Personally, I used to love Battlefield games. So much so that I, and a group of gaming friends, used to run BF3 and BF4 servers which we ran and paid for. Some of you may remember the Oh_My servers, mostly TDM. Just saying, we paid £600 a year to keep them going.
Back then , we could at least rely upon games balancing the numbers of players on both teams. Back then online multiplayer games made sure that at least both sides had the same number of players. Back then goes back to early 2000's for me. If one side had two more players than the other side one would be switched. As it should be. In 2019 this should be easy given that it has been sorted for the last 20 years or so. BUT not EA/DICE programers. Seriously, you cannot get this right in 2019? I have played countless BF V games where the competing teams are so imbalanced in terms of numbers that it makes continuing playing pointless. Every single one of you devs should feel ashamed. All of you that were involved in this games development.
And so should Andrew Wilson be ashamed. You are the person who leads. Start leading or move aside. This basic stuff has been working for years and you guys cannot get it right in 2019? Shame!