You need the same MG and ammo to go after ground targets, whereas in the G6 you have the standard front MG with 300 rounds plus another 150 Minengeschoss rounds and you can switch between them when overheated
    Agree, but the G6 don't have rader which imo is a must if your dogfighting.

    I can handle most pilots without the air radar - though having it is of course very advantageous. But - as I said - I will opt for the G2 when up against a skilled pilot. And the reason for that is mostly air radar.
  • Tony-yingc
    82 postsMember, Battlefield, Battlefield 1 Member
    Battlefield is a infantry and vehicles game.

    I'm not a pilot, just play infantry and tank...

    Well, i know they nerfed the planes and some people saying the nerf was very heavy...

    But last night a bomber in another team had 45 -1 in breaktrough... and almost win the game alone (destroying all our fortifications and disrupting our defense)... i don't know if it needs a buff.

    where is AA? where is fighter? Air superiority. I think he deserves more killings.
  • SirBobdk
    5318 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    TheSacar wrote: »
    @TheSacar wrote
    You need the same MG and ammo to go after ground targets, whereas in the G6 you have the standard front MG with 300 rounds plus another 150 Minengeschoss rounds and you can switch between them when overheated
    Agree, but the G6 don't have rader which imo is a must if your dogfighting.

    I can handle most pilots without the air radar - though having it is of course very advantageous. But - as I said - I will opt for the G2 when up against a skilled pilot. And the reason for that is mostly air radar.
    How is the 150 Minengeschoss compared to the G2 canon. Have not really used the G6.
    All aircraft should have the option of rader or rader should be removed. It is only a question what you sacrifice.
    The Spitfire and Me109 G2 really only have one option for upgrade tree. In fact, everyone. I can only think of the mosquito and the Stuka 1 that I change from time to time.
  • Tony-yingc
    82 postsMember, Battlefield, Battlefield 1 Member
    A
    TheSacar wrote: »
    @TheSacar wrote
    You need the same MG and ammo to go after ground targets, whereas in the G6 you have the standard front MG with 300 rounds plus another 150 Minengeschoss rounds and you can switch between them when overheated
    Agree, but the G6 don't have rader which imo is a must if your dogfighting.

    I can handle most pilots without the air radar - though having it is of course very advantageous. But - as I said - I will opt for the G2 when up against a skilled pilot. And the reason for that is mostly air radar.
    How is the 150 Minengeschoss compared to the G2 canon. Have not really used the G6.
    All aircraft should have the option of rader or rader should be removed. It is only a question what you sacrifice.
    The Spitfire and Me109 G2 really only have one option for upgrade tree. In fact, everyone. I can only think of the mosquito and the Stuka 1 that I change from time to time.

    Radar is very powerful in air combat. I think it will be more interesting to reduce the range or remove the radar.
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