Ok so we are 4 months into the game's release and I want to address the balancer again.
Its broken. I am not refering to balancing equal teams in terms of skill, I think that is a complex issue without guaranteed results, but when the round starts with 16 vs 32 players the first signs of something is wrong is present.
Then when after several minutes the balancer is not making any form of adjustments, all hope is lost. This is not always the case, very occasionally the balancer starts doing its job when a huge indifference is present after a couple of minutes, but more often than not it simply folds in.
I understand that Dice have a priority list for fixing things, but when something like this kills a server it ought to be high up on the things to fix list. When this occurs 3 -4 consecutive times, I conclude I am unable to play the game; my buddies and I will move on to play something else. To touch upon another missing function from the game, willing players are unable to switch teams to even things out.
Has anyone seen any response from Dice which acknowlegdes the fundamental problem, and have they given any explanation why it still isn't working properly in its most basic form at this current moment in time or when it will be fixed.