My one wish, On BFV what's yours?

Comments

  • ENKkii87
    200 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    For a 64v64 mode, preferably 100v100.
  • Karkadrak
    74 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    a banwave for the cheaters!
  • ElliotLH
    8910 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    RSP addition...
    The BF1 killsound, at least give me something I know have a chance at getting me hooked, right now it's bland with a sideorder of meh.

    Saw you mention this earlier.. For whatever reason, yea adding that kill sound would make the game MUCH more enjoyable to me.. I said the exact same thing some months back and nobody really seemed interested in teh topic. Seemed more like everyone (most of the people who replied) wanted NO kill sound and NO visual notification of getting a kill.. huh?

    Same for me. The BF1 kill sound was satisfying.
  • WarmSourCream
    10 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    edited March 2019
    Dear santa,

    My “one” wish is

    1. Best squad of the match was trackable in player profile
    A. Some sort of indicator, hash mark, prestige rank is next to rank or name after fully completing chapter ranks (I don’t mean having an emblem, cause I like my bulldog emblem)
    II. An achievement, dog tag, emblem, medal for 100% completion on each weeks TOW assignments.

    That’s all.
    Hasta la pasta,
    Warm sour cream
  • Tip_the_Cap
    365 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    edited March 2019
    rmanl wrote: »
    No scopes on other weapons than bolt actions

    Semi auto rifles should still have 3x scopes. Just no AR's, LMG's, and MMG's.

    You gonna tell me the Selb 1916, or the Ag/M42 should not have a 3x? C'mon man.
  • Trokey66
    8740 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Repair tool to damage enemy Tonks!

    Nothing else matters, Metallica even wrote a song about it!
  • rmanl
    43 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    rmanl wrote: »
    No scopes on other weapons than bolt actions

    Semi auto rifles should still have 3x scopes. Just no AR's, LMG's, and MMG's.

    You gonna tell me the Selb 1916, or the Ag/M42 should not have a 3x? C'mon man.

    I only speak for myself, so no I do not want that
  • DeadAgain210
    207 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    bran1986 wrote: »
    They could have made the 514 rpm smgs(we know there will be at least 3 of them) like the fedorov. Weapons need to be balanced by ROF, bullet velocity, recoil etc not it is a smg so it has x damage and y damage dropoff offs. The m1907 shouldn't get the same damage model as a ribeyrolles, the mp40 shouldn't have the same damage output of a thompson or Suomi.

    Personally, they have too much on their plate. This is my take on this. But I'm with you on this. This is one of the reasons I got into battlefield in the first place. But I'm not leaving it and going back to COD. I'm holding the lines with Battledield V.
  • DeadAgain210
    207 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    Rented servers, the single biggest improvement they could make to this game.

    Some severs were cool on bf1. The ones I enjoyed going into. 24 hour conquest fort de'vaux. Hosted by (?) and hard core hosted by the screaming eagles. Those servers were managed well. Loved it.
  • Getier
    228 postsMember, Battlefield 3, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Team rebalance after each round. Not even playing the game anymore because of this. Ever half decent multiplayer has teambalance.
  • DeadAgain210
    207 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    edited March 2019
    bmt84 wrote: »
    I'd like to see a planes only mode.
    It would be neat, to have a b-15 doing an objective (1) maned by two squads on autopilot escorted by p-52 mustangs going against the Luftwaffe. We shall wait and see "ace" not my idea. Some guy on angry joe.
  • DeadAgain210
    207 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    ENKkii87 wrote: »
    For a 64v64 mode, preferably 100v100.
    Some "platoons" already have members with 100 plus. You don't think this will be some kind of advantage than it already is?

    I get shot in my back all the time, and from my sides. Sometime on my pinky toe.

    My point I'm trying to get across, I could see it on team death match. Not trying to take an objective. Nobody hardly plays the objective. And the ones that due have a lot on their plate. Although it sounds great on paper my opinion is, it wouldn't be fun.
  • ENKkii87
    200 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    ENKkii87 wrote: »
    For a 64v64 mode, preferably 100v100.
    Some "platoons" already have members with 100 plus. You don't think this will be some kind of advantage than it already is?

    I get shot in my back all the time, and from my sides. Sometime on my pinky toe.

    My point I'm trying to get across, I could see it on team death match. Not trying to take an objective. Nobody hardly plays the objective. And the ones that due have a lot on their plate. Although it sounds great on paper my opinion is, it wouldn't be fun.

    My.opinion is that anyone who finds that level of chaos not to be fun, just wouldn't play it, much like they don't play planet side 2.
  • GrumbleSG9
    249 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Trokey66 wrote: »
    Repair tool to damage enemy Tonks!

