How the hell does a map in conquest start off being owned by the opposition? Conquest has always been Allied start here, Axis start there. 618 to 78 score with the team owning all the flags at the start of the game. This isn't Rush! This isn't Breakthrough. This is conquest. The mode that started it all!
Are they trying to force player into other modes?
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and fwiw a great many maps in BF1942 and BF2 started with all flags capped for the enemy, so no - CQ as you think isn't how the series started.
You do realize what is now known as Conquest Assault was the default conquest game mode layout for a myriad of maps in earlier BF games, right? Some of the most revered BF games featured just as many if not more conquest assault maps than normal conquest maps.
THAT is the mode that started it all.
Some of you guys really should learn the history of the franchise before insisting DICE are taking things in some wrong, new direction.
It can still be terrible due to implementation on a bad map. Even if history.
And?
That wasn't the point of the OP at all. He led the thread by saying how could a game of Conquest start the enemy team with all the objs, insisting that's not what conquest is or ever has been. To the extent he claimed Conquest has "always been allies start here, axis start there" like in normal CQ, comparing CQA to Breakthrough or Rush.
Whether he likes the setup on Hamada specifically wasn't even brought up.
Conquest Assault has been in Battlefield games since the very original. Historically they have been some of the most popular maps. Berlin, Wake Island , Operation Irving, Operation Flaming Dart, Strike at Karkand, Kubra Dam, Dragon Valley, Camp Gibraltar, Fall of Berlin.
Strike at Karkand was a linear map. It was basically rush with objective flags.
And it was excellent.
Some more small transport vehicles, for example motorbikes with sidecars and a small mounted gun would definitely be nice on most maps actually, especially Hamada and Panzerstorm though, but that's just map design rather than mode design. I agree with you actually - to start, it was one of my less liked maps for Conquest, but now I quite enjoy it.
No, they don't know that. Their experience of the game is quite limited, yet they think what they know is the real, true BF and anything even slightly different throws them for a loop. These guys and their impassioned (but ill-informed) rants are kind of funny in a way.