the player base is already smaller than they predicted, along with now charging for cosmetics, and now you want to throw another 50$ like its gping to tempt them to make premium for all 2 of you who want it at this point.
I created a thread about this. DICE needs to announce the premium pass for $50 and get some content going. BFV is a great game it just needs maps.
You don't need premium to have maps, they can just release maps, its not like this company is broke, they made a ton tricking people into buying Anthem, plus all the money they make from their Ultimate team gambling simulator
UnearthedCO said:
I created a thread about this. DICE needs to announce the premium pass for $50 and get some content going. BFV is a great game it just needs maps.
You don't need premium to have maps, they can just release maps, its not like this company is broke, they made a ton tricking people into buying Anthem, plus all the money they make from their Ultimate team gambling simulator
This guy gets it.
Premium and paid DLC was always a scam and I’m always surprised to see otherwise bright people defend it. Anyone who grew up gaming in the 1990s (before games became a multi-billion-dollar-a-year industry and game companies were run by people genuinely passionate about games <RIP Origin Systems, Interplay, Sierra/Dynamix, and a host of others>) knows that’s horse puckey.
Yes, game development is very expensive. Everyone knows that. But, all that money from DLC and Premium went to line the pockets of executives, not to the developers. Is there any reason Patrick Söderlund needed to make $48 million a year or Andrew Wilson needs to make $35 million a year? Wouldn’t Patrick still have a comfortable life making, say, $25 million a year? And that’s only two of the many executives at EA that are multimillionaires (yes, I know Söderlund doesn’t work there anymore). If you cut all their salaries a smidge you’d easily have at least $100 million-a-year extra to be used for other things, such as hiring more people at DICE to fix bugs, do Q&A, and, of course, design maps.
EA isn't doing anything that's not immediately profitable for their shareholders. You'll be getting the absolute minimum of free stuff, especially maps, and there's no chance for a premium pass now given the small player base. BFV is likely just another Battlefront 2 at this point for the company -- a disappointing release they don't really care about anymore.
They need to stop introducing a new gamemode every few weeks, instead give us new good maps wich play good on conquest and breakthrough, that´s all what I want. I dont need 20 variations of small conquest.
Bring back premium immediately you cannot be trusted with anything else
Paid DLC resulted in more content, Premium was just a way for people to get all the DLC at a discount. I thought Premium was a good deal because of all the extra content and a couple of perks like queue priority and some significant early access. But some people whined about it, as if fifty bucks would have taken food out of the mouths of their children or something. EA, not being the smartest company, decided to do away with paid DLC and go with a games-as-a-service business model because of all the money companies like Epic and PUBG Corp. are making that way. But EA being EA they've made a mess of that, so now the money to fund the development of new maps and vehicles and factions and so on isn't there, thus they have DICE on a tight budget and additional content is appearing at a glacial rate.
Anyone who ever believed that a game without paid DLC would get additional content at anything like the rate of older BF games was a fool, there is no point sugar coating it, they were delusional to believe that. Everything has to be paid for, and it doesn't matter if someone thinks EA already makes enough money or whatever, the results speak for themselves. I played a series of games where expansion packs had to be purchased, Harpoon and Total Annihilation come to mind. I didn't expect those companies to design new maps and vehicles etc. for nothing, just as I didn't expect to see the later Star Wars movies for free because I paid to see the first one. I don't care what EA pays execs, I care about results, and with paid DLC the result was bigger and better games.
Paid DLC and Premium worked, BF4 went from 10 maps to 33 over two years (as they were doing a massive repair job on that game which was a disaster at release), there is no getting around that. Live Service doesn't work, at least for EA, and the trickle of new content we've seen in BFV is what you get for free. You wanted free? Okay, here's what a game with "free" added content looks like, how's that working out for you?
UnearthedCO said:
I created a thread about this. DICE needs to announce the premium pass for $50 and get some content going. BFV is a great game it just needs maps.
You don't need premium to have maps, they can just release maps, its not like this company is broke, they made a ton tricking people into buying Anthem, plus all the money they make from their Ultimate team gambling simulator
This guy gets it.
Premium and paid DLC was always a scam and I’m always surprised to see otherwise bright people defend it. Anyone who grew up gaming in the 1990s (before games became a multi-billion-dollar-a-year industry and game companies were run by people genuinely passionate about games <RIP Origin Systems, Interplay, Sierra/Dynamix, and a host of others>) knows that’s horse puckey.
Yes, game development is very expensive. Everyone knows that. But, all that money from DLC and Premium went to line the pockets of executives, not to the developers. Is there any reason Patrick Söderlund needed to make $48 million a year or Andrew Wilson needs to make $35 million a year? Wouldn’t Patrick still have a comfortable life making, say, $25 million a year? And that’s only two of the many executives at EA that are multimillionaires (yes, I know Söderlund doesn’t work there anymore). If you cut all their salaries a smidge you’d easily have at least $100 million-a-year extra to be used for other things, such as hiring more people at DICE to fix bugs, do Q&A, and, of course, design maps.
Comments
game doesnt play fine for a lot of players
So bringing premium back immediately will just make maps magically appear? Hmm
The reason they don't have 20 maps is because they don't have 20 maps
They don't make em like BF2 anymore.
operation clean sweep was my fave bf2 map, gulf too
There were sooo many sweet maps in that game.
This guy gets it.
Premium and paid DLC was always a scam and I’m always surprised to see otherwise bright people defend it. Anyone who grew up gaming in the 1990s (before games became a multi-billion-dollar-a-year industry and game companies were run by people genuinely passionate about games <RIP Origin Systems, Interplay, Sierra/Dynamix, and a host of others>) knows that’s horse puckey.
Yes, game development is very expensive. Everyone knows that. But, all that money from DLC and Premium went to line the pockets of executives, not to the developers. Is there any reason Patrick Söderlund needed to make $48 million a year or Andrew Wilson needs to make $35 million a year? Wouldn’t Patrick still have a comfortable life making, say, $25 million a year? And that’s only two of the many executives at EA that are multimillionaires (yes, I know Söderlund doesn’t work there anymore). If you cut all their salaries a smidge you’d easily have at least $100 million-a-year extra to be used for other things, such as hiring more people at DICE to fix bugs, do Q&A, and, of course, design maps.
And maybe an option to customize your character to have a epic beard..
Anyone who ever believed that a game without paid DLC would get additional content at anything like the rate of older BF games was a fool, there is no point sugar coating it, they were delusional to believe that. Everything has to be paid for, and it doesn't matter if someone thinks EA already makes enough money or whatever, the results speak for themselves. I played a series of games where expansion packs had to be purchased, Harpoon and Total Annihilation come to mind. I didn't expect those companies to design new maps and vehicles etc. for nothing, just as I didn't expect to see the later Star Wars movies for free because I paid to see the first one. I don't care what EA pays execs, I care about results, and with paid DLC the result was bigger and better games.
Paid DLC and Premium worked, BF4 went from 10 maps to 33 over two years (as they were doing a massive repair job on that game which was a disaster at release), there is no getting around that. Live Service doesn't work, at least for EA, and the trickle of new content we've seen in BFV is what you get for free. You wanted free? Okay, here's what a game with "free" added content looks like, how's that working out for you?
Finally, someone who lives in reality.
Great and honest comment!