    Nothing else matters, Metallica even wrote a song about it!

    I like the idea of everybody's tool being able to damage. I've a nice mental image of a swarm of medics buzzing around a tonk amidst a hail of smoke, hammering away at it 'til it explodes or retreats into oblivion :D

    Back to OP,

    I wish to have limpets (& support's tool should deal damage to tanks.)
  • mrtwotimes
    823 postsMember, Battlefield 3, Battlefield, Battlefield 1, Battlefield V Member
    Players and squads who believe in teamwork
  • SAM32H
    71 postsMember, Battlefield, Battlefield 1, Battlefield V Member
    Team balancing
    Thats my wish
  • Austacker
    444 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    One Wish?

    Rework the MMG balance / Suppression system.

    I get it that the core of the playerbase hates the old Suppression model, but it was ultimately necessary for heavy machine guns to fulfill their role and not be sniper bait.

    In Battlefield 5, MMGs are not a fearful presence at all and people often go out of their way to engage the MMG player as they're always prone / fixed and crap at longer ranges with the spray / crummy scopes.

    The current 'Suppression' mechanic being reduced to a poor man's spotting is honestly a joke. It doesn't in any way make up for the loss the old system provided at all.

    I wish DICE would go back to the drawing board on MMGs and make them weapons to be feared on the Battlefield once more. Right now, they're a laughing stock and only effective when you get the jump on someone from a quiet corner.

    Here's a classic example of what I'm talking about



    The Machine Gun positions here have clear lines of fire, well covered and the assault here (even with a full squad) is not front on as it would be suicidal.

    In Battlefield 5, players just run out and fire at you knowing that you can't take them all out and they can headshot you with ease.

    Completely different combat situations, but it shows clearly how badly DICE screwed up the MMG implementation in Battlefield 5.

    So yeah, my wish is for them to go back to the drawing board and actually make the MMGs / Suppression system more than the joke it currently is.


  • DeadAgain210
    207 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    edited March 2019
    Austacker LOVE your example. Yes, I do believe support is a little on the short end of the stick on BFV. One good support could take out waves of squads. Every supports dream.

    On saving private Ryan they had to take time to take out a support in a pill box. Everyone loath the idea. They wanted to just avoid it. But like every good solider they knew if they didn't some poor guy or squad will end up biting the big one.

    My guy dies in that scene. (Mommy) everyone's guy is the one that dies in the church tower.
    Post edited by DeadAgain210 on
  • Tip_the_Cap
    365 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    edited March 2019
    Austacker wrote: »
    One Wish?

    Rework the MMG balance / Suppression system.

    I get it that the core of the playerbase hates the old Suppression model, but it was ultimately necessary for heavy machine guns to fulfill their role and not be sniper bait.

    In Battlefield 5, MMGs are not a fearful presence at all and people often go out of their way to engage the MMG player as they're always prone / fixed and crap at longer ranges with the spray / crummy scopes.

    The current 'Suppression' mechanic being reduced to a poor man's spotting is honestly a joke. It doesn't in any way make up for the loss the old system provided at all.

    I wish DICE would go back to the drawing board on MMGs and make them weapons to be feared on the Battlefield once more. Right now, they're a laughing stock and only effective when you get the jump on someone from a quiet corner.

    Here's a classic example of what I'm talking about



    The Machine Gun positions here have clear lines of fire, well covered and the assault here (even with a full squad) is not front on as it would be suicidal.

    In Battlefield 5, players just run out and fire at you knowing that you can't take them all out and they can headshot you with ease.

    Completely different combat situations, but it shows clearly how badly DICE screwed up the MMG implementation in Battlefield 5.

    So yeah, my wish is for them to go back to the drawing board and actually make the MMGs / Suppression system more than the joke it currently is.


    Dude, you are awesome. This should be sent to Dice, they would have to take notice. Well done with the dubbed BOB clip.

    BTW, as said at the end of this episode of BOB, this example of an assault on a fixed position is still used as a teaching example of how to do it at West Point.
  • Halcyon_Creed_N7
    1496 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Removal of attrition. It's a garbage mechanic that's my #1 non bug or balance related issue with the game. It needlessly slows down gameplay, promotes camping, and the resupply stations (plus squad revive) make both Support and Medic kind of pointless for their teamplay role. It's also a factor that leads to vehicle camping too; tanks sitting on hills, planes circling resupplies. It's not the main one, but it definitely doesn't help.

    Old health regeneration system would make this game 10x more fun to play, IMO.
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