Problem: You can't really get a sense of where the footsteps are coming from.
Solution: Turn the footsteps volume up to 11.
Result: Where the hell are those loud footsteps coming from?
PMSL when within the first 20 seconds of my first game since DL the patch I heard the screaming (turned up to 11) Stuka.
This kinda sums up the way BF has been heading for a little while, it's no longer a product that Dice devs have put heart and soul into, it is instead a product that needs to be assembled and shipped out at the earliest it can be gotten away with. Gotta please those shareholders right? The title of this post is no fidelity and that rings true across any part of the game you point a magnifying glass at. UI, animations, audio, netcode, the list is endless.
We will be drip fed new content over the coming weeks and months and I think this is a great way to distract us from the problems this game has and in my opinion, will always have.