This Week in Battlefield V

Support (MMG) is now NERFED back to the stone age in BF5

Comments

  • j232211V7
    81 postsMember, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    buster518 wrote: »
    j232211V7 wrote: »
    I am sure all ladies being happy for MMG’s nerf are assault or medic class. I’d love seeing an Assault class nerf as well. As a MMG user who plays strictly objective and ranks top 3 every time, and have put the hours to master this weapons(240H), I find it odd and strange how MMG’s behave after patch. Completeley unnecesary nerf DICE, mid-long range is kind of useless now, it just sprays bullets around, not in the target. I’ve noticed playing 2 hours this morning aiming while in prone position is more difficult now. Oh well, time to adapt again and maybe switch to another class. Thank you DICE, we all appreciate your little improvements!

    Lol master the weapon you mean lay down and have nearly perfect accuracy and good rpm. Laying down as support to get a kill takes little effort.

    It does require some serious skill to use support class effectively. When was the last time you saw a support class capturing objectives by pistol and hold it down by himself and finish top 2 all the time ?Exactly!
  • BFB-LeCharybdis
    813 postsMember, Battlefield, Battlefield 1 Member
    They just need to give MMGs ADS. Not super accurate, but something better than the terrible hipfire they have. There's not much utility in these weapons right now, at least not something that couldn't be accomplished just as easily with a different class or weapon.

    I'd actually use the MMG's if they did that, although the recoil would have to be insane to balance it out. Maybe something like the 'Parabellum' from BF1? God I loved that gun.
  • sasqch10
    138 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    You are preaching to choir here sir!! Leave it to the fanboy **** to tell people the way you “should” play the game other than addressing the problems this bad game has or answering the question asked!! Forcing a play style for guns, that is still broken, then tell people don’t use them, use others. Shotguns suck and you and everyone knows it. That is by design because people cry about any advantage a gun has until they may as well all be muskets. Then fanboys would crap themselves about something else. Cheers
  • Austacker
    430 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited January 18
    Been playing Battlefield since Bad Company on Xbox. played over 3000 online hours in Bad Company 1/2, Battlefield 3, 4, One and now 5.

    I've never seen Support MMG in a worse place than it is today.

    I'm a former World Top 10 with the M60 in both Battlefield 3 and 4 on Xbox. I don't suck. I don't need 'better aim'. I can play the class and have more experience with the Heavy LMGs than over 99% of you ever will.


    I've never seen the toxic COD community so supportive of the nerfs to my beloved heavy LMG / MMG spec.

    You all scream that 'Snipers' are a terrible class and need all the buffs now - but crap all over the MMGs as just some 'campy class' that deserves it's nerfed fate.

    Whilst you COD numpties load up on your fast TTK weapons and run around like rabbits on crack, I'm the guy that locks down the position you people took. I provide the spawn point. I drop the damn ammo. I build the defences. It's dudes like me which you all love to loathe who carry the anchor on your teams and make the damn difference at the end of the day with this crazy thing called.... (wait for it).... tactics!


    I laugh myself silly they have the audacity to complain Battlefield has lost all it's identity and become a buggy COD ripoff as the sales/player numbers tank into the abyss.

    You people don't get it. The tactical play of this game is dead. The variety of combat engagement is dead.

    This is a game of run and gun zerg rush 'tactical' COD play now - you complain about THAT - but you all downplay the specific tactical elements that have been nerfed into oblivion, but defined what made Battlefield - Battlefield.

    Your game is dead in the water and instead of trying to push for that diversity to return, all you want it to downplay / write off those who play those tactical, non 'run and gun' roles and say they're overblowing the problem.

    Well - enjoy your COD. That's all you have left now. That's all this game will be. That's all you really want. It'll continue down this sad and sorry path until EA gets sick of the dismal sales numbers and closes this franchise.

