Jjust post things in this game that make 0 sense that only Dice would think of.
Example. "Players being able to bi-pod, while laying on a slop, and still being able to shoot like they're on even ground"
Or the Ju88c being able to turn better, shoot harder than an actual fighter.
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Oh nice! Jelly I didn't think of that one. I like the way this guy twists the knife.
Heavy tank crew that roll into battle with only 24 tank shells.
Remember when joining on friends (or any player) was totally seamless and you could even check out the current match at the server with ticket standings and the whole shebang. You could also play on one server while being on queue for another one.
I played a BF4 game last night and besides getting a 22:21 kill score I had fun because the server kept balancing the numbers of there was a way out of kilter side, the ticket counts were 1000 so the game really got stuck in (we still lost 0:350 but we were out played) and best of all about 95% of the people were PTFO.
This.
Yes having a gas mask really makes it easier for sniper to shoot through a scope, didn't you know that? <end sarcasm>
Oh yes it creates "immersion" in the game, that's the clinger. When no one in WW2 or any sniper in any war has ever worn a gas mask into battle gg DICE.
>Plane LMGs are a more effective frontal guns than plane HMGs
>Plane cannons , rockets and bombs have to obey gravity and drag. Plane LMGs and HMGs have no drag or mass and could fly into outer space until the end of the universe.
>A tank is rightfully more scared of an assault soldier than the assault soldier is scared of the tank.
>When a vehicle gets damaged enough it loses a lot of its mobility until it is repaired. Meanwhile a soldier is as jumpy and lively at 1% health as at 100%.
>Sees that the game has visibility issues, especially for planes looking for ground targets; Adds heat blurr in Hamada and snow/dust/sand storms on Fjell, Arras and Hamada.
Shoving temporary multiplayer modes and shoddy AI modes down our throat instead of giving us new maps and factions.
Releasing a game where everything is a placeholder, waiting for the final version to be created (maybe).
Not having a micro-transaction system ready for launch (this is how they were supposed to fund future content).
Or how literally every vehicle is the same. Tanks feel like they weigh the same as motorcycles and light jeeps. Pretty tired of rolling the tank ever whenever I hit a small hill....especially the British version!
This is my biggest pet peeve. I hate forgetting about it and spawning inside my homebase and there are no damn vehicles so I either have to hike it or kill myself