DX 12 SLI support wasn't available on BF1 till a few months after release
C'mon DICE, the SLI customers deserve full, native DX 12 SLI support. Take the BF1 experience and port it over to BF5. The DX11 NVI edited profile works fine (60-120fps) with my MSI SLI 1070ti's, but I'd like to turn FFR off as well as see the weather effects, particles etc. Your customers deserve better!
DX 12 SLI support wasn't available on BF1 till a few months after release
C'mon DICE, the SLI customers deserve full, native DX 12 SLI support. Take the BF1 experience and port it over to BF5. The DX11 NVI edited profile works fine (60-120fps) with my MSI SLI 1070ti's, but I'd like to turn FFR off as well as see the weather effects, particles etc. Your customers deserve better!
SLI is getting abandoned because single GPUs are powerful enough to run games on max setting and high FPS.
Sure, if you only use a low resolution/ refresh rate.
For me, a single 1080 can only manage 70-90 FPS at max settings, 1440p. It'd be nice to be able to realise the full potential of my 165hz display.
Then get a higher end card? My 2080ti manages 130+ FPS in 1440p
What a useless comment. My 2080 Ti can barely hold 60 @ 4K with DXR on medium. Obviously I would love to SLI a second 2080 Ti to get buttery smooth 4K @ 60 with DXR at max, but Dice isn't giving that option.
Nvidia blames Dice for not givng SLI to BFV. Look here
Sli working good for me, Without these important SLI visual features, located in nvidia's control settings, I can see why some have slower fps. I have tested this out. SLI Enabled and SLI Disabled.
Enabled I can enjoy visual quality to it's highest settings. Maintaining 160 FPS.
{
High Dynamic Range , "AUTO"
Resolution Scale, "165"
GPU Memory Restrictions, "OFF"
Texturing Filtering , "MAX"
Mesh Quality, "MAX"
TAA "High"
}
I 7700K OC'ed 14 percent more then clock speeds
2-MSI Gamer X version 1080 OC'ed 1925 Mhz
How do you turn on DLSS with the new patch? Running on a ASUS STRIX RTX 2060.
DX12 and DXR are enabled, but can't enable the DLSS part in BF5?
Running the latest version of Nvidia drivers {4.18.81).
Try to reset graphics settings, it may help. Running an ultrawide?
Did reset to settings to using the GEFORCE Experience tool and also in game switched between different setting from low to high. Did try to run it on 1920x1080 and 2560x1440. Screen is a 16:9 I think, no ultrawide, but WQHD? Ray tracing is working fine.
Comments
Come on DICE sort this please !!
C'mon DICE, the SLI customers deserve full, native DX 12 SLI support. Take the BF1 experience and port it over to BF5. The DX11 NVI edited profile works fine (60-120fps) with my MSI SLI 1070ti's, but I'd like to turn FFR off as well as see the weather effects, particles etc. Your customers deserve better!
Completely agree, come on DICE.!!!
What a useless comment. My 2080 Ti can barely hold 60 @ 4K with DXR on medium. Obviously I would love to SLI a second 2080 Ti to get buttery smooth 4K @ 60 with DXR at max, but Dice isn't giving that option.
Sli working good for me, Without these important SLI visual features, located in nvidia's control settings, I can see why some have slower fps. I have tested this out. SLI Enabled and SLI Disabled.
Enabled I can enjoy visual quality to it's highest settings. Maintaining 160 FPS.
{
High Dynamic Range , "AUTO"
Resolution Scale, "165"
GPU Memory Restrictions, "OFF"
Texturing Filtering , "MAX"
Mesh Quality, "MAX"
TAA "High"
}
I 7700K OC'ed 14 percent more then clock speeds
2-MSI Gamer X version 1080 OC'ed 1925 Mhz
I’m honestly disappointed. I think I’m going to turn DXR and DLSS off.
DX12 and DXR are enabled, but can't enable the DLSS part in BF5?
Running the latest version of Nvidia drivers {4.18.81).
Did that already a couple of times.
Try to reset graphics settings, it may help. Running an ultrawide?
I got the latest drivers, and the option is grayed out.
Did reset to settings to using the GEFORCE Experience tool and also in game switched between different setting from low to high. Did try to run it on 1920x1080 and 2560x1440. Screen is a 16:9 I think, no ultrawide, but WQHD? Ray tracing is working fine.
But after i enabled it, i can't open the game anymore, just crashes to desktop at loading screen or the menu, without any error.