    Enjoy. Just remember, this is what you all wanted.
  • Khronikos
    2145 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited January 18
    Honestly, I feel the team making this game has a hard road ahead. I want no part in the endless beta though.
  • gibonez
    296 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    I agree on most points however, MMGs should never get magnified optics, neither should non recon classes.
    Game would play better if the 3x scope was removed from all non recon weapons across the board.
  • Austacker
    430 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited January 18
    MMGs was a terrible terrible idea, Dice should've never implemented it.

    As a very long term BF Vet and Support guy specialist, I have to agree. Whilst the heaviest LMG in every game is my 'go to' weapon and the core of my Battlefield career, the way they've handled the MMG in this game they may as well have just cut it out completely and be done with it, kept support limited to the KE7 and FG-42 style run and gun weapons and just kept this as the weak COD clone that it is.

    They've never had a more 'COD' like Battlefield than this one and the playerbase absolutely doesn't want to see a return of the old Battlefield variety.

    They want Snipers and Assault only, run and gun playstyles and that's it.

    DICE will give the core of the community what it wants and everyone will continue scratching their heads as to why player numbers continue to dwindle and sales on this franchise continue to tank. Most of those 'fringe' players who enjoy these roles are no longer needed, no longer wanted. If you're not a run and gun specialist, you have no place in BF5. If you try and raise it as an issue here you're just shouted down by this community. Other players read this and don't bother saying anything, they just quit the game.

    There's no debating this one with the 'community'. It's over. Let it be what it is and let EA/DICE work out why so many players just give up and quit the game on their own.
    Post edited by Austacker on
  • Sixclicks
    5073 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited January 18
    j232211V7 wrote: »
    I am sure all ladies being happy for MMG’s nerf are assault or medic class. I’d love seeing an Assault class nerf as well. As a MMG user who plays strictly objective and ranks top 3 every time, and have put the hours to master this weapons(240H), I find it odd and strange how MMG’s behave after patch. Completeley unnecesary nerf DICE, mid-long range is kind of useless now, it just sprays bullets around, not in the target. I’ve noticed playing 2 hours this morning aiming while in prone position is more difficult now. Oh well, time to adapt again and maybe switch to another class. Thank you DICE, we all appreciate your little improvements!

    Use an LMG instead. My support class stats aren't far off from my assault stats. It's actually my best KDR class. I had some fun with the VGO, but I can do so much more for the team with the Bren, KE7, Lewis, or FG42.
  • TacticulBacon
    301 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1 Member
    Thacyoon wrote: »
    Hello all,
    I have to actually manage recoil now and everybody can see where I've been camping the entire game, support is ruined

    Good riddance
  • BaronVonGoon
    6777 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    edited January 18
    Sixclicks wrote: »
    j232211V7 wrote: »
    I am sure all ladies being happy for MMG’s nerf are assault or medic class. I’d love seeing an Assault class nerf as well. As a MMG user who plays strictly objective and ranks top 3 every time, and have put the hours to master this weapons(240H), I find it odd and strange how MMG’s behave after patch. Completeley unnecesary nerf DICE, mid-long range is kind of useless now, it just sprays bullets around, not in the target. I’ve noticed playing 2 hours this morning aiming while in prone position is more difficult now. Oh well, time to adapt again and maybe switch to another class. Thank you DICE, we all appreciate your little improvements!

    Use an LMG instead. My support class stats aren't far off from my assault stats. It's actually my best KDR class. I had some fun with the VGO, but I can do so much more for the team with the Bren, KE7, Lewis, or FG42.

    SprintRecoverTimeMultiplier is ugly on LMGs though.
  • plasticman883
    374 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    j232211V7 wrote: »
    I am sure all ladies being happy for MMG’s nerf are assault or medic class. I’d love seeing an Assault class nerf as well. As a MMG user who plays strictly objective and ranks top 3 every time, and have put the hours to master this weapons(240H), I find it odd and strange how MMG’s behave after patch. Completeley unnecesary nerf DICE, mid-long range is kind of useless now, it just sprays bullets around, not in the target. I’ve noticed playing 2 hours this morning aiming while in prone position is more difficult now. Oh well, time to adapt again and maybe switch to another class. Thank you DICE, we all appreciate your little improvements!

