Something can't be right with Ray Tracing and DLSS. I'm running a 2080 Ti and 3440x1440 and I'm getting near 100 FPS in singleplayer missions. Is that performance correct, or is something weird going on with the game? I have everything set to ultra. I'm not complaining, it just seems weird the performance would be THAT improved - although the graphics do look a little odd, almost fuzzy?
I'm having the same resolution and GPU. High FPS but much more blurry than without DXR&DLSS. It's a no go for me.
Try disabling DLSS, lowering your resolution to 83%, and compare 83% + TAA to 100% with DLSS while using raytracing. Pay attention to your performance, and pay attention to the anti-aliasing quality of buildings and objects in front of you. Then take a look at 100% without DLSS.
At least in my case DLSS @ 3440x1440 is looking very very unimpressive.
To the other 3440x1440 user in this thread.. did you restart your game after enabling DXR? My FPS took a hit. going to test non dxr performance now to be sure i didn't encounter some kind of issue with the driver update. *edit* nope..not drivers.. performance is still awesome without DXR. Try various maps or a full multiplayer server with some water around and ultra settings, probably get like 70-80fps.
DLSS is just for 4k? I thought it was 1440p as well but wouldn't let me turn it on at that resolution. I only have a 1440p monitor so can't really test if it's any good or worth it.
DLSS is just for 4k? I thought it was 1440p as well but wouldn't let me turn it on at that resolution. I only have a 1440p monitor so can't really test if it's any good or worth it.
Change your resolution, apply, then change back. DXR has to be enabled to use DLSS. Which is silly, given that DLSS has been touted as not even being specific to dx12.
I installed the new GPU driver today and played 2 hours. I just turned off DLSS and DXR.
I think the best visual quality and FPS experience for someone with a 2080Ti and a 4K monitor such as myself is to avoid DXR and DLSS entirely. The higher FPS with having DXR off is worth it.
DLSS helps to provide better FPS but it removes any visual benefit of having DXR in the first place. Complete mess if I must say. Hopefully the refine it but this is not a promising start.
Everything on ultra and ray tracing on medium with my RTX 2060 for my 1080p gaming gives me around 80 FPS, on ultra it's around 60 but I could only try out Arras on medium and devastation on ultra.
Gonna test Rotterdam and twisted steel prolly later and see how that goes.
I do have a feeling the higher the ray tracing is the more fuzzy some graphic details become, also some of the crashes to desktop kinda makes me reluctant to actually use DLSS until it's patched.
I'v got EVGA RTX 2080 I'm running 5760 x 1080 (3 monitors each 1080) and DLSS is "grey" and unaviable to turn on. Got all drivers and updates both NVIDIA and BFV.
After learning what probably caused sli to be disabled I am a bit more on the catious side. Although Im really upset.
One thing is not supporting sli, another is not letting us use the hardware we paid for. If they ban me for this then I would be glad to leave honestly.
Comments
all games. but to specify, it's anytime you want to make changes in nvcp or profile inspector I believe.
that's my guess.
I enabled Future Frame Rendering and it works a bit more stable now. It seems to be required for DLSS ?!
I'm having the same resolution and GPU. High FPS but much more blurry than without DXR&DLSS. It's a no go for me.
At least in my case DLSS @ 3440x1440 is looking very very unimpressive.
To the other 3440x1440 user in this thread.. did you restart your game after enabling DXR? My FPS took a hit. going to test non dxr performance now to be sure i didn't encounter some kind of issue with the driver update. *edit* nope..not drivers.. performance is still awesome without DXR. Try various maps or a full multiplayer server with some water around and ultra settings, probably get like 70-80fps.
Change your resolution, apply, then change back. DXR has to be enabled to use DLSS. Which is silly, given that DLSS has been touted as not even being specific to dx12.
I think the best visual quality and FPS experience for someone with a 2080Ti and a 4K monitor such as myself is to avoid DXR and DLSS entirely. The higher FPS with having DXR off is worth it.
DLSS helps to provide better FPS but it removes any visual benefit of having DXR in the first place. Complete mess if I must say. Hopefully the refine it but this is not a promising start.
Gonna test Rotterdam and twisted steel prolly later and see how that goes.
I do have a feeling the higher the ray tracing is the more fuzzy some graphic details become, also some of the crashes to desktop kinda makes me reluctant to actually use DLSS until it's patched.
Works perfectly fine on my 1080p.
Posted here too - https://www.reddit.com/r/BattlefieldV/comments/aqcba1/sli_has_been_finally_killed/?
I'm pretty sure DLSS only works with RTX cards. 1080 is a GFX card not a RTX card.
-CB
One thing is not supporting sli, another is not letting us use the hardware we paid for. If they ban me for this then I would be glad to leave honestly.