Deltium wrote: »
As a COSTRUCTIVE comment, if EA / Dice are going to continue to make multi-player FPS games, then you need to form a PARTNERSHIP with other FPS developers and develop an INDUSTRY solution to face cheaters head-on.
(1) partnering with other developers to share data into a centralized, well-governed database, documenting IP addresses, MAC IDs, and other valid data to assess the location and source of cheaters. If a person is cheating in BF5, it is probably likely that they are cheating in other FPS games; sharing this data in a collaborative and effective fashion could be super effective. Notably, this shared database could also track other forms of abuse that players encounter such as extreme inappropriate behavior, which is also important to share information about. Ironically, this concept is already in place in our criminal justice system where if you commit a crime in one state, other states (if you live in the US) can access the data and see what you have done. A very similar analogy to the gaming community where it seems that each "state" (e.g. each developer) is not sharing data with the others, and big offenders and bad characters are doing the same "crimes" in each and every state, without any consequence.
(2) on a related note, sharing RESOURCES to develop and foster a sophisticated anti-cheat software program would be money well-spent on a collaborative basis. There are, of course, several companies doing this currently, but the industry consortium could perhaps fund a special project with all of these developers to create something really special. In my opinion, the anti-cheat industry is doing the best that it can on limited resources, and trying to stay ahead of some very sophisticated developers of cheating software (aimbots, ESP, wall hacks, etc.), who are always a step ahead. The industry needs to develop a true coalition to fund and defeat cheaters, which are a cancer to the entire industry.
From a financial perspective, I would suspect that each developer could simply allocate the same $$$ that they are currently spending on this issue and if it were to be consolidated and shared between several developers, the synergistic effects could be huge.
Note - realistically, not all developers would immediately sign onto this platform, but even if 2-3 did, it would create vast economies of scale and effectiveness for those in the ecosystem.
Very frankly, many of the ideas that you mention above are just touching the tip of the iceberg, without addressing the bulk of the problem. Basic solutions may win you a bit of positive PR and may make some of your members feel good for a bit, but if cheaters are still there day in and day out, then the player base will continue to get frustrated and leave the game. Something big needs to be done long-term. I encourage you to share this idea with senior people that can truly implement this, because it is a very strategic initiative that only senior management can pull off. No offense to all of those hard-working people on the front-lines dealing with the cheaters, but this needs a vast and material shift in thinking.
Many thanks for the opportunity to share my thoughts.
ibasaw_fr wrote: »
please ban "X" he cheat every days (aimbot sure 100%) and possible wallhack...i had already report him and many others player too...what are you waiting for to do something ????? !!!!!!!
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