    Agreed and same.
  • plasticman883
    374 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    Austacker wrote: »
    MMGs was a terrible terrible idea, Dice should've never implemented it.

    As a very long term BF Vet and Support guy specialist, I have to agree. Whilst the heaviest LMG in every game is my 'go to' weapon and the core of my Battlefield career, the way they've handled the MMG in this game they may as well have just cut it out completely and be done with it, kept support limited to the KE7 and FG-42 style run and gun weapons and just kept this as the weak COD clone that it is.

    They've never had a more 'COD' like Battlefield than this one and the playerbase absolutely doesn't want to see a return of the old Battlefield variety.

    They want Snipers and Assault only, run and gun playstyles and that's it.

    DICE will give the core of the community what it wants and everyone will continue scratching their heads as to why player numbers continue to dwindle and sales on this franchise continue to tank. Most of those 'fringe' players who enjoy these roles are no longer needed, no longer wanted. If you're not a run and gun specialist, you have no place in BF5. If you try and raise it as an issue here you're just shouted down by this community. Other players read this and don't bother saying anything, they just quit the game.

    There's no debating this one with the 'community'. It's over. Let it be what it is and let EA/DICE work out why so many players just give up and quit the game on their own.

    Preach brother.
  • LeesSummit09
    364 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited January 18
    I like the changes. Kill cam needs to be shortened though, at least by 1/2 the time.
  • Finrod_Fierceaxe
    97 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    Handrails and fences are perfectly viable supports for the forend of the rifle. Not for a bipod obviously, but in real life you would lay the front of the rifle on the support and pull it back till the bipod hits the bipod mount. Giving you a solid support to control recoil..
  • SupremeAzsoul
    332 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    TheSacar wrote: »
    Thacyoon wrote: »
    Hello all,

    I think this is my first post in the BF5 forum, and it will probably be my last. I just can't take this abuse by DICE/EA any longer.
    After the last patch, the support class is now completely useless. Let me give you a short list of problems with support as a MMG user:

    1. Lastest patch introduced a huge increase in (vertical) spread/recoil when beeing prone and bipoded.
    2. Lastest patch introduced a kill cam. Now everybody will see where I am forced (by DICE) to camp bipoded with my useless MMG
    3. Abosolutely NO suppresion effect of any kind (never was in BF5, and never will be)
    4. No (zoom) optics (never was in BF5, and never will be)

    It is clear to me now that DICE/EA and probably the whole "core community" just want a twitchy/COD/Running/CQB/Infantry/Land type gamestyle.

    As a MMG user I am just a low life noob camper that should be banned for laying prone bipodded with my useless MMG.
    I am just a target for any sniper/assult/medic/airplane, especially if I empty my 1200 ROF MG-42 in their face. They can all just headshot me by aiming at the source of all the tracer rounds.

    Yes, I am pissed, VERY pissed. This is not a "Battlefield" game. And EA, 2 weeks after realease you cut the price by 50% - that is just ANOTHER middlefinger to me!

    Puhh, I better stop now....this is not my batteldield any more. You guys take care, and have fun with this game if you can. And DICE/EA I will NEVER ever buy anything more for you.

    You know that the support also has LMGs and shotguns that work very well without a bipod?
    If you are shooting at people with 1200 rmp and they have the time to line up a headshot, then you are doing something wrong. Either your aim is terrible or you are engaging target at the wrong range.
    Why is it that people want a 250 shot, 1200 rmp machine gun to be laser accurate AND stop everyone from firing back?

    RMP
    giphy.gif?****=3640f6095c415c3d75586d4877ef7698
  • Astr0damus
    2901 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Can we all stop fighting and just agree to use melee only for the next 5 days?
    Ok and..... GO!
  • m1k3ol
    823 postsMember, Moderator, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Moderator
    TEKNOCODE wrote: »
    I don’t remember reading about a nerf to support. I know that the prone/crouch benefits were adjusted for all weapons.

    Luckily, I don’t prone, so I assume that my Lewis/Bren will continue to work perfectly.

    Issue is that a bug made the default recoil reduction for prone position (that works with all classes and guns) was being stacked with the bipod recoil reduction (which was 50%)

    Now it is fixed, they don't stack anymore, that's the first recoil reduction lost, second one is that bipod now only reduces 40%

    So, technically the only nerf is bipod now reduces 40% instead of 50% of recoil, everything else was bugs corrected
  • Astr0damus
    2901 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited January 18
    TheSacar wrote: »
    Thacyoon wrote: »
    Hello all,

    I think this is my first post in the BF5 forum, and it will probably be my last. I just can't take this abuse by DICE/EA any longer.
    After the last patch, the support class is now completely useless. Let me give you a short list of problems with support as a MMG user:

    1. Lastest patch introduced a huge increase in (vertical) spread/recoil when beeing prone and bipoded.
    2. Lastest patch introduced a kill cam. Now everybody will see where I am forced (by DICE) to camp bipoded with my useless MMG
    3. Abosolutely NO suppresion effect of any kind (never was in BF5, and never will be)
    4. No (zoom) optics (never was in BF5, and never will be)

    It is clear to me now that DICE/EA and probably the whole "core community" just want a twitchy/COD/Running/CQB/Infantry/Land type gamestyle.

    As a MMG user I am just a low life noob camper that should be banned for laying prone bipodded with my useless MMG.
    I am just a target for any sniper/assult/medic/airplane, especially if I empty my 1200 ROF MG-42 in their face. They can all just headshot me by aiming at the source of all the tracer rounds.

    Yes, I am pissed, VERY pissed. This is not a "Battlefield" game. And EA, 2 weeks after realease you cut the price by 50% - that is just ANOTHER middlefinger to me!

    Puhh, I better stop now....this is not my batteldield any more. You guys take care, and have fun with this game if you can. And DICE/EA I will NEVER ever buy anything more for you.

    You know that the support also has LMGs and shotguns that work very well without a bipod?
    If you are shooting at people with 1200 rmp and they have the time to line up a headshot, then you are doing something wrong. Either your aim is terrible or you are engaging target at the wrong range.
    Why is it that people want a 250 shot, 1200 rmp machine gun to be laser accurate AND stop everyone from firing back?

    RMP
    giphy.gif?****=3640f6095c415c3d75586d4877ef7698

    You really lived up to your name with that one. :smiley:
    Obviously he meant:
    Royal Mounted Police
  • Sixclicks
    5073 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited January 18
    Sixclicks wrote: »
    j232211V7 wrote: »
    I am sure all ladies being happy for MMG’s nerf are assault or medic class. I’d love seeing an Assault class nerf as well. As a MMG user who plays strictly objective and ranks top 3 every time, and have put the hours to master this weapons(240H), I find it odd and strange how MMG’s behave after patch. Completeley unnecesary nerf DICE, mid-long range is kind of useless now, it just sprays bullets around, not in the target. I’ve noticed playing 2 hours this morning aiming while in prone position is more difficult now. Oh well, time to adapt again and maybe switch to another class. Thank you DICE, we all appreciate your little improvements!

    Use an LMG instead. My support class stats aren't far off from my assault stats. It's actually my best KDR class. I had some fun with the VGO, but I can do so much more for the team with the Bren, KE7, Lewis, or FG42.

    SprintRecoverTimeMultiplier is ugly on LMGs though.

    It's still my best class in KDR. My KPM with support is a little lower than assault though.

    Support: 3.23 KDR, 1.40 KPM
    Assault: 2.80 KDR, 1.50 KPM
    Recon: 2.48 KDR, 1.15 KPM

    I don't play medic much.
  • full951
    2465 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    support still my fav. mmg or otherwise.
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